Files @ r24498:e9114d9ab04a
Branch filter:

Location: cpp/openttd-patchpack/source/src/widgets/group_widget.h

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file group_widget.h Types related to the group widgets. */

#ifndef WIDGETS_GROUP_WIDGET_H
#define WIDGETS_GROUP_WIDGET_H

/** Widgets of the #VehicleGroupWindow class. */
enum GroupListWidgets {
	WID_GL_CAPTION,                  ///< Caption of the window.
	WID_GL_GROUP_BY_ORDER,           ///< Group order.
	WID_GL_GROUP_BY_DROPDOWN,        ///< Group by dropdown list.
	WID_GL_SORT_BY_ORDER,            ///< Sort order.
	WID_GL_SORT_BY_DROPDOWN,         ///< Sort by dropdown list.
	WID_GL_LIST_VEHICLE,             ///< List of the vehicles.
	WID_GL_LIST_VEHICLE_SCROLLBAR,   ///< Scrollbar for the list.
	WID_GL_AVAILABLE_VEHICLES,       ///< Available vehicles.
	WID_GL_MANAGE_VEHICLES_DROPDOWN, ///< Manage vehicles dropdown list.
	WID_GL_STOP_ALL,                 ///< Stop all button.
	WID_GL_START_ALL,                ///< Start all button.

	WID_GL_ALL_VEHICLES,             ///< All vehicles entry.
	WID_GL_DEFAULT_VEHICLES,         ///< Default vehicles entry.
	WID_GL_LIST_GROUP,               ///< List of the groups.
	WID_GL_LIST_GROUP_SCROLLBAR,     ///< Scrollbar for the list.
	WID_GL_CREATE_GROUP,             ///< Create group button.
	WID_GL_DELETE_GROUP,             ///< Delete group button.
	WID_GL_RENAME_GROUP,             ///< Rename group button.
	WID_GL_LIVERY_GROUP,             ///< Group livery button.
	WID_GL_REPLACE_PROTECTION,       ///< Replace protection button.
	WID_GL_INFO,                     ///< Group info.
};

#endif /* WIDGETS_GROUP_WIDGET_H */