Files @ r5124:e841fbeef573
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Location: cpp/openttd-patchpack/source/BUGS

Darkvater
(svn r7205) -Fix [FS#350, SF#1560913]: Window allocation and deletion messed with the actual window
structs inside their array, and possibly invalidating pointers higher up.
Meaning that any function called within an wndproc could cause unknown/invalid pointers
once control was returned to this function. Solved by the introduction of an extra
abstraction layer, an array of z-window positions that is only concerned with the
pointers.
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/* $Id$ */

KNOWN BUGS / PROBLEMS:

Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)