Files @ r7164:eba2b7671785
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Location: cpp/openttd-patchpack/source/src/newgrf_sound.h

miham
(svn r10438) -Update: WebTranslator2 update to 2007-07-04 19:52:16
american - 20 fixed by WhiteRabbit (20)
danish - 21 fixed, 1 changed by ThomasA (22)
portuguese - 10 fixed by izhirahider (10)
traditional_chinese - 2 changed by xbddc (2)
/* $Id$ */

/** @file newgrf_sound.h */

#ifndef NEWGRF_SOUND_H
#define NEWGRF_SOUND_H

enum VehicleSoundEvent {
	VSE_START        = 1,
	VSE_TUNNEL       = 2,
	VSE_BREAKDOWN    = 3,
	VSE_RUNNING      = 4,
	VSE_TOUCHDOWN    = 5,
	VSE_TRAIN_EFFECT = 6,
	VSE_RUNNING_16   = 7,
	VSE_STOPPED_16   = 8,
	VSE_LOAD_UNLOAD  = 9,
};


FileEntry *AllocateFileEntry();
void InitializeSoundPool();
FileEntry *GetSound(uint index);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
bool PlayHouseSound(uint16 sound_id, TileIndex tile);

#endif /* NEWGRF_SOUND_H */