Files @ r10066:d73a08a8dd72
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Location: cpp/openttd-patchpack/source/src/waypoint_type.h

rubidium
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
/* $Id$ */

/** @file waypoint_type.h Types related to waypoints. */

#ifndef WAYPOINT_TYPE_H
#define WAYPOINT_TYPE_H

typedef uint16 WaypointID;
struct Waypoint;

enum {
	MAX_LENGTH_WAYPOINT_NAME_BYTES  =  31, ///< The maximum length of a waypoint name in bytes including '\0'
	MAX_LENGTH_WAYPOINT_NAME_PIXELS = 180, ///< The maximum length of a waypoint name in pixels
};

#endif /* WAYPOINT_TYPE_H */