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Location: cpp/openttd-patchpack/source/map.h
r2034:edc4bb5f395e
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(svn r2543) [Translators] Updated translations to 20050710 (2 lang(s))
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 | #ifndef MAP_H
#define MAP_H
#include "stdafx.h"
#define TILE_MASK(x) ((x) & ((1 << (MapLogX() + MapLogY())) - 1))
#define TILE_ASSERT(x) assert(TILE_MASK(x) == (x));
extern byte *_map_type_and_height;
extern byte *_map_owner;
extern uint16 *_map2;
extern byte *_map3_lo;
extern byte *_map3_hi;
extern byte *_map5;
extern byte *_map_extra_bits;
void InitMap(uint log_x, uint log_y);
// binary logarithm of the map size, try to avoid using this one
static inline uint MapLogX(void) { extern uint _map_log_x; return _map_log_x; }
static inline uint MapLogY(void) { extern uint _map_log_y; return _map_log_y; }
/* The size of the map */
static inline uint MapSizeX(void) { return 1 << MapLogX(); }
static inline uint MapSizeY(void) { return 1 << MapLogY(); }
/* The maximum coordinates */
static inline uint MapMaxX(void) { return MapSizeX() - 1; }
static inline uint MapMaxY(void) { return MapSizeY() - 1; }
/* The number of tiles in the map */
static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); }
// Scale a number relative to the map size
uint ScaleByMapSize(uint); // Scale relative to the number of tiles
uint ScaleByMapSize1D(uint); // Scale relative to the circumference of the map
typedef uint32 TileIndex;
typedef int32 TileIndexDiff;
static inline TileIndex TileXY(uint x, uint y)
{
return (y << MapLogX()) + x;
}
static inline TileIndexDiff TileDiffXY(int x, int y)
{
return (y << MapLogX()) + x;
}
static inline TileIndex TileVirtXY(uint x, uint y)
{
return (y >> 4 << MapLogX()) + (x >> 4);
}
typedef enum {
OWNER_TOWN = 0xf, // a town owns the tile
OWNER_NONE = 0x10, // nobody owns the tile
OWNER_WATER = 0x11, // "water" owns the tile
OWNER_SPECTATOR = 0xff, // spectator in MP or in scenario editor
} Owner;
enum {
INVALID_TILE = (TileIndex)-1
};
enum {
TILE_SIZE = 16, /* Tiles are 16x16 "units" in size */
TILE_PIXELS = 32, /* a tile is 32x32 pixels */
TILE_HEIGHT = 8, /* The standard height-difference between tiles on two levels is 8 (z-diff 8) */
};
static inline uint TileX(TileIndex tile)
{
return tile & MapMaxX();
}
static inline uint TileY(TileIndex tile)
{
return tile >> MapLogX();
}
typedef struct TileIndexDiffC {
int16 x;
int16 y;
} TileIndexDiffC;
static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
{
return (tidc.y << MapLogX()) + tidc.x;
}
#ifndef _DEBUG
#define TILE_ADD(x,y) ((x) + (y))
#else
extern TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
const char *exp, const char *file, int line);
#define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
#endif
#define TILE_ADDXY(tile, x, y) TILE_ADD(tile, TileDiffXY(x, y))
uint TileAddWrap(TileIndex tile, int addx, int addy);
static inline TileIndexDiffC TileIndexDiffCByDir(uint dir) {
extern const TileIndexDiffC _tileoffs_by_dir[4];
return _tileoffs_by_dir[dir];
}
/* Returns tile + the diff given in diff. If the result tile would end up
* outside of the map, INVALID_TILE is returned instead.
*/
static inline TileIndex AddTileIndexDiffCWrap(TileIndex tile, TileIndexDiffC diff) {
int x = TileX(tile) + diff.x;
int y = TileY(tile) + diff.y;
if (x < 0 || y < 0 || x > (int)MapMaxX() || y > (int)MapMaxY())
return INVALID_TILE;
else
return TileXY(x, y);
}
// Functions to calculate distances
uint DistanceManhattan(TileIndex, TileIndex); // also known as L1-Norm. Is the shortest distance one could go over diagonal tracks (or roads)
uint DistanceSquare(TileIndex, TileIndex); // euclidian- or L2-Norm squared
uint DistanceMax(TileIndex, TileIndex); // also known as L-Infinity-Norm
uint DistanceMaxPlusManhattan(TileIndex, TileIndex); // Max + Manhattan
uint DistanceTrack(TileIndex, TileIndex); // Returns the shortest distance one could go over tracks
uint DistanceFromEdge(TileIndex); // shortest distance from any edge of the map
static inline TileIndexDiff TileOffsByDir(uint dir)
{
extern const TileIndexDiffC _tileoffs_by_dir[4];
assert(dir < lengthof(_tileoffs_by_dir));
return ToTileIndexDiff(_tileoffs_by_dir[dir]);
}
/* Approximation of the length of a straight track, relative to a diagonal
* track (ie the size of a tile side). #defined instead of const so it can
* stay integer. (no runtime float operations) Is this needed?
* Watch out! There are _no_ brackets around here, to prevent intermediate
* rounding! Be careful when using this!
* This value should be sqrt(2)/2 ~ 0.7071 */
#define STRAIGHT_TRACK_LENGTH 7071/10000
#endif
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