Files @ r10066:d73a08a8dd72
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Location: cpp/openttd-patchpack/source/src/namegen_func.h

rubidium
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
/* $Id$ */

/** @file namegen_func.h Town name generator stuff. */

#ifndef NAMEGEN_H
#define NAMEGEN_H

typedef byte TownNameGenerator(char *buf, uint32 seed, const char *last);

extern TownNameGenerator * const _town_name_generators[];

#endif /* NAMEGEN_H */