Files @ r23482:de566f8c088d
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Location: cpp/openttd-patchpack/source/src/command_func.h

Patric Stout
Remove: DOS support

In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file command_func.h Functions related to commands. */

#ifndef COMMAND_FUNC_H
#define COMMAND_FUNC_H

#include "command_type.h"
#include "company_type.h"

/**
 * Define a default return value for a failed command.
 *
 * This variable contains a CommandCost object with is declared as "failed".
 * Other functions just need to return this error if there is an error,
 * which doesn't need to specific by a StringID.
 */
static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);

/**
 * Returns from a function with a specific StringID as error.
 *
 * This macro is used to return from a function. The parameter contains the
 * StringID which will be returned.
 *
 * @param errcode The StringID to return
 */
#define return_cmd_error(errcode) return CommandCost(errcode);

CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, DoCommandFlag flags, uint32 cmd, const char *text = NULL);
CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags);

bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = NULL, const char *text = NULL, bool my_cmd = true);
bool DoCommandP(const CommandContainer *container, bool my_cmd = true);

CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only);

#ifdef ENABLE_NETWORK
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const char *text, CompanyID company);
#endif /* ENABLE_NETWORK */

extern Money _additional_cash_required;

bool IsValidCommand(uint32 cmd);
CommandFlags GetCommandFlags(uint32 cmd);
const char *GetCommandName(uint32 cmd);
Money GetAvailableMoneyForCommand();
bool IsCommandAllowedWhilePaused(uint32 cmd);

/**
 * Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags
 * @param cmd_flags Flags from GetCommandFlags
 * @return flags for DoCommand
 */
static inline DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags)
{
	DoCommandFlag flags = DC_NONE;
	if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER;
	if (cmd_flags & CMD_AUTO) flags |= DC_AUTO;
	if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES;
	return flags;
}

/*** All command callbacks that exist ***/

/* ai/ai_instance.cpp */
CommandCallback CcAI;

/* airport_gui.cpp */
CommandCallback CcBuildAirport;

/* bridge_gui.cpp */
CommandCallback CcBuildBridge;

/* dock_gui.cpp */
CommandCallback CcBuildDocks;
CommandCallback CcPlaySound_SPLAT_WATER;

/* depot_gui.cpp */
CommandCallback CcCloneVehicle;

/* game/game_instance.cpp */
CommandCallback CcGame;

/* group_gui.cpp */
CommandCallback CcCreateGroup;
CommandCallback CcAddVehicleNewGroup;

/* industry_gui.cpp */
CommandCallback CcBuildIndustry;

/* main_gui.cpp */
CommandCallback CcPlaySound_EXPLOSION;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcGiveMoney;

/* rail_gui.cpp */
CommandCallback CcPlaySound_SPLAT_RAIL;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;

/* road_gui.cpp */
CommandCallback CcPlaySound_SPLAT_OTHER;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;
CommandCallback CcRoadStop;

/* train_gui.cpp */
CommandCallback CcBuildWagon;

/* town_gui.cpp */
CommandCallback CcFoundTown;
CommandCallback CcFoundRandomTown;

/* vehicle_gui.cpp */
CommandCallback CcBuildPrimaryVehicle;
CommandCallback CcStartStopVehicle;

#endif /* COMMAND_FUNC_H */