Files @ r25820:e3c7da584237
Branch filter:

Location: cpp/openttd-patchpack/source/src/station_gui.h

Rubidium
Feature: parse the console settings the same way as config settings

Now you can use things like `set server_game_type public` instead of having to
guess the number, which would not be written into the configuration file nor
would it be shown when doing `set server_game_type`.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file station_gui.h Contains enums and function declarations connected with stations GUI */

#ifndef STATION_GUI_H
#define STATION_GUI_H

#include "command_type.h"
#include "tilearea_type.h"
#include "window_type.h"


/** Types of cargo to display for station coverage. */
enum StationCoverageType {
	SCT_PASSENGERS_ONLY,     ///< Draw only passenger class cargoes.
	SCT_NON_PASSENGERS_ONLY, ///< Draw all non-passenger class cargoes.
	SCT_ALL,                 ///< Draw all cargoes.
};

int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies);
void CheckRedrawStationCoverage(const Window *w);

void ShowSelectStationIfNeeded(const CommandContainer &cmd, TileArea ta);
void ShowSelectWaypointIfNeeded(const CommandContainer &cmd, TileArea ta);

#endif /* STATION_GUI_H */