Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/widgets/industry_widget.h

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file industry_widget.h Types related to the industry widgets. */

#ifndef WIDGETS_INDUSTRY_WIDGET_H
#define WIDGETS_INDUSTRY_WIDGET_H

/** Widgets of the #BuildIndustryWindow class. */
enum DynamicPlaceIndustriesWidgets {
	WID_DPI_MATRIX_WIDGET,  ///< Matrix of the industries.
	WID_DPI_SCROLLBAR,      ///< Scrollbar of the matrix.
	WID_DPI_INFOPANEL,      ///< Info panel about the industry.
	WID_DPI_DISPLAY_WIDGET, ///< Display chain button.
	WID_DPI_FUND_WIDGET,    ///< Fund button.
};

/** Widgets of the #IndustryViewWindow class. */
enum IndustryViewWidgets {
	WID_IV_CAPTION,  ///< Caption of the window.
	WID_IV_VIEWPORT, ///< Viewport of the industry.
	WID_IV_INFO,     ///< Info of the industry.
	WID_IV_GOTO,     ///< Goto button.
	WID_IV_DISPLAY,  ///< Display chain button.
};

/** Widgets of the #IndustryDirectoryWindow class. */
enum IndustryDirectoryWidgets {
	WID_ID_DROPDOWN_ORDER,       ///< Dropdown for the order of the sort.
	WID_ID_DROPDOWN_CRITERIA,    ///< Dropdown for the criteria of the sort.
	WID_ID_FILTER_BY_ACC_CARGO,  ///< Accepted cargo filter dropdown list.
	WID_ID_FILTER_BY_PROD_CARGO, ///< Produced cargo filter dropdown list.
	WID_ID_INDUSTRY_LIST,        ///< Industry list.
	WID_ID_SCROLLBAR,            ///< Scrollbar of the list.
};

/** Widgets of the #IndustryCargoesWindow class */
enum IndustryCargoesWidgets {
	WID_IC_CAPTION,        ///< Caption of the window.
	WID_IC_NOTIFY,         ///< Row of buttons at the bottom.
	WID_IC_PANEL,          ///< Panel that shows the chain.
	WID_IC_SCROLLBAR,      ///< Scrollbar of the panel.
	WID_IC_CARGO_DROPDOWN, ///< Select cargo dropdown.
	WID_IC_IND_DROPDOWN,   ///< Select industry dropdown.
};

#endif /* WIDGETS_INDUSTRY_WIDGET_H */