Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/ai/ai_config.hpp

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_config.hpp AIConfig stores the configuration settings of every AI. */

#ifndef AI_CONFIG_HPP
#define AI_CONFIG_HPP

#include "../script/script_config.hpp"
#include "../company_type.h"

class AIConfig : public ScriptConfig {
public:
	/**
	 * Get the config of a company.
	 */
	static AIConfig *GetConfig(CompanyID company, ScriptSettingSource source = SSS_DEFAULT);

	AIConfig() :
		ScriptConfig()
	{}

	AIConfig(const AIConfig *config);

	class AIInfo *GetInfo() const;

	int GetSetting(const char *name) const override;
	void SetSetting(const char *name, int value) override;
	void AddRandomDeviation() override;

	/**
	 * When ever the AI Scanner is reloaded, all infos become invalid. This
	 *  function tells AIConfig about this.
	 * @param force_exact_match If true try to find the exact same version
	 *   as specified. If false any version is ok.
	 * @return \c true if the reset was successful, \c false if the AI was no longer
	 *  found.
	 */
	bool ResetInfo(bool force_exact_match);

protected:
	void PushExtraConfigList() override;
	void ClearConfigList() override;
	ScriptInfo *FindInfo(const char *name, int version, bool force_exact_match) override;
};

#endif /* AI_CONFIG_HPP */