Files @ r27636:dd08900a2d5c
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Location: cpp/openttd-patchpack/source/src/newgrf_canal.h

Peter Nelson
Fix #11054: Prevent translation of currency codes.

Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.

Instead, hard code the currency code list and add it when drawing the
currency name.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_canal.h Handling of NewGRF canals. */

#ifndef NEWGRF_CANAL_H
#define NEWGRF_CANAL_H

#include "newgrf.h"
#include "tile_type.h"

/** Flags controlling the display of canals. */
enum CanalFeatureFlag {
	CFF_HAS_FLAT_SPRITE = 0, ///< Additional flat ground sprite in the beginning.
};

/** Information about a water feature. */
struct WaterFeature {
	const SpriteGroup *group; ///< Sprite group to start resolving.
	const GRFFile *grffile;   ///< NewGRF where 'group' belongs to.
	uint8 callback_mask;      ///< Bitmask of canal callbacks that have to be called.
	uint8 flags;              ///< Flags controlling display.
};


/** Table of canal 'feature' sprite groups */
extern WaterFeature _water_feature[CF_END];


SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile);

uint GetCanalSpriteOffset(CanalFeature feature, TileIndex tile, uint cur_offset);

#endif /* NEWGRF_CANAL_H */