Files @ r27636:dd08900a2d5c
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Location: cpp/openttd-patchpack/source/src/mixer.h

Peter Nelson
Fix #11054: Prevent translation of currency codes.

Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.

Instead, hard code the currency code list and add it when drawing the
currency name.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file mixer.h Functions to mix sound samples. */

#ifndef MIXER_H
#define MIXER_H

struct MixerChannel;

/**
 * Type of callback functions for supplying PCM music.
 * A music decoder/renderer implements this function and installs it with MxSetMusicSource, which also returns the sample rate used.
 * @param buffer Pointer to interleaved 2-channel signed 16 bit PCM data buffer, guaranteed to be 0-initialized.
 * @param samples number of samples that must be filled into \c buffer.
 */
typedef void(*MxStreamCallback)(int16 *buffer, size_t samples);

bool MxInitialize(uint rate);
void MxMixSamples(void *buffer, uint samples);

MixerChannel *MxAllocateChannel();
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, size_t size, uint rate, bool is16bit);
void MxSetChannelVolume(MixerChannel *mc, uint volume, float pan);
void MxActivateChannel(MixerChannel*);

uint32 MxSetMusicSource(MxStreamCallback music_callback);

void SetEffectVolume(uint8 volume);

#endif /* MIXER_H */