Files @ r28292:edbeb8d2786a
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Location: cpp/openttd-patchpack/source/cmake/PackageDeb.cmake

Peter Nelson
Fix #11585: Crash when cleaning AI/GS with nested AsyncMode.

Do not throw sanity check when in_shutdown is true. This is also applied to
ExecMode and TestMode as they follow the same pattern.
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set(CPACK_DEBIAN_PACKAGE_ARCHITECTURE "${ARCHITECTURE}")
set(CPACK_DEBIAN_PACKAGE_SECTION "games")
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)