Files @ r1725:dcb3319784d1
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Location: cpp/openttd-patchpack/source/strgen/stdafx.h

Darkvater
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_)
#define AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <stdio.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_)