Files @ r10066:d73a08a8dd72
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Location: cpp/openttd-patchpack/source/src/autoreplace_type.h

rubidium
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
/* $Id$ */

/** @file autoreplace_type.h Types related to autoreplacing. */

#ifndef AUTOREPLACE_TYPE_H
#define AUTOREPLACE_TYPE_H

struct EngineRenew;

/**
 * A list to group EngineRenew directives together (such as per-player).
 */
typedef EngineRenew* EngineRenewList;

#endif /* AUTOREPLACE_TYPE_H */