Files @ r10066:d73a08a8dd72
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Location: cpp/openttd-patchpack/source/src/thread_none.cpp

rubidium
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
/* $Id$ */

/** @file thread_none.cpp No-Threads-Available implementation of Threads */

#include "stdafx.h"
#include "thread.h"
#include "fiber.hpp"

/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
{
	return NULL;
}

/* static */ ThreadObject *ThreadObject::AttachCurrent()
{
	return NULL;
}

/* static */ uint ThreadObject::CurrentId()
{
	return -1;
}

/* static */ ThreadSemaphore *ThreadSemaphore::New()
{
	return NULL;
}

/* static */ Fiber *Fiber::New(FiberFunc proc, void *param)
{
	return NULL;
}

/* static */ Fiber *Fiber::AttachCurrent(void *param)
{
	return NULL;
}

/* static */ void *Fiber::GetCurrentFiberData()
{
	return NULL;
}