Files @ r27636:dd08900a2d5c
Branch filter:

Location: cpp/openttd-patchpack/source/src/window_func.h

Peter Nelson
Fix #11054: Prevent translation of currency codes.

Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.

Instead, hard code the currency code list and add it when drawing the
currency name.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file window_func.h %Window functions not directly related to making/drawing windows. */

#ifndef WINDOW_FUNC_H
#define WINDOW_FUNC_H

#include "window_type.h"
#include "company_type.h"
#include "core/geometry_type.hpp"

Window *FindWindowById(WindowClass cls, WindowNumber number);
Window *FindWindowByClass(WindowClass cls);
Window *GetMainWindow();
void ChangeWindowOwner(Owner old_owner, Owner new_owner);

void ResizeWindow(Window *w, int x, int y, bool clamp_to_screen = true);
int PositionMainToolbar(Window *w);
int PositionStatusbar(Window *w);
int PositionNewsMessage(Window *w);
int PositionNetworkChatWindow(Window *w);

int GetMainViewTop();
int GetMainViewBottom();

void InitWindowSystem();
void UnInitWindowSystem();
void ResetWindowSystem();
void SetupColoursAndInitialWindow();
void InputLoop();

void InvalidateWindowData(WindowClass cls, WindowNumber number, int data = 0, bool gui_scope = false);
void InvalidateWindowClassesData(WindowClass cls, int data = 0, bool gui_scope = false);

void CloseNonVitalWindows();
void CloseAllNonVitalWindows();
void DeleteAllMessages();
void CloseConstructionWindows();
void HideVitalWindows();
void ShowVitalWindows();

/**
 * Re-initialize all windows.
 * @param zoom_changed Set if windows are being re-initialized due to a zoom level changed.
 */
void ReInitAllWindows(bool zoom_changed);

void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index);
void SetWindowDirty(WindowClass cls, WindowNumber number);
void SetWindowClassesDirty(WindowClass cls);

void CloseWindowById(WindowClass cls, WindowNumber number, bool force = true);
void CloseWindowByClass(WindowClass cls);

bool EditBoxInGlobalFocus();
bool FocusedWindowIsConsole();
Point GetCaretPosition();

#endif /* WINDOW_FUNC_H */