Files
@ r24498:e9114d9ab04a
Branch filter:
Location: cpp/openttd-patchpack/source/src/sound/cocoa_s.cpp
r24498:e9114d9ab04a
5.1 KiB
text/x-c
Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file cocoa_s.cpp Sound driver for cocoa. */
/*****************************************************************************
* Cocoa sound driver *
* Known things left to do: *
* - Might need to do endian checking for it to work on both ppc and x86 *
*****************************************************************************/
#ifdef WITH_COCOA
#include "../stdafx.h"
#include "../os/macosx/macos.h"
#include "../debug.h"
#include "../driver.h"
#include "../mixer.h"
#include "../core/endian_type.hpp"
#include "cocoa_s.h"
#define Rect OTTDRect
#define Point OTTDPoint
#include <AudioUnit/AudioUnit.h>
#undef Rect
#undef Point
#include "../safeguards.h"
static FSoundDriver_Cocoa iFSoundDriver_Cocoa;
static AudioUnit _outputAudioUnit;
/* The CoreAudio callback */
static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags *inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList * ioData)
{
MxMixSamples(ioData->mBuffers[0].mData, ioData->mBuffers[0].mDataByteSize / 4);
return noErr;
}
const char *SoundDriver_Cocoa::Start(const StringList &parm)
{
struct AURenderCallbackStruct callback;
AudioStreamBasicDescription requestedDesc;
/* Setup a AudioStreamBasicDescription with the requested format */
requestedDesc.mFormatID = kAudioFormatLinearPCM;
requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
requestedDesc.mChannelsPerFrame = 2;
requestedDesc.mSampleRate = GetDriverParamInt(parm, "hz", 44100);
requestedDesc.mBitsPerChannel = 16;
requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
#if TTD_ENDIAN == TTD_BIG_ENDIAN
requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
requestedDesc.mFramesPerPacket = 1;
requestedDesc.mBytesPerFrame = requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8;
requestedDesc.mBytesPerPacket = requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket;
MxInitialize((uint)requestedDesc.mSampleRate);
/* Locate the default output audio unit */
AudioComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_HALOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
AudioComponent comp = AudioComponentFindNext (nullptr, &desc);
if (comp == nullptr) {
return "cocoa_s: Failed to start CoreAudio: AudioComponentFindNext returned nullptr";
}
/* Open & initialize the default output audio unit */
if (AudioComponentInstanceNew(comp, &_outputAudioUnit) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioComponentInstanceNew";
}
if (AudioUnitInitialize(_outputAudioUnit) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
}
/* Set the input format of the audio unit. */
if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
}
/* Set the audio callback */
callback.inputProc = audioCallback;
callback.inputProcRefCon = nullptr;
if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)";
}
/* Finally, start processing of the audio unit */
if (AudioOutputUnitStart(_outputAudioUnit) != noErr) {
return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
}
/* We're running! */
return nullptr;
}
void SoundDriver_Cocoa::Stop()
{
struct AURenderCallbackStruct callback;
/* stop processing the audio unit */
if (AudioOutputUnitStop(_outputAudioUnit) != noErr) {
DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioOutputUnitStop failed");
return;
}
/* Remove the input callback */
callback.inputProc = 0;
callback.inputProcRefCon = 0;
if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback) failed");
return;
}
if (AudioComponentInstanceDispose(_outputAudioUnit) != noErr) {
DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioComponentInstanceDispose failed");
return;
}
}
#endif /* WITH_COCOA */
|