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Location: cpp/openttd-patchpack/source/src/linkgraph/mcf.cpp
r27883:ddbd33508a8a
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Codechange: Move Ticks into their own class
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 | /** @file mcf.cpp Definition of Multi-Commodity-Flow solver. */
#include "../stdafx.h"
#include "../core/math_func.hpp"
#include "../timer/timer_game_tick.h"
#include "mcf.h"
#include "../safeguards.h"
typedef std::map<NodeID, Path *> PathViaMap;
/**
* Distance-based annotation for use in the Dijkstra algorithm. This is close
* to the original meaning of "annotation" in this context. Paths are rated
* according to the sum of distances of their edges.
*/
class DistanceAnnotation : public Path {
public:
/**
* Constructor.
* @param n ID of node to be annotated.
* @param source If the node is the source of its path.
*/
DistanceAnnotation(NodeID n, bool source = false) : Path(n, source) {}
bool IsBetter(const DistanceAnnotation *base, uint cap, int free_cap, uint dist) const;
/**
* Return the actual value of the annotation, in this case the distance.
* @return Distance.
*/
inline uint GetAnnotation() const { return this->distance; }
/**
* Update the cached annotation value
*/
inline void UpdateAnnotation() { }
/**
* Comparator for std containers.
*/
struct Comparator {
bool operator()(const DistanceAnnotation *x, const DistanceAnnotation *y) const;
};
};
/**
* Capacity-based annotation for use in the Dijkstra algorithm. This annotation
* rates paths according to the maximum capacity of their edges. The Dijkstra
* algorithm still gives meaningful results like this as the capacity of a path
* can only decrease or stay the same if you add more edges.
*/
class CapacityAnnotation : public Path {
int cached_annotation;
public:
/**
* Constructor.
* @param n ID of node to be annotated.
* @param source If the node is the source of its path.
*/
CapacityAnnotation(NodeID n, bool source = false) : Path(n, source) {}
bool IsBetter(const CapacityAnnotation *base, uint cap, int free_cap, uint dist) const;
/**
* Return the actual value of the annotation, in this case the capacity.
* @return Capacity.
*/
inline int GetAnnotation() const { return this->cached_annotation; }
/**
* Update the cached annotation value
*/
inline void UpdateAnnotation()
{
this->cached_annotation = this->GetCapacityRatio();
}
/**
* Comparator for std containers.
*/
struct Comparator {
bool operator()(const CapacityAnnotation *x, const CapacityAnnotation *y) const;
};
};
/**
* Iterator class for getting the edges in the order of their next_edge
* members.
*/
class GraphEdgeIterator {
private:
LinkGraphJob &job; ///< Job being executed
std::vector<LinkGraphJob::EdgeAnnotation>::const_iterator i; ///< Iterator pointing to current edge.
std::vector<LinkGraphJob::EdgeAnnotation>::const_iterator end; ///< Iterator pointing beyond last edge.
public:
/**
* Construct a GraphEdgeIterator.
* @param job Job to iterate on.
*/
GraphEdgeIterator(LinkGraphJob &job) : job(job), i(), end() {}
/**
* Setup the node to start iterating at.
* @param source Unused.
* @param node Node to start iterating at.
*/
void SetNode(NodeID source, NodeID node)
{
this->i = this->job[node].edges.cbegin();
this->end = this->job[node].edges.cend();
}
/**
* Retrieve the ID of the node the next edge points to.
* @return Next edge's target node ID or INVALID_NODE.
*/
NodeID Next()
{
return this->i != this->end ? (this->i++)->base.dest_node : INVALID_NODE;
}
};
/**
* Iterator class for getting edges from a FlowStatMap.
*/
class FlowEdgeIterator {
private:
LinkGraphJob &job; ///< Link graph job we're working with.
/** Lookup table for getting NodeIDs from StationIDs. */
std::vector<NodeID> station_to_node;
/** Current iterator in the shares map. */
FlowStat::SharesMap::const_iterator it;
/** End of the shares map. */
FlowStat::SharesMap::const_iterator end;
public:
/**
* Constructor.
* @param job Link graph job to work with.
*/
FlowEdgeIterator(LinkGraphJob &job) : job(job)
{
for (NodeID i = 0; i < job.Size(); ++i) {
StationID st = job[i].base.station;
if (st >= this->station_to_node.size()) {
this->station_to_node.resize(st + 1);
}
this->station_to_node[st] = i;
}
}
/**
* Setup the node to retrieve edges from.
* @param source Root of the current path tree.
* @param node Current node to be checked for outgoing flows.
*/
void SetNode(NodeID source, NodeID node)
{
const FlowStatMap &flows = this->job[node].flows;
FlowStatMap::const_iterator it = flows.find(this->job[source].base.station);
if (it != flows.end()) {
this->it = it->second.GetShares()->begin();
this->end = it->second.GetShares()->end();
} else {
this->it = FlowStat::empty_sharesmap.begin();
this->end = FlowStat::empty_sharesmap.end();
}
}
/**
* Get the next node for which a flow exists.
* @return ID of next node with flow.
*/
NodeID Next()
{
if (this->it == this->end) return INVALID_NODE;
return this->station_to_node[(this->it++)->second];
}
};
/**
* Determines if an extension to the given Path with the given parameters is
* better than this path.
* @param base Other path.
* @param free_cap Capacity of the new edge to be added to base.
* @param dist Distance of the new edge.
* @return True if base + the new edge would be better than the path associated
* with this annotation.
*/
bool DistanceAnnotation::IsBetter(const DistanceAnnotation *base, uint cap,
int free_cap, uint dist) const
{
/* If any of the paths is disconnected, the other one is better. If both
* are disconnected, this path is better.*/
if (base->distance == UINT_MAX) {
return false;
} else if (this->distance == UINT_MAX) {
return true;
}
if (free_cap > 0 && base->free_capacity > 0) {
/* If both paths have capacity left, compare their distances.
* If the other path has capacity left and this one hasn't, the
* other one's better (thus, return true). */
return this->free_capacity > 0 ? (base->distance + dist < this->distance) : true;
} else {
/* If the other path doesn't have capacity left, but this one has,
* the other one is worse (thus, return false).
* If both paths are out of capacity, do the regular distance
* comparison. */
return this->free_capacity > 0 ? false : (base->distance + dist < this->distance);
}
}
/**
* Determines if an extension to the given Path with the given parameters is
* better than this path.
* @param base Other path.
* @param free_cap Capacity of the new edge to be added to base.
* @param dist Distance of the new edge.
* @return True if base + the new edge would be better than the path associated
* with this annotation.
*/
bool CapacityAnnotation::IsBetter(const CapacityAnnotation *base, uint cap,
int free_cap, uint dist) const
{
int min_cap = Path::GetCapacityRatio(std::min(base->free_capacity, free_cap), std::min(base->capacity, cap));
int this_cap = this->GetCapacityRatio();
if (min_cap == this_cap) {
/* If the capacities are the same and the other path isn't disconnected
* choose the shorter path. */
return base->distance == UINT_MAX ? false : (base->distance + dist < this->distance);
} else {
return min_cap > this_cap;
}
}
/**
* A slightly modified Dijkstra algorithm. Grades the paths not necessarily by
* distance, but by the value Tannotation computes. It uses the max_saturation
* setting to artificially decrease capacities.
* @tparam Tannotation Annotation to be used.
* @tparam Tedge_iterator Iterator to be used for getting outgoing edges.
* @param source_node Node where the algorithm starts.
* @param paths Container for the paths to be calculated.
*/
template<class Tannotation, class Tedge_iterator>
void MultiCommodityFlow::Dijkstra(NodeID source_node, PathVector &paths)
{
typedef std::set<Tannotation *, typename Tannotation::Comparator> AnnoSet;
Tedge_iterator iter(this->job);
uint16_t size = this->job.Size();
AnnoSet annos;
paths.resize(size, nullptr);
for (NodeID node = 0; node < size; ++node) {
Tannotation *anno = new Tannotation(node, node == source_node);
anno->UpdateAnnotation();
annos.insert(anno);
paths[node] = anno;
}
while (!annos.empty()) {
typename AnnoSet::iterator i = annos.begin();
Tannotation *source = *i;
annos.erase(i);
NodeID from = source->GetNode();
iter.SetNode(source_node, from);
for (NodeID to = iter.Next(); to != INVALID_NODE; to = iter.Next()) {
if (to == from) continue; // Not a real edge but a consumption sign.
const Edge &edge = this->job[from][to];
uint capacity = edge.base.capacity;
if (this->max_saturation != UINT_MAX) {
capacity *= this->max_saturation;
capacity /= 100;
if (capacity == 0) capacity = 1;
}
/* Prioritize the fastest route for passengers, mail and express cargo,
* and the shortest route for other classes of cargo.
* In-between stops are punished with a 1 tile or 1 day penalty. */
bool express = IsCargoInClass(this->job.Cargo(), CC_PASSENGERS) ||
IsCargoInClass(this->job.Cargo(), CC_MAIL) ||
IsCargoInClass(this->job.Cargo(), CC_EXPRESS);
uint distance = DistanceMaxPlusManhattan(this->job[from].base.xy, this->job[to].base.xy) + 1;
/* Compute a default travel time from the distance and an average speed of 1 tile/day. */
uint time = (edge.base.TravelTime() != 0) ? edge.base.TravelTime() + Ticks::DAY_TICKS : distance * Ticks::DAY_TICKS;
uint distance_anno = express ? time : distance;
Tannotation *dest = static_cast<Tannotation *>(paths[to]);
if (dest->IsBetter(source, capacity, capacity - edge.Flow(), distance_anno)) {
annos.erase(dest);
dest->Fork(source, capacity, capacity - edge.Flow(), distance_anno);
dest->UpdateAnnotation();
annos.insert(dest);
}
}
}
}
/**
* Clean up paths that lead nowhere and the root path.
* @param source_id ID of the root node.
* @param paths Paths to be cleaned up.
*/
void MultiCommodityFlow::CleanupPaths(NodeID source_id, PathVector &paths)
{
Path *source = paths[source_id];
paths[source_id] = nullptr;
for (PathVector::iterator i = paths.begin(); i != paths.end(); ++i) {
Path *path = *i;
if (path == nullptr) continue;
if (path->GetParent() == source) path->Detach();
while (path != source && path != nullptr && path->GetFlow() == 0) {
Path *parent = path->GetParent();
path->Detach();
if (path->GetNumChildren() == 0) {
paths[path->GetNode()] = nullptr;
delete path;
}
path = parent;
}
}
delete source;
paths.clear();
}
/**
* Push flow along a path and update the unsatisfied_demand of the associated
* edge.
* @param node Node where the path starts.
* @param to Node where the path ends.
* @param path End of the path the flow should be pushed on.
* @param accuracy Accuracy of the calculation.
* @param max_saturation If < UINT_MAX only push flow up to the given
* saturation, otherwise the path can be "overloaded".
*/
uint MultiCommodityFlow::PushFlow(Node &node, NodeID to, Path *path, uint accuracy,
uint max_saturation)
{
assert(node.UnsatisfiedDemandTo(to) > 0);
uint flow = Clamp(node.DemandTo(to) / accuracy, 1, node.UnsatisfiedDemandTo(to));
flow = path->AddFlow(flow, this->job, max_saturation);
node.SatisfyDemandTo(to, flow);
return flow;
}
/**
* Find the flow along a cycle including cycle_begin in path.
* @param path Set of paths that form the cycle.
* @param cycle_begin Path to start at.
* @return Flow along the cycle.
*/
uint MCF1stPass::FindCycleFlow(const PathVector &path, const Path *cycle_begin)
{
uint flow = UINT_MAX;
const Path *cycle_end = cycle_begin;
do {
flow = std::min(flow, cycle_begin->GetFlow());
cycle_begin = path[cycle_begin->GetNode()];
} while (cycle_begin != cycle_end);
return flow;
}
/**
* Eliminate a cycle of the given flow in the given set of paths.
* @param path Set of paths containing the cycle.
* @param cycle_begin Part of the cycle to start at.
* @param flow Flow along the cycle.
*/
void MCF1stPass::EliminateCycle(PathVector &path, Path *cycle_begin, uint flow)
{
Path *cycle_end = cycle_begin;
do {
NodeID prev = cycle_begin->GetNode();
cycle_begin->ReduceFlow(flow);
if (cycle_begin->GetFlow() == 0) {
PathList &node_paths = this->job[cycle_begin->GetParent()->GetNode()].paths;
for (PathList::iterator i = node_paths.begin(); i != node_paths.end(); ++i) {
if (*i == cycle_begin) {
node_paths.erase(i);
node_paths.push_back(cycle_begin);
break;
}
}
}
cycle_begin = path[prev];
Edge &edge = this->job[prev][cycle_begin->GetNode()];
edge.RemoveFlow(flow);
} while (cycle_begin != cycle_end);
}
/**
* Eliminate cycles for origin_id in the graph. Start searching at next_id and
* work recursively. Also "summarize" paths: Add up the flows along parallel
* paths in one.
* @param path Paths checked in parent calls to this method.
* @param origin_id Origin of the paths to be checked.
* @param next_id Next node to be checked.
* @return If any cycles have been found and eliminated.
*/
bool MCF1stPass::EliminateCycles(PathVector &path, NodeID origin_id, NodeID next_id)
{
Path *at_next_pos = path[next_id];
/* this node has already been searched */
if (at_next_pos == Path::invalid_path) return false;
if (at_next_pos == nullptr) {
/* Summarize paths; add up the paths with the same source and next hop
* in one path each. */
PathList &paths = this->job[next_id].paths;
PathViaMap next_hops;
for (PathList::iterator i = paths.begin(); i != paths.end();) {
Path *new_child = *i;
uint new_flow = new_child->GetFlow();
if (new_flow == 0) break;
if (new_child->GetOrigin() == origin_id) {
PathViaMap::iterator via_it = next_hops.find(new_child->GetNode());
if (via_it == next_hops.end()) {
next_hops[new_child->GetNode()] = new_child;
++i;
} else {
Path *child = via_it->second;
child->AddFlow(new_flow);
new_child->ReduceFlow(new_flow);
/* We might hit end() with with the ++ here and skip the
* newly push_back'ed path. That's good as the flow of that
* path is 0 anyway. */
paths.erase(i++);
paths.push_back(new_child);
}
} else {
++i;
}
}
bool found = false;
/* Search the next hops for nodes we have already visited */
for (PathViaMap::iterator via_it = next_hops.begin();
via_it != next_hops.end(); ++via_it) {
Path *child = via_it->second;
if (child->GetFlow() > 0) {
/* Push one child into the path vector and search this child's
* children. */
path[next_id] = child;
found = this->EliminateCycles(path, origin_id, child->GetNode()) || found;
}
}
/* All paths departing from this node have been searched. Mark as
* resolved if no cycles found. If cycles were found further cycles
* could be found in this branch, thus it has to be searched again next
* time we spot it.
*/
path[next_id] = found ? nullptr : Path::invalid_path;
return found;
}
/* This node has already been visited => we have a cycle.
* Backtrack to find the exact flow. */
uint flow = this->FindCycleFlow(path, at_next_pos);
if (flow > 0) {
this->EliminateCycle(path, at_next_pos, flow);
return true;
}
return false;
}
/**
* Eliminate all cycles in the graph. Check paths starting at each node for
* potential cycles.
* @return If any cycles have been found and eliminated.
*/
bool MCF1stPass::EliminateCycles()
{
bool cycles_found = false;
uint16_t size = this->job.Size();
PathVector path(size, nullptr);
for (NodeID node = 0; node < size; ++node) {
/* Starting at each node in the graph find all cycles involving this
* node. */
std::fill(path.begin(), path.end(), (Path *)nullptr);
cycles_found |= this->EliminateCycles(path, node, node);
}
return cycles_found;
}
/**
* Run the first pass of the MCF calculation.
* @param job Link graph job to calculate.
*/
MCF1stPass::MCF1stPass(LinkGraphJob &job) : MultiCommodityFlow(job)
{
PathVector paths;
uint16_t size = job.Size();
uint accuracy = job.Settings().accuracy;
bool more_loops;
std::vector<bool> finished_sources(size);
do {
more_loops = false;
for (NodeID source = 0; source < size; ++source) {
if (finished_sources[source]) continue;
/* First saturate the shortest paths. */
this->Dijkstra<DistanceAnnotation, GraphEdgeIterator>(source, paths);
Node &src_node = job[source];
bool source_demand_left = false;
for (NodeID dest = 0; dest < size; ++dest) {
if (src_node.UnsatisfiedDemandTo(dest) > 0) {
Path *path = paths[dest];
assert(path != nullptr);
/* Generally only allow paths that don't exceed the
* available capacity. But if no demand has been assigned
* yet, make an exception and allow any valid path *once*. */
if (path->GetFreeCapacity() > 0 && this->PushFlow(src_node, dest, path,
accuracy, this->max_saturation) > 0) {
/* If a path has been found there is a chance we can
* find more. */
more_loops = more_loops || (src_node.UnsatisfiedDemandTo(dest) > 0);
} else if (src_node.UnsatisfiedDemandTo(dest) == src_node.DemandTo(dest) &&
path->GetFreeCapacity() > INT_MIN) {
this->PushFlow(src_node, dest, path, accuracy, UINT_MAX);
}
if (src_node.UnsatisfiedDemandTo(dest) > 0) source_demand_left = true;
}
}
finished_sources[source] = !source_demand_left;
this->CleanupPaths(source, paths);
}
} while ((more_loops || this->EliminateCycles()) && !job.IsJobAborted());
}
/**
* Run the second pass of the MCF calculation which assigns all remaining
* demands to existing paths.
* @param job Link graph job to calculate.
*/
MCF2ndPass::MCF2ndPass(LinkGraphJob &job) : MultiCommodityFlow(job)
{
this->max_saturation = UINT_MAX; // disable artificial cap on saturation
PathVector paths;
uint16_t size = job.Size();
uint accuracy = job.Settings().accuracy;
bool demand_left = true;
std::vector<bool> finished_sources(size);
while (demand_left && !job.IsJobAborted()) {
demand_left = false;
for (NodeID source = 0; source < size; ++source) {
if (finished_sources[source]) continue;
this->Dijkstra<CapacityAnnotation, FlowEdgeIterator>(source, paths);
Node &src_node = job[source];
bool source_demand_left = false;
for (NodeID dest = 0; dest < size; ++dest) {
Path *path = paths[dest];
if (src_node.UnsatisfiedDemandTo(dest) > 0 && path->GetFreeCapacity() > INT_MIN) {
this->PushFlow(src_node, dest, path, accuracy, UINT_MAX);
if (src_node.UnsatisfiedDemandTo(dest) > 0) {
demand_left = true;
source_demand_left = true;
}
}
}
finished_sources[source] = !source_demand_left;
this->CleanupPaths(source, paths);
}
}
}
/**
* Relation that creates a weak order without duplicates.
* Avoid accidentally deleting different paths of the same capacity/distance in
* a set. When the annotation is the same node IDs are compared, so there are
* no equal ranges.
* @tparam T Type to be compared on.
* @param x_anno First value.
* @param y_anno Second value.
* @param x Node id associated with the first value.
* @param y Node id associated with the second value.
*/
template <typename T>
bool Greater(T x_anno, T y_anno, NodeID x, NodeID y)
{
if (x_anno > y_anno) return true;
if (x_anno < y_anno) return false;
return x > y;
}
/**
* Compare two capacity annotations.
* @param x First capacity annotation.
* @param y Second capacity annotation.
* @return If x is better than y.
*/
bool CapacityAnnotation::Comparator::operator()(const CapacityAnnotation *x,
const CapacityAnnotation *y) const
{
return x != y && Greater<int>(x->GetAnnotation(), y->GetAnnotation(),
x->GetNode(), y->GetNode());
}
/**
* Compare two distance annotations.
* @param x First distance annotation.
* @param y Second distance annotation.
* @return If x is better than y.
*/
bool DistanceAnnotation::Comparator::operator()(const DistanceAnnotation *x,
const DistanceAnnotation *y) const
{
return x != y && !Greater<uint>(x->GetAnnotation(), y->GetAnnotation(),
x->GetNode(), y->GetNode());
}
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