Files @ r23482:de566f8c088d
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Location: cpp/openttd-patchpack/source/src/network/core/packet.h

Patric Stout
Remove: DOS support

In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file packet.h Basic functions to create, fill and read packets.
 */

#ifndef NETWORK_CORE_PACKET_H
#define NETWORK_CORE_PACKET_H

#include "config.h"
#include "core.h"
#include "../../string_type.h"

#ifdef ENABLE_NETWORK

typedef uint16 PacketSize; ///< Size of the whole packet.
typedef uint8  PacketType; ///< Identifier for the packet

/**
 * Internal entity of a packet. As everything is sent as a packet,
 * all network communication will need to call the functions that
 * populate the packet.
 * Every packet can be at most SEND_MTU bytes. Overflowing this
 * limit will give an assertion when sending (i.e. writing) the
 * packet. Reading past the size of the packet when receiving
 * will return all 0 values and "" in case of the string.
 *
 * --- Points of attention ---
 *  - all > 1 byte integral values are written in little endian,
 *    unless specified otherwise.
 *      Thus, 0x01234567 would be sent as {0x67, 0x45, 0x23, 0x01}.
 *  - all sent strings are of variable length and terminated by a '\0'.
 *      Thus, the length of the strings is not sent.
 *  - years that are leap years in the 'days since X' to 'date' calculations:
 *     (year % 4 == 0) and ((year % 100 != 0) or (year % 400 == 0))
 */
struct Packet {
	/** The next packet. Used for queueing packets before sending. */
	Packet *next;
	/**
	 * The size of the whole packet for received packets. For packets
	 * that will be sent, the value is filled in just before the
	 * actual transmission.
	 */
	PacketSize size;
	/** The current read/write position in the packet */
	PacketSize pos;
	/** The buffer of this packet, of basically variable length up to SEND_MTU. */
	byte *buffer;

private:
	/** Socket we're associated with. */
	NetworkSocketHandler *cs;

public:
	Packet(NetworkSocketHandler *cs);
	Packet(PacketType type);
	~Packet();

	/* Sending/writing of packets */
	void PrepareToSend();

	void Send_bool  (bool   data);
	void Send_uint8 (uint8  data);
	void Send_uint16(uint16 data);
	void Send_uint32(uint32 data);
	void Send_uint64(uint64 data);
	void Send_string(const char *data);

	/* Reading/receiving of packets */
	void ReadRawPacketSize();
	void PrepareToRead();

	bool   CanReadFromPacket (uint bytes_to_read);
	bool   Recv_bool  ();
	uint8  Recv_uint8 ();
	uint16 Recv_uint16();
	uint32 Recv_uint32();
	uint64 Recv_uint64();
	void   Recv_string(char *buffer, size_t size, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK);
};

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_CORE_PACKET_H */