Files @ r10066:d73a08a8dd72
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Location: cpp/openttd-patchpack/source/src/vehiclelist.h

rubidium
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
/* $Id$ */

/** @file vehiclelist.h Functions and type for generating vehicle lists. */

#ifndef VEHICLELIST_H
#define VEHICLELIST_H

#include "core/smallvec_type.hpp"

typedef SmallVector<const Vehicle *, 32> VehicleList;

void GenerateVehicleSortList(VehicleList *list, VehicleType type, PlayerID owner, uint32 index, uint16 window_type);
void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list);

#endif /* VEHICLELIST_H */