Files @ r8709:eccf96d14ce7
Branch filter:

Location: cpp/openttd-patchpack/source/src/water.h

peter1138
(svn r12383) -Fix [FS#1860]: Check return of AfterLoadGame for success or failure when loading TTD games.
/* $Id$ */

/** @file water.h Functions related to water (management) */

#ifndef WATER_H
#define WATER_H

void TileLoop_Water(TileIndex tile);
bool FloodHalftile(TileIndex t);

void ConvertGroundTilesIntoWaterTiles();

void DrawShipDepotSprite(int x, int y, int image);
void DrawWaterClassGround(const struct TileInfo *ti);
void DrawShoreTile(Slope tileh);

void MakeWaterKeepingClass(TileIndex tile, Owner o);
void SetWaterClassDependingOnSurroundings(TileIndex t);

#endif /* WATER_H */