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Location: cpp/openttd-patchpack/source/scripts/on_dedicated.scr.example

peter1138
(svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
translations now work.
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echo "Setting dedicated network server settings..."
# empty the server password
server_pw = "*"
server_name = "My example dedicated gameserver"