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Location: cpp/openttd-patchpack/source/src/base_station_base.h
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Feature: Order flag to unbunch vehicles at depot (#11945)
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file base_station_base.h Base classes/functions for base stations. */
#ifndef BASE_STATION_BASE_H
#define BASE_STATION_BASE_H
#include "core/pool_type.hpp"
#include "command_type.h"
#include "viewport_type.h"
#include "station_map.h"
#include "timer/timer_game_calendar.h"
typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;
struct StationSpecList {
const StationSpec *spec;
uint32_t grfid; ///< GRF ID of this custom station
uint16_t localidx; ///< Station ID within GRF of station
};
struct RoadStopSpecList {
const RoadStopSpec *spec;
uint32_t grfid; ///< GRF ID of this custom road stop
uint16_t localidx; ///< Station ID within GRF of road stop
};
struct RoadStopTileData {
TileIndex tile;
uint8_t random_bits;
uint8_t animation_frame;
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
CommandCost BeforeAddTile(TileIndex tile, StationRectMode mode);
CommandCost BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(BaseStation *st, TileIndex tile);
bool AfterRemoveRect(BaseStation *st, TileArea ta);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (const Rect &src);
};
/** Base class for all station-ish types */
struct BaseStation : StationPool::PoolItem<&_station_pool> {
TileIndex xy; ///< Base tile of the station
TrackedViewportSign sign; ///< NOSAVE: Dimensions of sign
byte delete_ctr; ///< Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is deleted.
std::string name; ///< Custom name
StringID string_id; ///< Default name (town area) of station
mutable std::string cached_name; ///< NOSAVE: Cache of the resolved name of the station, if not using a custom name
Town *town; ///< The town this station is associated with
Owner owner; ///< The owner of this station
StationFacility facilities; ///< The facilities that this station has
std::vector<StationSpecList> speclist; ///< List of rail station specs of this station.
std::vector<RoadStopSpecList> roadstop_speclist; ///< List of road stop specs of this station
TimerGameCalendar::Date build_date; ///< Date of construction
uint16_t random_bits; ///< Random bits assigned to this station
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8_t cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
uint8_t cached_roadstop_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing should happen.
CargoTypes cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
CargoTypes cached_roadstop_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask for road stops
TileArea train_station; ///< Tile area the train 'station' part covers
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions
std::vector<RoadStopTileData> custom_roadstop_tile_data; ///< List of custom road stop tile data
/**
* Initialize the base station.
* @param tile The location of the station sign
*/
BaseStation(TileIndex tile) :
xy(tile),
train_station(INVALID_TILE, 0, 0)
{
}
virtual ~BaseStation();
/**
* Check whether a specific tile belongs to this station.
* @param tile the tile to check
* @return true if the tile belongs to this station
*/
virtual bool TileBelongsToRailStation(TileIndex tile) const = 0;
/**
* Helper function to get a NewGRF variable that isn't implemented by the base class.
* @param object the resolver object related to this query
* @param variable that is queried
* @param parameter parameter for that variable
* @param available will return false if ever the variable asked for does not exist
* @return the value stored in the corresponding variable
*/
virtual uint32_t GetNewGRFVariable(const struct ResolverObject &object, byte variable, byte parameter, bool *available) const = 0;
/**
* Update the coordinated of the sign (as shown in the viewport).
*/
virtual void UpdateVirtCoord() = 0;
inline const std::string &GetCachedName() const
{
if (!this->name.empty()) return this->name;
if (this->cached_name.empty()) this->FillCachedName();
return this->cached_name;
}
virtual void MoveSign(TileIndex new_xy)
{
this->xy = new_xy;
this->UpdateVirtCoord();
}
/**
* Get the tile area for a given station type.
* @param ta tile area to fill.
* @param type the type of the area
*/
virtual void GetTileArea(TileArea *ta, StationType type) const = 0;
/**
* Obtain the length of a platform
* @pre tile must be a rail station tile
* @param tile A tile that contains the platform in question
* @return The length of the platform
*/
virtual uint GetPlatformLength(TileIndex tile) const = 0;
/**
* Determines the REMAINING length of a platform, starting at (and including)
* the given tile.
* @param tile the tile from which to start searching. Must be a rail station tile
* @param dir The direction in which to search.
* @return The platform length
*/
virtual uint GetPlatformLength(TileIndex tile, DiagDirection dir) const = 0;
/**
* Get the base station belonging to a specific tile.
* @param tile The tile to get the base station from.
* @return the station associated with that tile.
*/
static inline BaseStation *GetByTile(TileIndex tile)
{
return BaseStation::Get(GetStationIndex(tile));
}
/**
* Check whether the base station currently is in use; in use means
* that it is not scheduled for deletion and that it still has some
* facilities left.
* @return true if still in use
*/
inline bool IsInUse() const
{
return (this->facilities & ~FACIL_WAYPOINT) != 0;
}
inline byte GetRoadStopRandomBits(TileIndex tile) const
{
for (const RoadStopTileData &tile_data : this->custom_roadstop_tile_data) {
if (tile_data.tile == tile) return tile_data.random_bits;
}
return 0;
}
inline byte GetRoadStopAnimationFrame(TileIndex tile) const
{
for (const RoadStopTileData &tile_data : this->custom_roadstop_tile_data) {
if (tile_data.tile == tile) return tile_data.animation_frame;
}
return 0;
}
private:
void SetRoadStopTileData(TileIndex tile, byte data, bool animation);
public:
inline void SetRoadStopRandomBits(TileIndex tile, byte random_bits) { this->SetRoadStopTileData(tile, random_bits, false); }
inline void SetRoadStopAnimationFrame(TileIndex tile, byte frame) { this->SetRoadStopTileData(tile, frame, true); }
void RemoveRoadStopTileData(TileIndex tile);
static void PostDestructor(size_t index);
private:
void FillCachedName() const;
};
/**
* Class defining several overloaded accessors so we don't
* have to cast base stations that often
*/
template <class T, bool Tis_waypoint>
struct SpecializedStation : public BaseStation {
static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
/**
* Set station type correctly
* @param tile The base tile of the station.
*/
inline SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
BaseStation(tile)
{
this->facilities = EXPECTED_FACIL;
}
/**
* Helper for checking whether the given station is of this type.
* @param st the station to check.
* @return true if the station is the type we expect it to be.
*/
static inline bool IsExpected(const BaseStation *st)
{
return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
}
/**
* Tests whether given index is a valid index for station of this type
* @param index tested index
* @return is this index valid index of T?
*/
static inline bool IsValidID(size_t index)
{
return BaseStation::IsValidID(index) && IsExpected(BaseStation::Get(index));
}
/**
* Gets station with given index
* @return pointer to station with given index casted to T *
*/
static inline T *Get(size_t index)
{
return (T *)BaseStation::Get(index);
}
/**
* Returns station if the index is a valid index for this station type
* @return pointer to station with given index if it's a station of this type
*/
static inline T *GetIfValid(size_t index)
{
return IsValidID(index) ? Get(index) : nullptr;
}
/**
* Get the station belonging to a specific tile.
* @param tile The tile to get the station from.
* @return the station associated with that tile.
*/
static inline T *GetByTile(TileIndex tile)
{
return GetIfValid(GetStationIndex(tile));
}
/**
* Converts a BaseStation to SpecializedStation with type checking.
* @param st BaseStation pointer
* @return pointer to SpecializedStation
*/
static inline T *From(BaseStation *st)
{
assert(IsExpected(st));
return (T *)st;
}
/**
* Converts a const BaseStation to const SpecializedStation with type checking.
* @param st BaseStation pointer
* @return pointer to SpecializedStation
*/
static inline const T *From(const BaseStation *st)
{
assert(IsExpected(st));
return (const T *)st;
}
/**
* Returns an iterable ensemble of all valid stations of type T
* @param from index of the first station to consider
* @return an iterable ensemble of all valid stations of type T
*/
static Pool::IterateWrapper<T> Iterate(size_t from = 0) { return Pool::IterateWrapper<T>(from); }
};
#endif /* BASE_STATION_BASE_H */
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