Files @ r10066:d73a08a8dd72
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Location: cpp/openttd-patchpack/source/src/engine_gui.h

rubidium
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
/* $Id$ */

/** @file engine_gui.h Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */

#ifndef ENGINE_GUI_H
#define ENGINE_GUI_H

#include "sortlist_type.h"

typedef GUIList<EngineID> GUIEngineList;

typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare);  ///< qsort of the engine list
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list

#endif /* ENGINE_GUI_H */