Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/widgets/sign_widget.h

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file sign_widget.h Types related to the sign widgets. */

#ifndef WIDGETS_SIGN_WIDGET_H
#define WIDGETS_SIGN_WIDGET_H

/** Widgets of the #SignListWindow class. */
enum SignListWidgets {
	/* Name starts with SI instead of S, because of collision with SaveLoadWidgets */
	WID_SIL_CAPTION,               ///< Caption of the window.
	WID_SIL_LIST,                  ///< List of signs.
	WID_SIL_SCROLLBAR,             ///< Scrollbar of list.
	WID_SIL_FILTER_TEXT,           ///< Text box for typing a filter string.
	WID_SIL_FILTER_MATCH_CASE_BTN, ///< Button to toggle if case sensitive filtering should be used.
	WID_SIL_FILTER_ENTER_BTN,      ///< Scroll to first sign.
};

/** Widgets of the #SignWindow class. */
enum QueryEditSignWidgets {
	WID_QES_CAPTION,  ///< Caption of the window.
	WID_QES_TEXT,     ///< Text of the query.
	WID_QES_OK,       ///< OK button.
	WID_QES_CANCEL,   ///< Cancel button.
	WID_QES_DELETE,   ///< Delete button.
	WID_QES_PREVIOUS, ///< Previous button.
	WID_QES_NEXT,     ///< Next button.
};

#endif /* SIGN_WIDGET_H */