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Location: cpp/openttd-patchpack/source/src/tunnelbridge_map.h
r28657:ee447a88ccab
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Feature: Order flag to unbunch vehicles at depot (#11945)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tunnelbridge_map.h Functions that have tunnels and bridges in common */
#ifndef TUNNELBRIDGE_MAP_H
#define TUNNELBRIDGE_MAP_H
#include "bridge_map.h"
#include "tunnel_map.h"
/**
* Get the direction pointing to the other end.
*
* Tunnel: Get the direction facing into the tunnel
* Bridge: Get the direction pointing onto the bridge
* @param t The tile to analyze
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return the above mentioned direction
*/
inline DiagDirection GetTunnelBridgeDirection(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return (DiagDirection)GB(t.m5(), 0, 2);
}
/**
* Tunnel: Get the transport type of the tunnel (road or rail)
* Bridge: Get the transport type of the bridge's ramp
* @param t The tile to analyze
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return the transport type in the tunnel/bridge
*/
inline TransportType GetTunnelBridgeTransportType(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return (TransportType)GB(t.m5(), 2, 2);
}
/**
* Tunnel: Is this tunnel entrance in a snowy or desert area?
* Bridge: Does the bridge ramp lie in a snow or desert area?
* @param t The tile to analyze
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if the tile is in a snowy/desert area
*/
inline bool HasTunnelBridgeSnowOrDesert(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return HasBit(t.m7(), 5);
}
/**
* Tunnel: Places this tunnel entrance in a snowy or desert area, or takes it out of there.
* Bridge: Sets whether the bridge ramp lies in a snow or desert area.
* @param t the tunnel entrance / bridge ramp tile
* @param snow_or_desert is the entrance/ramp in snow or desert (true), when
* not in snow and not in desert false
* @pre IsTileType(t, MP_TUNNELBRIDGE)
*/
inline void SetTunnelBridgeSnowOrDesert(Tile t, bool snow_or_desert)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
SB(t.m7(), 5, 1, snow_or_desert);
}
/**
* Determines type of the wormhole and returns its other end
* @param t one end
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return other end
*/
inline TileIndex GetOtherTunnelBridgeEnd(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return IsTunnel(t) ? GetOtherTunnelEnd(t) : GetOtherBridgeEnd(t);
}
/**
* Get the reservation state of the rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reservation state
*/
inline bool HasTunnelBridgeReservation(Tile t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
assert(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL);
return HasBit(t.m5(), 4);
}
/**
* Set the reservation state of the rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @param b the reservation state
*/
inline void SetTunnelBridgeReservation(Tile t, bool b)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
assert(GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL);
SB(t.m5(), 4, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a rail tunnel/bridge
* @pre IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL
* @param t the tile
* @return reserved track bits
*/
inline TrackBits GetTunnelBridgeReservationTrackBits(Tile t)
{
return HasTunnelBridgeReservation(t) ? DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t)) : TRACK_BIT_NONE;
}
#endif /* TUNNELBRIDGE_MAP_H */
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