Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/bridge.h

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file bridge.h Header file for bridges */

#ifndef BRIDGE_H
#define BRIDGE_H

#include "gfx_type.h"
#include "tile_cmd.h"

/**
 * This enum is related to the definition of bridge pieces,
 * which is used to determine the proper sprite table to use
 * while drawing a given bridge part.
 */
enum BridgePieces {
	BRIDGE_PIECE_NORTH = 0,
	BRIDGE_PIECE_SOUTH,
	BRIDGE_PIECE_INNER_NORTH,
	BRIDGE_PIECE_INNER_SOUTH,
	BRIDGE_PIECE_MIDDLE_ODD,
	BRIDGE_PIECE_MIDDLE_EVEN,
	BRIDGE_PIECE_HEAD,
	BRIDGE_PIECE_INVALID,
};

DECLARE_POSTFIX_INCREMENT(BridgePieces)

static const uint MAX_BRIDGES = 13; ///< Maximal number of available bridge specs.

typedef uint BridgeType; ///< Bridge spec number.

/**
 * Struct containing information about a single bridge type
 */
struct BridgeSpec {
	Year avail_year;             ///< the year where it becomes available
	byte min_length;             ///< the minimum length (not counting start and end tile)
	uint16 max_length;           ///< the maximum length (not counting start and end tile)
	uint16 price;                ///< the price multiplier
	uint16 speed;                ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
	SpriteID sprite;             ///< the sprite which is used in the GUI
	PaletteID pal;               ///< the palette which is used in the GUI
	StringID material;           ///< the string that contains the bridge description
	StringID transport_name[2];  ///< description of the bridge, when built for road or rail
	PalSpriteID **sprite_table;  ///< table of sprites for drawing the bridge
	byte flags;                  ///< bit 0 set: disable drawing of far pillars.
};

extern BridgeSpec _bridge[MAX_BRIDGES];

Foundation GetBridgeFoundation(Slope tileh, Axis axis);
bool HasBridgeFlatRamp(Slope tileh, Axis axis);

/**
 * Get the specification of a bridge type.
 * @param i The type of bridge to get the specification for.
 * @return The specification.
 */
static inline const BridgeSpec *GetBridgeSpec(BridgeType i)
{
	assert(i < lengthof(_bridge));
	return &_bridge[i];
}

void DrawBridgeMiddle(const TileInfo *ti);

CommandCost CheckBridgeAvailability(BridgeType bridge_type, uint bridge_len, DoCommandFlag flags = DC_NONE);
int CalcBridgeLenCostFactor(int x);

void ResetBridges();

#endif /* BRIDGE_H */