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Location: cpp/openttd-patchpack/source/src/script/api/script_object.hpp
r27835:eabfaa878ced
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Add: calendar date for Survey results
This means no heuristics is possible on around which date people
play the game.
This means no heuristics is possible on around which date people
play the game.
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_object.hpp Main object, on which all objects depend. */
#ifndef SCRIPT_OBJECT_HPP
#define SCRIPT_OBJECT_HPP
#include "../../misc/countedptr.hpp"
#include "../../road_type.h"
#include "../../rail_type.h"
#include "../../string_func.h"
#include "../../command_func.h"
#include "../../core/random_func.hpp"
#include "script_types.hpp"
#include "script_log_types.hpp"
#include "../script_suspend.hpp"
#include "../squirrel.hpp"
#include <utility>
/**
* The callback function for Mode-classes.
*/
typedef bool (ScriptModeProc)();
/**
* The callback function for Async Mode-classes.
*/
typedef bool (ScriptAsyncModeProc)();
/**
* Uper-parent object of all API classes. You should never use this class in
* your script, as it doesn't publish any public functions. It is used
* internally to have a common place to handle general things, like internal
* command processing, and command-validation checks.
* @api none
*/
class ScriptObject : public SimpleCountedObject {
friend class ScriptInstance;
friend class ScriptController;
protected:
/**
* A class that handles the current active instance. By instantiating it at
* the beginning of a function with the current active instance, it remains
* active till the scope of the variable closes. It then automatically
* reverts to the active instance it was before instantiating.
*/
class ActiveInstance {
friend class ScriptObject;
public:
ActiveInstance(ScriptInstance *instance);
~ActiveInstance();
private:
ScriptInstance *last_active; ///< The active instance before we go instantiated.
ScriptAllocatorScope alc_scope; ///< Keep the correct allocator for the script instance activated
static ScriptInstance *active; ///< The global current active instance.
};
public:
/**
* Store the latest result of a DoCommand per company.
* @param res The result of the last command.
*/
static void SetLastCommandRes(bool res);
/**
* Store the extra data return by the last DoCommand.
* @param data Extra data return by the command.
*/
static void SetLastCommandResData(CommandDataBuffer data);
/**
* Get the currently active instance.
* @return The instance.
*/
static class ScriptInstance *GetActiveInstance();
/**
* Get a reference of the randomizer that brings this script random values.
* @param owner The owner/script to get the randomizer for. This defaults to ScriptObject::GetRootCompany()
*/
static Randomizer &GetRandomizer(Owner owner = ScriptObject::GetRootCompany());
/**
* Initialize/reset the script random states. The state of the scripts are
* based on the current _random seed, but _random does not get changed.
*/
static void InitializeRandomizers();
protected:
template<Commands TCmd, typename T> struct ScriptDoCommandHelper;
/**
* Templated wrapper that exposes the command parameter arguments
* on the various DoCommand calls.
* @tparam Tcmd The command-id to execute.
* @tparam Tret Return type of the command.
* @tparam Targs The command parameter types.
*/
template <Commands Tcmd, typename Tret, typename... Targs>
struct ScriptDoCommandHelper<Tcmd, Tret(*)(DoCommandFlag, Targs...)> {
static bool Do(Script_SuspendCallbackProc *callback, Targs... args)
{
return Execute(callback, std::forward_as_tuple(args...));
}
static bool Do(Targs... args)
{
return Execute(nullptr, std::forward_as_tuple(args...));
}
private:
static bool Execute(Script_SuspendCallbackProc *callback, std::tuple<Targs...> args);
};
template <Commands Tcmd>
using Command = ScriptDoCommandHelper<Tcmd, typename ::CommandTraits<Tcmd>::ProcType>;
/**
* Store the latest command executed by the script.
*/
static void SetLastCommand(const CommandDataBuffer &data, Commands cmd);
/**
* Check if it's the latest command executed by the script.
*/
static bool CheckLastCommand(const CommandDataBuffer &data, Commands cmd);
/**
* Sets the DoCommand costs counter to a value.
*/
static void SetDoCommandCosts(Money value);
/**
* Increase the current value of the DoCommand costs counter.
*/
static void IncreaseDoCommandCosts(Money value);
/**
* Get the current DoCommand costs counter.
*/
static Money GetDoCommandCosts();
/**
* Set the DoCommand last error.
*/
static void SetLastError(ScriptErrorType last_error);
/**
* Get the DoCommand last error.
*/
static ScriptErrorType GetLastError();
/**
* Set the road type.
*/
static void SetRoadType(RoadType road_type);
/**
* Get the road type.
*/
static RoadType GetRoadType();
/**
* Set the rail type.
*/
static void SetRailType(RailType rail_type);
/**
* Get the rail type.
*/
static RailType GetRailType();
/**
* Set the current mode of your script to this proc.
*/
static void SetDoCommandMode(ScriptModeProc *proc, ScriptObject *instance);
/**
* Get the current mode your script is currently under.
*/
static ScriptModeProc *GetDoCommandMode();
/**
* Get the instance of the current mode your script is currently under.
*/
static ScriptObject *GetDoCommandModeInstance();
/**
* Set the current async mode of your script to this proc.
*/
static void SetDoCommandAsyncMode(ScriptAsyncModeProc *proc, ScriptObject *instance);
/**
* Get the current async mode your script is currently under.
*/
static ScriptModeProc *GetDoCommandAsyncMode();
/**
* Get the instance of the current async mode your script is currently under.
*/
static ScriptObject *GetDoCommandAsyncModeInstance();
/**
* Set the delay of the DoCommand.
*/
static void SetDoCommandDelay(uint ticks);
/**
* Get the delay of the DoCommand.
*/
static uint GetDoCommandDelay();
/**
* Get the latest result of a DoCommand.
*/
static bool GetLastCommandRes();
/**
* Get the extra return data from the last DoCommand.
*/
static const CommandDataBuffer &GetLastCommandResData();
/**
* Store a allow_do_command per company.
* @param allow The new allow.
*/
static void SetAllowDoCommand(bool allow);
/**
* Get the internal value of allow_do_command. This can differ
* from CanSuspend() if the reason we are not allowed
* to execute a DoCommand is in squirrel and not the API.
* In that case use this function to restore the previous value.
* @return True iff DoCommands are allowed in the current scope.
*/
static bool GetAllowDoCommand();
/**
* Set the current company to execute commands for or request
* information about.
* @param company The new company.
*/
static void SetCompany(CompanyID company);
/**
* Get the current company we are executing commands for or
* requesting information about.
* @return The current company.
*/
static CompanyID GetCompany();
/**
* Get the root company, the company that the script really
* runs under / for.
* @return The root company.
*/
static CompanyID GetRootCompany();
/**
* Set the cost of the last command.
*/
static void SetLastCost(Money last_cost);
/**
* Get the cost of the last command.
*/
static Money GetLastCost();
/**
* Set a variable that can be used by callback functions to pass information.
*/
static void SetCallbackVariable(int index, int value);
/**
* Get the variable that is used by callback functions to pass information.
*/
static int GetCallbackVariable(int index);
/**
* Can we suspend the script at this moment?
*/
static bool CanSuspend();
/**
* Get the pointer to store event data in.
*/
static void *&GetEventPointer();
/**
* Get the pointer to store log message in.
*/
static ScriptLogTypes::LogData &GetLogData();
/**
* Get an allocated string with all control codes stripped off.
*/
static std::string GetString(StringID string);
private:
/* Helper functions for DoCommand. */
static std::tuple<bool, bool, bool, bool> DoCommandPrep();
static bool DoCommandProcessResult(const CommandCost &res, Script_SuspendCallbackProc *callback, bool estimate_only, bool asynchronous);
static CommandCallbackData *GetDoCommandCallback();
static Randomizer random_states[OWNER_END]; ///< Random states for each of the scripts (game script uses OWNER_DEITY)
};
namespace ScriptObjectInternal {
/** Validate a single string argument coming from network. */
template <class T>
static inline void SanitizeSingleStringHelper(T &data)
{
if constexpr (std::is_same_v<std::string, T>) {
/* The string must be valid, i.e. not contain special codes. Since some
* can be made with GSText, make sure the control codes are removed. */
data = ::StrMakeValid(data, SVS_NONE);
}
}
/** Helper function to perform validation on command data strings. */
template<class Ttuple, size_t... Tindices>
static inline void SanitizeStringsHelper(Ttuple &values, std::index_sequence<Tindices...>)
{
((SanitizeSingleStringHelper(std::get<Tindices>(values))), ...);
}
/** Helper to process a single ClientID argument. */
template <class T>
static inline void SetClientIdHelper(T &data)
{
if constexpr (std::is_same_v<ClientID, T>) {
if (data == INVALID_CLIENT_ID) data = (ClientID)UINT32_MAX;
}
}
/** Set all invalid ClientID's to the proper value. */
template<class Ttuple, size_t... Tindices>
static inline void SetClientIds(Ttuple &values, std::index_sequence<Tindices...>)
{
((SetClientIdHelper(std::get<Tindices>(values))), ...);
}
/** Remove the first element of a tuple. */
template <template <typename...> typename Tt, typename T1, typename... Ts>
static inline Tt<Ts...> RemoveFirstTupleElement(const Tt<T1, Ts...> &tuple)
{
return std::apply([](auto &&, const auto&... args) { return std::tie(args...); }, tuple);
}
}
template <Commands Tcmd, typename Tret, typename... Targs>
bool ScriptObject::ScriptDoCommandHelper<Tcmd, Tret(*)(DoCommandFlag, Targs...)>::Execute(Script_SuspendCallbackProc *callback, std::tuple<Targs...> args)
{
auto [err, estimate_only, asynchronous, networking] = ScriptObject::DoCommandPrep();
if (err) return false;
if ((::GetCommandFlags<Tcmd>() & CMD_STR_CTRL) == 0) {
ScriptObjectInternal::SanitizeStringsHelper(args, std::index_sequence_for<Targs...>{});
}
TileIndex tile{};
if constexpr (std::is_same_v<TileIndex, std::tuple_element_t<0, decltype(args)>>) {
tile = std::get<0>(args);
}
/* Do not even think about executing out-of-bounds tile-commands. */
if (tile != 0 && (tile >= Map::Size() || (!IsValidTile(tile) && (GetCommandFlags<Tcmd>() & CMD_ALL_TILES) == 0))) return false;
/* Only set ClientID parameters when the command does not come from the network. */
if constexpr ((::GetCommandFlags<Tcmd>() & CMD_CLIENT_ID) != 0) ScriptObjectInternal::SetClientIds(args, std::index_sequence_for<Targs...>{});
/* Store the command for command callback validation. */
if (!estimate_only && networking) ScriptObject::SetLastCommand(EndianBufferWriter<CommandDataBuffer>::FromValue(args), Tcmd);
/* Try to perform the command. */
Tret res = ::Command<Tcmd>::Unsafe((StringID)0, networking ? ScriptObject::GetDoCommandCallback() : nullptr, false, estimate_only, tile, args);
if constexpr (std::is_same_v<Tret, CommandCost>) {
return ScriptObject::DoCommandProcessResult(res, callback, estimate_only, asynchronous);
} else {
ScriptObject::SetLastCommandResData(EndianBufferWriter<CommandDataBuffer>::FromValue(ScriptObjectInternal::RemoveFirstTupleElement(res)));
return ScriptObject::DoCommandProcessResult(std::get<0>(res), callback, estimate_only, asynchronous);
}
}
/**
* Internally used class to automate the ScriptObject reference counting.
* @api -all
*/
template <typename T>
class ScriptObjectRef {
private:
T *data; ///< The reference counted object.
public:
/**
* Create the reference counter for the given ScriptObject instance.
* @param data The underlying object.
*/
ScriptObjectRef(T *data) : data(data)
{
this->data->AddRef();
}
/* No copy constructor. */
ScriptObjectRef(const ScriptObjectRef<T> &ref) = delete;
/* Move constructor. */
ScriptObjectRef(ScriptObjectRef<T> &&ref) noexcept : data(std::exchange(ref.data, nullptr))
{
}
/* No copy assignment. */
ScriptObjectRef& operator=(const ScriptObjectRef<T> &other) = delete;
/* Move assignment. */
ScriptObjectRef& operator=(ScriptObjectRef<T> &&other) noexcept
{
std::swap(this->data, other.data);
return *this;
}
/**
* Release the reference counted object.
*/
~ScriptObjectRef()
{
if (this->data != nullptr) this->data->Release();
}
/**
* Dereferencing this reference returns a reference to the reference
* counted object
* @return Reference to the underlying object.
*/
T &operator*()
{
return *this->data;
}
/**
* The arrow operator on this reference returns the reference counted object.
* @return Pointer to the underlying object.
*/
T *operator->()
{
return this->data;
}
};
#endif /* SCRIPT_OBJECT_HPP */
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