Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/textfile_gui.h

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file textfile_gui.h GUI functions related to textfiles. */

#ifndef TEXTFILE_GUI_H
#define TEXTFILE_GUI_H

#include "fileio_type.h"
#include "strings_func.h"
#include "textfile_type.h"
#include "window_gui.h"

const char *GetTextfile(TextfileType type, Subdirectory dir, const char *filename);

/** Window for displaying a textfile */
struct TextfileWindow : public Window, MissingGlyphSearcher {
	TextfileType file_type;          ///< Type of textfile to view.
	Scrollbar *vscroll;              ///< Vertical scrollbar.
	Scrollbar *hscroll;              ///< Horizontal scrollbar.
	char *text;                      ///< Lines of text from the NewGRF's textfile.
	std::vector<const char *> lines; ///< #text, split into lines in a table with lines.
	uint search_iterator;            ///< Iterator for the font check search.

	static const int TOP_SPACING    = WD_FRAMETEXT_TOP;    ///< Additional spacing at the top of the #WID_TF_BACKGROUND widget.
	static const int BOTTOM_SPACING = WD_FRAMETEXT_BOTTOM; ///< Additional spacing at the bottom of the #WID_TF_BACKGROUND widget.

	TextfileWindow(TextfileType file_type);
	~TextfileWindow();

	void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override;
	void OnClick(Point pt, int widget, int click_count) override;
	void DrawWidget(const Rect &r, int widget) const override;
	void OnResize() override;

	void Reset() override;
	FontSize DefaultSize() override;
	const char *NextString() override;
	bool Monospace() override;
	void SetFontNames(FreeTypeSettings *settings, const char *font_name, const void *os_data) override;

	virtual void LoadTextfile(const char *textfile, Subdirectory dir);

private:
	uint GetContentHeight();
	void SetupScrollbars();
};

#endif /* TEXTFILE_GUI_H */