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Location: cpp/openttd-patchpack/source/src/strings_internal.h
r27598:e222bd3be19f
7.6 KiB
text/x-c
Codechange: use args.GetParam(offset) over *args.GetPointerToOffset(offset)
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strings_interal.h Types and functions related to the internal workings of formatting OpenTTD's strings. */
#ifndef STRINGS_INTERNAL_H
#define STRINGS_INTERNAL_H
#include "strings_func.h"
#include "string_func.h"
class StringParameters {
StringParameters *parent; ///< If not nullptr, this instance references data from this parent instance.
uint64 *data; ///< Array with the actual data.
WChar *type; ///< Array with type information about the data. Can be nullptr when no type information is needed. See #StringControlCode.
public:
uint offset; ///< Current offset in the data/type arrays.
uint num_param; ///< Length of the data array.
WChar next_type = 0; ///< The type of the next data that is retrieved.
/** Create a new StringParameters instance. */
StringParameters(uint64 *data, uint num_param, WChar *type) :
parent(nullptr),
data(data),
type(type),
offset(0),
num_param(num_param)
{ }
/** Create a new StringParameters instance. */
template <size_t Tnum_param>
StringParameters(int64 (&data)[Tnum_param]) :
parent(nullptr),
data((uint64 *)data),
type(nullptr),
offset(0),
num_param(Tnum_param)
{
static_assert(sizeof(data[0]) == sizeof(uint64));
}
/**
* Create a new StringParameters instance that can reference part of the data of
* the given partent instance.
*/
StringParameters(StringParameters &parent, uint size) :
parent(&parent),
data(parent.data + parent.offset),
offset(0),
num_param(size)
{
assert(size <= parent.GetDataLeft());
if (parent.type == nullptr) {
this->type = nullptr;
} else {
this->type = parent.type + parent.offset;
}
}
~StringParameters()
{
if (this->parent != nullptr) {
this->parent->offset += this->num_param;
}
}
void ClearTypeInformation();
int64 GetInt64();
/** Read an int32 from the argument array. @see GetInt64. */
int32 GetInt32()
{
return (int32)this->GetInt64();
}
/**
* Get a new instance of StringParameters that is a "range" into the
* remaining existing parameters. Upon destruction the offset in the parent
* is not updated. However, calls to SetDParam do update the parameters.
*
* The returned StringParameters must not outlive this StringParameters.
* @return A "range" of the string parameters.
*/
StringParameters GetRemainingParameters() { return GetRemainingParameters(this->offset); }
/**
* Get a new instance of StringParameters that is a "range" into the
* remaining existing parameters from the given offset. Upon destruction the
* offset in the parent is not updated. However, calls to SetDParam do
* update the parameters.
*
* The returned StringParameters must not outlive this StringParameters.
* @param offset The offset to get the remaining parameters for.
* @return A "range" of the string parameters.
*/
StringParameters GetRemainingParameters(size_t offset)
{
return StringParameters(&this->data[offset], GetDataLeft(),
this->type == nullptr ? nullptr : &this->type[offset]);
}
/** Return the amount of elements which can still be read. */
uint GetDataLeft() const
{
return this->num_param - this->offset;
}
/** Get a pointer to a specific element in the data array. */
uint64 *GetPointerToOffset(uint offset) const
{
assert(offset < this->num_param);
return &this->data[offset];
}
/** Does this instance store information about the type of the parameters. */
bool HasTypeInformation() const
{
return this->type != nullptr;
}
/** Get the type of a specific element. */
WChar GetTypeAtOffset(uint offset) const
{
assert(offset < this->num_param);
assert(this->HasTypeInformation());
return this->type[offset];
}
void SetParam(uint n, uint64 v)
{
assert(n < this->num_param);
this->data[n] = v;
}
uint64 GetParam(uint n) const
{
assert(n < this->num_param);
return this->data[n];
}
};
/**
* Equivalent to the std::back_insert_iterator in function, with some
* convenience helpers for string concatenation.
*/
class StringBuilder {
std::string *string;
public:
/* Required type for this to be an output_iterator; mimics std::back_insert_iterator. */
using value_type = void;
using difference_type = void;
using iterator_category = std::output_iterator_tag;
using pointer = void;
using reference = void;
/**
* Create the builder of an external buffer.
* @param start The start location to write to.
* @param last The last location to write to.
*/
StringBuilder(std::string &string) : string(&string) {}
/* Required operators for this to be an output_iterator; mimics std::back_insert_iterator, which has no-ops. */
StringBuilder &operator++() { return *this; }
StringBuilder operator++(int) { return *this; }
StringBuilder &operator*() { return *this; }
/**
* Operator to add a character to the end of the buffer. Like the back
* insert iterators this also increases the position of the end of the
* buffer.
* @param value The character to add.
* @return Reference to this inserter.
*/
StringBuilder &operator=(const char value)
{
return this->operator+=(value);
}
/**
* Operator to add a character to the end of the buffer.
* @param value The character to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(const char value)
{
this->string->push_back(value);
return *this;
}
/**
* Operator to append the given string to the output buffer.
* @param str The string to add.
* @return Reference to this inserter.
*/
StringBuilder &operator+=(std::string_view str)
{
*this->string += str;
return *this;
}
/**
* Encode the given Utf8 character into the output buffer.
* @param c The character to encode.
*/
void Utf8Encode(WChar c)
{
auto iterator = std::back_inserter(*this->string);
::Utf8Encode(iterator, c);
}
/**
* Remove the given amount of characters from the back of the string.
* @param amount The amount of characters to remove.
* @return true iff there was enough space and the character got added.
*/
void RemoveElementsFromBack(size_t amount)
{
this->string->erase(this->string->size() - std::min(amount, this->string->size()));
}
/**
* Get the current index in the string.
* @return The index.
*/
size_t CurrentIndex()
{
return this->string->size();
}
/**
* Get the reference to the character at the given index.
* @return The reference to the character.
*/
char &operator[](size_t index)
{
return (*this->string)[index];
}
};
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index = 0, bool game_script = false);
std::string GetStringWithArgs(StringID string, StringParameters &args);
/* Do not leak the StringBuilder to everywhere. */
void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32_t seed);
void GetTownName(StringBuilder &builder, const struct Town *t);
void GRFTownNameGenerate(StringBuilder &builder, uint32 grfid, uint16 gen, uint32 seed);
uint RemapNewGRFStringControlCode(uint scc, const char **str, StringParameters ¶meters, bool modify_parameters);
#endif /* STRINGS_INTERNAL_H */
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