Files @ r25014:e1f1bf3a062e
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Location: cpp/openttd-patchpack/source/src/station_type.h

Patric Stout
Add: [Video] move GameLoop into its own thread

This allows drawing to happen while the GameLoop is doing an
iteration too.

Sadly, not much drawing currently can be done while the GameLoop
is running, as for example PollEvent() or UpdateWindows() can
influence the game-state. As such, they first need to acquire a
lock on the game-state before they can be called.

Currently, the main advantage is the time spend in Paint(), which
for non-OpenGL drivers can be a few milliseconds. For OpenGL this
is more like 0.05 milliseconds; in these instances this change
doesn't add any benefits for now.

This is an alternative to the former "draw-thread", which moved
the drawing in a thread for some OSes. It has similar performance
gain as this does, although this implementation allows for more
finer control over what suffers when the GameLoop takes too
long: drawing or the next GameLoop. For now they both suffer
equally.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file station_type.h Types related to stations. */

#ifndef STATION_TYPE_H
#define STATION_TYPE_H

#include "core/smallstack_type.hpp"
#include "tilearea_type.h"
#include <set>

typedef uint16 StationID;
typedef uint16 RoadStopID;

struct BaseStation;
struct Station;
struct RoadStop;
struct StationSpec;
struct Waypoint;

static const StationID NEW_STATION = 0xFFFE;
static const StationID INVALID_STATION = 0xFFFF;

typedef SmallStack<StationID, StationID, INVALID_STATION, 8, 0xFFFD> StationIDStack;

/** Station types */
enum StationType {
	STATION_RAIL,
	STATION_AIRPORT,
	STATION_TRUCK,
	STATION_BUS,
	STATION_OILRIG,
	STATION_DOCK,
	STATION_BUOY,
	STATION_WAYPOINT,
};

/** Types of RoadStops */
enum RoadStopType {
	ROADSTOP_BUS,    ///< A standard stop for buses
	ROADSTOP_TRUCK,  ///< A standard stop for trucks
};

/** The facilities a station might be having */
enum StationFacility : byte {
	FACIL_NONE       = 0,      ///< The station has no facilities at all
	FACIL_TRAIN      = 1 << 0, ///< Station with train station
	FACIL_TRUCK_STOP = 1 << 1, ///< Station with truck stops
	FACIL_BUS_STOP   = 1 << 2, ///< Station with bus stops
	FACIL_AIRPORT    = 1 << 3, ///< Station with an airport
	FACIL_DOCK       = 1 << 4, ///< Station with a dock
	FACIL_WAYPOINT   = 1 << 7, ///< Station is a waypoint
};
DECLARE_ENUM_AS_BIT_SET(StationFacility)

/** The vehicles that may have visited a station */
enum StationHadVehicleOfType : byte {
	HVOT_NONE     = 0,      ///< Station has seen no vehicles
	HVOT_TRAIN    = 1 << 1, ///< Station has seen a train
	HVOT_BUS      = 1 << 2, ///< Station has seen a bus
	HVOT_TRUCK    = 1 << 3, ///< Station has seen a truck
	HVOT_AIRCRAFT = 1 << 4, ///< Station has seen an aircraft
	HVOT_SHIP     = 1 << 5, ///< Station has seen a ship

	HVOT_WAYPOINT = 1 << 6, ///< Station is a waypoint (NewGRF only!)
};
DECLARE_ENUM_AS_BIT_SET(StationHadVehicleOfType)

/** The different catchment areas used */
enum CatchmentArea {
	CA_NONE            =  0, ///< Catchment when the station has no facilities
	CA_BUS             =  3, ///< Catchment for bus stops with "modified catchment" enabled
	CA_TRUCK           =  3, ///< Catchment for truck stops with "modified catchment" enabled
	CA_TRAIN           =  4, ///< Catchment for train stations with "modified catchment" enabled
	CA_DOCK            =  5, ///< Catchment for docks with "modified catchment" enabled

	CA_UNMODIFIED      =  4, ///< Catchment for all stations with "modified catchment" disabled

	MAX_CATCHMENT      = 10, ///< Maximum catchment for airports with "modified catchment" enabled
};

static const uint MAX_LENGTH_STATION_NAME_CHARS = 32; ///< The maximum length of a station name in characters including '\0'

struct StationCompare {
	bool operator() (const Station *lhs, const Station *rhs) const;
};

/** List of stations */
typedef std::set<Station *, StationCompare> StationList;

/**
 * Structure contains cached list of stations nearby. The list
 * is created upon first call to GetStations()
 */
class StationFinder : TileArea {
	StationList stations; ///< List of stations nearby
public:
	/**
	 * Constructs StationFinder
	 * @param area the area to search from
	 */
	StationFinder(const TileArea &area) : TileArea(area) {}
	const StationList *GetStations();
};

#endif /* STATION_TYPE_H */