Files @ r24624:ead6f9a66573
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Location: cpp/openttd-patchpack/source/src/querystring_gui.h

Patric Stout
Change: remove warning in cheat window and reduce it to a note (#8538)

Although meant as a funny joke towards the player, our social
standards have changed since 2004, and such "jokes" are no
longer acceptable by the community as a whole.

The only value of the message is that people are informed the
information is stored in the savegame. This is mostly useful for
us, developers, as some of those cheats can have side-effects
which people report.

While at it, styled the GUI a bit better, as the way the text
was presented was odd.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file querystring_gui.h Base for the GUIs that have an edit box in them. */

#ifndef QUERYSTRING_GUI_H
#define QUERYSTRING_GUI_H

#include "textbuf_type.h"
#include "textbuf_gui.h"
#include "window_gui.h"

/**
 * Data stored about a string that can be modified in the GUI
 */
struct QueryString {
	/* Special actions when hitting ENTER or ESC. (only keyboard, not OSK) */
	static const int ACTION_NOTHING  = -1; ///< Nothing.
	static const int ACTION_DESELECT = -2; ///< Deselect editbox.
	static const int ACTION_CLEAR    = -3; ///< Clear editbox.

	StringID caption;
	int ok_button;      ///< Widget button of parent window to simulate when pressing OK in OSK.
	int cancel_button;  ///< Widget button of parent window to simulate when pressing CANCEL in OSK.
	Textbuf text;
	const char *orig;
	bool handled;

	/**
	 * Initialize string.
	 * @param size Maximum size in bytes.
	 * @param chars Maximum size in chars.
	 */
	QueryString(uint16 size, uint16 chars = UINT16_MAX) : ok_button(ACTION_NOTHING), cancel_button(ACTION_DESELECT), text(size, chars), orig(nullptr)
	{
	}

	/**
	 * Make sure everything gets freed.
	 */
	~QueryString()
	{
		free(this->orig);
	}

public:
	void DrawEditBox(const Window *w, int wid) const;
	void ClickEditBox(Window *w, Point pt, int wid, int click_count, bool focus_changed);
	void HandleEditBox(Window *w, int wid);

	Point GetCaretPosition(const Window *w, int wid) const;
	Rect GetBoundingRect(const Window *w, int wid, const char *from, const char *to) const;
	const char *GetCharAtPosition(const Window *w, int wid, const Point &pt) const;

	/**
	 * Get the current text.
	 * @return Current text.
	 */
	const char *GetText() const
	{
		return this->text.buf;
	}

	/**
	 * Get the position of the caret in the text buffer.
	 * @return Pointer to the caret in the text buffer.
	 */
	const char *GetCaret() const
	{
		return this->text.buf + this->text.caretpos;
	}

	/**
	 * Get the currently marked text.
	 * @param[out] length Length of the marked text.
	 * @return Beginning of the marked area or nullptr if no text is marked.
	 */
	const char *GetMarkedText(size_t *length) const
	{
		if (this->text.markend == 0) return nullptr;

		*length = this->text.markend - this->text.markpos;
		return this->text.buf + this->text.markpos;
	}
};

void ShowOnScreenKeyboard(Window *parent, int button);
void UpdateOSKOriginalText(const Window *parent, int button);
bool IsOSKOpenedFor(const Window *w, int button);

#endif /* QUERYSTRING_GUI_H */