Files @ r23482:de566f8c088d
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Location: cpp/openttd-patchpack/source/src/viewport_gui.cpp

Patric Stout
Remove: DOS support

In 10 years there was no active development on DOS. Although it
turned out to still work, the FPS was very bad. There is little
interest in the current community to look into this.

Further more, we like to switch to c++11 functions for threads,
which are not implemented by DJGPP, the only current compiler
for DOS.

Additionally, DOS is the only platform which does not support
networking. It is the reason we have tons of #ifdefs to support
disabling networking.

By removing DOS support, we can both use c++11 functions for threads,
and remove all the code related to disabling network. Sadly, this
means we have to see DOS go.

Of course, if you feel up for the task, simply revert this commit,
and implement stub c++11 functions for threads and stub functions
for networking. We are more than happy to accept such Pull Request.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file viewport_gui.cpp Extra viewport window. */

#include "stdafx.h"
#include "landscape.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "strings_func.h"
#include "zoom_func.h"
#include "window_func.h"

#include "widgets/viewport_widget.h"

#include "table/strings.h"
#include "table/sprites.h"

#include "safeguards.h"

/* Extra ViewPort Window Stuff */
static const NWidgetPart _nested_extra_view_port_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY, WID_EV_CAPTION), SetDataTip(STR_EXTRA_VIEW_PORT_TITLE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_SHADEBOX, COLOUR_GREY),
		NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_EV_VIEWPORT), SetPadding(2, 2, 2, 2), SetResize(1, 1), SetFill(1, 1),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_EV_ZOOM_IN), SetDataTip(SPR_IMG_ZOOMIN, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN),
		NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_EV_ZOOM_OUT), SetDataTip(SPR_IMG_ZOOMOUT, STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT),
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_EV_MAIN_TO_VIEW), SetFill(1, 1), SetResize(1, 0),
										SetDataTip(STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW, STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT),
			NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_EV_VIEW_TO_MAIN), SetFill(1, 1), SetResize(1, 0),
										SetDataTip(STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN, STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
		NWidget(WWT_RESIZEBOX, COLOUR_GREY),
	EndContainer(),
};

class ExtraViewportWindow : public Window {
public:
	ExtraViewportWindow(WindowDesc *desc, int window_number, TileIndex tile) : Window(desc)
	{
		this->InitNested(window_number);

		NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
		nvp->InitializeViewport(this, 0, ZOOM_LVL_VIEWPORT);
		if (_settings_client.gui.zoom_min == ZOOM_LVL_VIEWPORT) this->DisableWidget(WID_EV_ZOOM_IN);

		Point pt;
		if (tile == INVALID_TILE) {
			/* No tile? Use center of main viewport. */
			const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);

			/* center on same place as main window (zoom is maximum, no adjustment needed) */
			pt.x = w->viewport->scrollpos_x + w->viewport->virtual_width / 2;
			pt.y = w->viewport->scrollpos_y + w->viewport->virtual_height / 2;
		} else {
			pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TilePixelHeight(tile));
		}

		this->viewport->scrollpos_x = pt.x - this->viewport->virtual_width / 2;
		this->viewport->scrollpos_y = pt.y - this->viewport->virtual_height / 2;
		this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
		this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
	}

	virtual void SetStringParameters(int widget) const
	{
		switch (widget) {
			case WID_EV_CAPTION:
				/* set the number in the title bar */
				SetDParam(0, this->window_number + 1);
				break;
		}
	}

	virtual void OnClick(Point pt, int widget, int click_count)
	{
		switch (widget) {
			case WID_EV_ZOOM_IN: DoZoomInOutWindow(ZOOM_IN,  this); break;
			case WID_EV_ZOOM_OUT: DoZoomInOutWindow(ZOOM_OUT, this); break;

			case WID_EV_MAIN_TO_VIEW: { // location button (move main view to same spot as this view) 'Paste Location'
				Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
				int x = this->viewport->scrollpos_x; // Where is the main looking at
				int y = this->viewport->scrollpos_y;

				/* set this view to same location. Based on the center, adjusting for zoom */
				w->viewport->dest_scrollpos_x =  x - (w->viewport->virtual_width -  this->viewport->virtual_width) / 2;
				w->viewport->dest_scrollpos_y =  y - (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
				w->viewport->follow_vehicle   = INVALID_VEHICLE;
				break;
			}

			case WID_EV_VIEW_TO_MAIN: { // inverse location button (move this view to same spot as main view) 'Copy Location'
				const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
				int x = w->viewport->scrollpos_x;
				int y = w->viewport->scrollpos_y;

				this->viewport->dest_scrollpos_x =  x + (w->viewport->virtual_width -  this->viewport->virtual_width) / 2;
				this->viewport->dest_scrollpos_y =  y + (w->viewport->virtual_height - this->viewport->virtual_height) / 2;
				break;
			}
		}
	}

	virtual void OnResize()
	{
		if (this->viewport != NULL) {
			NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_EV_VIEWPORT);
			nvp->UpdateViewportCoordinates(this);
		}
	}

	virtual void OnScroll(Point delta)
	{
		this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
		this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
		this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
		this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
	}

	virtual void OnMouseWheel(int wheel)
	{
		if (_settings_client.gui.scrollwheel_scrolling != 2) {
			ZoomInOrOutToCursorWindow(wheel < 0, this);
		}
	}

	/**
	 * Some data on this window has become invalid.
	 * @param data Information about the changed data.
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
	 */
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
	{
		if (!gui_scope) return;
		/* Only handle zoom message if intended for us (msg ZOOM_IN/ZOOM_OUT) */
		HandleZoomMessage(this, this->viewport, WID_EV_ZOOM_IN, WID_EV_ZOOM_OUT);
	}
};

static WindowDesc _extra_view_port_desc(
	WDP_AUTO, "extra_viewport", 300, 268,
	WC_EXTRA_VIEW_PORT, WC_NONE,
	0,
	_nested_extra_view_port_widgets, lengthof(_nested_extra_view_port_widgets)
);

/**
 * Show a new Extra Viewport window.
 * @param tile Tile to center the view on. INVALID_TILE means to use the center of main viewport.
 */
void ShowExtraViewPortWindow(TileIndex tile)
{
	int i = 0;

	/* find next free window number for extra viewport */
	while (FindWindowById(WC_EXTRA_VIEW_PORT, i) != NULL) i++;

	new ExtraViewportWindow(&_extra_view_port_desc, i, tile);
}

/**
 * Show a new Extra Viewport window.
 * Center it on the tile under the cursor, if the cursor is inside a viewport.
 * If that fails, center it on main viewport center.
 */
void ShowExtraViewPortWindowForTileUnderCursor()
{
	/* Use tile under mouse as center for new viewport.
	 * Do this before creating the window, it might appear just below the mouse. */
	Point pt = GetTileBelowCursor();
	ShowExtraViewPortWindow(pt.x != -1 ? TileVirtXY(pt.x, pt.y) : INVALID_TILE);
}