Files @ r18542:e264972fef4b
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Location: cpp/openttd-patchpack/source/src/script/api/ai/ai_event.hpp.sq

truebrain
(svn r23396) -Fix: squirrel export script did not ignore Doxygen blocks, causing funny results in some corner cases
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "../script_event.hpp"
#include "../template/template_event.hpp.sq"


template <> const char *GetClassName<ScriptEvent, ST_AI>() { return "AIEvent"; }

void SQAIEvent_Register(Squirrel *engine)
{
	DefSQClass<ScriptEvent, ST_AI> SQAIEvent("AIEvent");
	SQAIEvent.PreRegister(engine);
	SQAIEvent.AddConstructor<void (ScriptEvent::*)(ScriptEvent::ScriptEventType type), 2>(engine, "xi");

	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_INVALID,                     "AI_ET_INVALID");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_TEST,                        "AI_ET_TEST");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_SUBSIDY_OFFER,               "AI_ET_SUBSIDY_OFFER");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_SUBSIDY_OFFER_EXPIRED,       "AI_ET_SUBSIDY_OFFER_EXPIRED");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_SUBSIDY_AWARDED,             "AI_ET_SUBSIDY_AWARDED");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_SUBSIDY_EXPIRED,             "AI_ET_SUBSIDY_EXPIRED");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_ENGINE_PREVIEW,              "AI_ET_ENGINE_PREVIEW");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_COMPANY_NEW,                 "AI_ET_COMPANY_NEW");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_COMPANY_IN_TROUBLE,          "AI_ET_COMPANY_IN_TROUBLE");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_COMPANY_ASK_MERGER,          "AI_ET_COMPANY_ASK_MERGER");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_COMPANY_MERGER,              "AI_ET_COMPANY_MERGER");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_COMPANY_BANKRUPT,            "AI_ET_COMPANY_BANKRUPT");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_VEHICLE_CRASHED,             "AI_ET_VEHICLE_CRASHED");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_VEHICLE_LOST,                "AI_ET_VEHICLE_LOST");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_VEHICLE_WAITING_IN_DEPOT,    "AI_ET_VEHICLE_WAITING_IN_DEPOT");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_VEHICLE_UNPROFITABLE,        "AI_ET_VEHICLE_UNPROFITABLE");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_INDUSTRY_OPEN,               "AI_ET_INDUSTRY_OPEN");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_INDUSTRY_CLOSE,              "AI_ET_INDUSTRY_CLOSE");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_ENGINE_AVAILABLE,            "AI_ET_ENGINE_AVAILABLE");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_STATION_FIRST_VEHICLE,       "AI_ET_STATION_FIRST_VEHICLE");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_DISASTER_ZEPPELINER_CRASHED, "AI_ET_DISASTER_ZEPPELINER_CRASHED");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_DISASTER_ZEPPELINER_CLEARED, "AI_ET_DISASTER_ZEPPELINER_CLEARED");
	SQAIEvent.DefSQConst(engine, ScriptEvent::AI_ET_TOWN_FOUNDED,                "AI_ET_TOWN_FOUNDED");

	SQAIEvent.DefSQMethod(engine, &ScriptEvent::GetEventType, "GetEventType", 1, "x");

	SQAIEvent.PostRegister(engine);
}


template <> const char *GetClassName<ScriptEventController, ST_AI>() { return "AIEventController"; }

void SQAIEventController_Register(Squirrel *engine)
{
	DefSQClass<ScriptEventController, ST_AI> SQAIEventController("AIEventController");
	SQAIEventController.PreRegister(engine);
	SQAIEventController.AddConstructor<void (ScriptEventController::*)(), 1>(engine, "x");

	SQAIEventController.DefSQStaticMethod(engine, &ScriptEventController::IsEventWaiting, "IsEventWaiting", 1, ".");
	SQAIEventController.DefSQStaticMethod(engine, &ScriptEventController::GetNextEvent,   "GetNextEvent",   1, ".");

	SQAIEventController.PostRegister(engine);
}