Files
@ r9081:ef978dca9443
Branch filter:
Location: cpp/openttd-patchpack/source/src/gfx.cpp
r9081:ef978dca9443
35.0 KiB
text/x-c
(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 | /* $Id$ */
/** @file gfx.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "gfx_func.h"
#include "spritecache.h"
#include "variables.h"
#include "fontcache.h"
#include "genworld.h"
#include "debug.h"
#include "zoom_func.h"
#include "texteff.hpp"
#include "blitter/factory.hpp"
#include "video/video_driver.hpp"
#include "strings_func.h"
#include "core/math_func.hpp"
#include "settings_type.h"
#include "core/alloc_func.hpp"
#include "table/palettes.h"
#include "table/sprites.h"
#include "table/control_codes.h"
byte _dirkeys; ///< 1 = left, 2 = up, 4 = right, 8 = down
bool _fullscreen;
CursorVars _cursor;
bool _ctrl_pressed; ///< Is Ctrl pressed?
bool _shift_pressed; ///< Is Shift pressed?
byte _fast_forward;
bool _left_button_down; ///< Is left mouse button pressed?
bool _left_button_clicked; ///< Is left mouse button clicked?
bool _right_button_down; ///< Is right mouse button pressed?
bool _right_button_clicked; ///< Is right mouse button clicked?
DrawPixelInfo _screen;
bool _screen_disable_anim = false; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
bool _exit_game;
bool _networking; ///< are we in networking mode?
byte _game_mode;
int8 _pause_game;
int _pal_first_dirty;
int _pal_count_dirty;
Colour _cur_palette[256];
byte _stringwidth_table[FS_END][224];
DrawPixelInfo *_cur_dpi;
byte _colour_gradient[16][8];
bool _use_dos_palette;
static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL);
FontSize _cur_fontsize;
static FontSize _last_fontsize;
static uint8 _cursor_backup[64 * 64 * 4];
/**
* The rect for repaint.
*
* This rectangle defines the area which should be repaint by the video driver.
*
* @ingroup dirty
*/
static Rect _invalid_rect;
static const byte *_color_remap_ptr;
static byte _string_colorremap[3];
enum {
DIRTY_BLOCK_HEIGHT = 8,
DIRTY_BLOCK_WIDTH = 64,
};
static uint _dirty_bytes_per_line = 0;
static byte *_dirty_blocks = NULL;
void GfxScroll(int left, int top, int width, int height, int xo, int yo)
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
if (xo == 0 && yo == 0) return;
if (_cursor.visible) UndrawMouseCursor();
UndrawChatMessage();
blitter->ScrollBuffer(_screen.dst_ptr, left, top, width, height, xo, yo);
/* This part of the screen is now dirty. */
_video_driver->MakeDirty(left, top, width, height);
}
void GfxFillRect(int left, int top, int right, int bottom, int color)
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
const DrawPixelInfo *dpi = _cur_dpi;
void *dst;
const int otop = top;
const int oleft = left;
if (dpi->zoom != ZOOM_LVL_NORMAL) return;
if (left > right || top > bottom) return;
if (right < dpi->left || left >= dpi->left + dpi->width) return;
if (bottom < dpi->top || top >= dpi->top + dpi->height) return;
if ( (left -= dpi->left) < 0) left = 0;
right = right - dpi->left + 1;
if (right > dpi->width) right = dpi->width;
right -= left;
assert(right > 0);
if ( (top -= dpi->top) < 0) top = 0;
bottom = bottom - dpi->top + 1;
if (bottom > dpi->height) bottom = dpi->height;
bottom -= top;
assert(bottom > 0);
dst = blitter->MoveTo(dpi->dst_ptr, left, top);
if (!HasBit(color, PALETTE_MODIFIER_GREYOUT)) {
if (!HasBit(color, USE_COLORTABLE)) {
blitter->DrawRect(dst, right, bottom, (uint8)color);
} else {
blitter->DrawColorMappingRect(dst, right, bottom, GB(color, 0, PALETTE_WIDTH));
}
} else {
byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
do {
for (int i = (bo ^= 1); i < right; i += 2) blitter->SetPixel(dst, i, 0, (uint8)color);
dst = blitter->MoveTo(dst, 0, 1);
} while (--bottom > 0);
}
}
void GfxDrawLine(int x, int y, int x2, int y2, int color)
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
DrawPixelInfo *dpi = _cur_dpi;
x -= dpi->left;
x2 -= dpi->left;
y -= dpi->top;
y2 -= dpi->top;
/* Check clipping */
if (x < 0 && x2 < 0) return;
if (y < 0 && y2 < 0) return;
if (x > dpi->width && x2 > dpi->width) return;
if (y > dpi->height && y2 > dpi->height) return;
blitter->DrawLine(dpi->dst_ptr, x, y, x2, y2, dpi->width, dpi->height, color);
}
void GfxDrawLineUnscaled(int x, int y, int x2, int y2, int color)
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
DrawPixelInfo *dpi = _cur_dpi;
x -= dpi->left;
x2 -= dpi->left;
y -= dpi->top;
y2 -= dpi->top;
/* Check clipping */
if (x < 0 && x2 < 0) return;
if (y < 0 && y2 < 0) return;
if (x > dpi->width && x2 > dpi->width) return;
if (y > dpi->height && y2 > dpi->height) return;
blitter->DrawLine(dpi->dst_ptr, UnScaleByZoom(x, dpi->zoom), UnScaleByZoom(y, dpi->zoom),
UnScaleByZoom(x2, dpi->zoom), UnScaleByZoom(y2, dpi->zoom),
UnScaleByZoom(dpi->width, dpi->zoom), UnScaleByZoom(dpi->height, dpi->zoom), color);
}
/**
* Draws the projection of a parallelepiped.
* This can be used to draw boxes in world coordinates.
*
* @param x Screen X-coordinate of top front corner.
* @param y Screen Y-coordinate of top front corner.
* @param dx1 Screen X-length of first edge.
* @param dy1 Screen Y-length of first edge.
* @param dx2 Screen X-length of second edge.
* @param dy2 Screen Y-length of second edge.
* @param dx3 Screen X-length of third edge.
* @param dy3 Screen Y-length of third edge.
*/
void DrawBox(int x, int y, int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
{
/* ....
* .. ....
* .. ....
* .. ^
* <--__(dx1,dy1) /(dx2,dy2)
* : --__ / :
* : --__ / :
* : *(x,y) :
* : | :
* : | ..
* .... |(dx3,dy3)
* .... | ..
* ....V.
*/
static const byte color = 255;
GfxDrawLineUnscaled(x, y, x + dx1, y + dy1, color);
GfxDrawLineUnscaled(x, y, x + dx2, y + dy2, color);
GfxDrawLineUnscaled(x, y, x + dx3, y + dy3, color);
GfxDrawLineUnscaled(x + dx1, y + dy1, x + dx1 + dx2, y + dy1 + dy2, color);
GfxDrawLineUnscaled(x + dx1, y + dy1, x + dx1 + dx3, y + dy1 + dy3, color);
GfxDrawLineUnscaled(x + dx2, y + dy2, x + dx2 + dx1, y + dy2 + dy1, color);
GfxDrawLineUnscaled(x + dx2, y + dy2, x + dx2 + dx3, y + dy2 + dy3, color);
GfxDrawLineUnscaled(x + dx3, y + dy3, x + dx3 + dx1, y + dy3 + dy1, color);
GfxDrawLineUnscaled(x + dx3, y + dy3, x + dx3 + dx2, y + dy3 + dy2, color);
}
/** Truncate a given string to a maximum width if neccessary.
* If the string is truncated, add three dots ('...') to show this.
* @param *str string that is checked and possibly truncated
* @param maxw maximum width in pixels of the string
* @return new width of (truncated) string */
static int TruncateString(char *str, int maxw)
{
int w = 0;
FontSize size = _cur_fontsize;
int ddd, ddd_w;
WChar c;
char *ddd_pos;
ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
for (ddd_pos = str; (c = Utf8Consume((const char **)&str)) != '\0'; ) {
if (IsPrintable(c)) {
w += GetCharacterWidth(size, c);
if (w >= maxw) {
/* string got too big... insert dotdotdot */
ddd_pos[0] = ddd_pos[1] = ddd_pos[2] = '.';
ddd_pos[3] = '\0';
return ddd_w;
}
} else {
if (c == SCC_SETX) str++;
else if (c == SCC_SETXY) str += 2;
else if (c == SCC_TINYFONT) {
size = FS_SMALL;
ddd = GetCharacterWidth(size, '.') * 3;
} else if (c == SCC_BIGFONT) {
size = FS_LARGE;
ddd = GetCharacterWidth(size, '.') * 3;
}
}
/* Remember the last position where three dots fit. */
if (w + ddd < maxw) {
ddd_w = w + ddd;
ddd_pos = str;
}
}
return w;
}
static inline int TruncateStringID(StringID src, char *dest, int maxw, const char* last)
{
GetString(dest, src, last);
return TruncateString(dest, maxw);
}
/* returns right coordinate */
int DrawString(int x, int y, StringID str, uint16 color)
{
char buffer[512];
GetString(buffer, str, lastof(buffer));
return DoDrawString(buffer, x, y, color);
}
int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw)
{
char buffer[512];
TruncateStringID(str, buffer, maxw, lastof(buffer));
return DoDrawString(buffer, x, y, color);
}
int DrawStringRightAligned(int x, int y, StringID str, uint16 color)
{
char buffer[512];
int w;
GetString(buffer, str, lastof(buffer));
w = GetStringBoundingBox(buffer).width;
DoDrawString(buffer, x - w, y, color);
return w;
}
void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw)
{
char buffer[512];
TruncateStringID(str, buffer, maxw, lastof(buffer));
DoDrawString(buffer, x - GetStringBoundingBox(buffer).width, y, color);
}
void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color)
{
int w = DrawStringRightAligned(x, y, str, color);
GfxFillRect(x - w, y + 10, x, y + 10, _string_colorremap[1]);
}
int DrawStringCentered(int x, int y, StringID str, uint16 color)
{
char buffer[512];
int w;
GetString(buffer, str, lastof(buffer));
w = GetStringBoundingBox(buffer).width;
DoDrawString(buffer, x - w / 2, y, color);
return w;
}
int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color)
{
char buffer[512];
int w = TruncateStringID(str, buffer, xr - xl, lastof(buffer));
return DoDrawString(buffer, (xl + xr - w) / 2, y, color);
}
int DoDrawStringCentered(int x, int y, const char *str, uint16 color)
{
int w = GetStringBoundingBox(str).width;
DoDrawString(str, x - w / 2, y, color);
return w;
}
void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color)
{
int w = DrawStringCentered(x, y, str, color);
GfxFillRect(x - (w >> 1), y + 10, x - (w >> 1) + w, y + 10, _string_colorremap[1]);
}
void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color)
{
int w = DrawStringCenteredTruncated(xl, xr, y, str, color);
GfxFillRect((xl + xr - w) / 2, y + 10, (xl + xr + w) / 2, y + 10, _string_colorremap[1]);
}
/**
* 'Correct' a string to a maximum length. Longer strings will be cut into
* additional lines at whitespace characters if possible. The string parameter
* is modified with terminating characters mid-string which are the
* placeholders for the newlines.
* The string WILL be truncated if there was no whitespace for the current
* line's maximum width.
*
* @note To know if the terminating '\0' is the string end or just a
* newline, the returned 'num' value should be consulted. The num'th '\0',
* starting with index 0 is the real string end.
*
* @param str string to check and correct for length restrictions
* @param maxw the maximum width the string can have on one line
* @return return a 32bit wide number consisting of 2 packed values:
* 0 - 15 the number of lines ADDED to the string
* 16 - 31 the fontsize in which the length calculation was done at
*/
uint32 FormatStringLinebreaks(char *str, int maxw)
{
FontSize size = _cur_fontsize;
int num = 0;
assert(maxw > 0);
for (;;) {
char *last_space = NULL;
int w = 0;
for (;;) {
WChar c = Utf8Consume((const char **)&str);
/* whitespace is where we will insert the line-break */
if (IsWhitespace(c)) last_space = str;
if (IsPrintable(c)) {
w += GetCharacterWidth(size, c);
/* string is longer than maximum width so we need to decide what to
* do. We can do two things:
* 1. If no whitespace was found at all up until now (on this line) then
* we will truncate the string and bail out.
* 2. In all other cases force a linebreak at the last seen whitespace */
if (w > maxw) {
if (last_space == NULL) {
*Utf8PrevChar(str) = '\0';
return num + (size << 16);
}
str = last_space;
break;
}
} else {
switch (c) {
case '\0': return num + (size << 16); break;
case SCC_SETX: str++; break;
case SCC_SETXY: str += 2; break;
case SCC_TINYFONT: size = FS_SMALL; break;
case SCC_BIGFONT: size = FS_LARGE; break;
case '\n': goto end_of_inner_loop;
}
}
}
end_of_inner_loop:
/* String didn't fit on line (or a '\n' was encountered), so 'dummy' terminate
* and increase linecount. We use Utf8PrevChar() as also non 1 char long
* whitespace seperators are supported */
num++;
char *s = Utf8PrevChar(str);
*s++ = '\0';
/* In which case (see above) we will shift remainder to left and close the gap */
if (str - s >= 1) {
for (; str[-1] != '\0';) *s++ = *str++;
}
}
}
/** Draw a given string with the centre around the given x coordinates
* @param x Centre the string around this pixel width
* @param y Draw the string at this pixel height (first line's bottom)
* @param str String to draw
* @param maxw Maximum width the string can have before it is wrapped */
void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
{
char buffer[512];
uint32 tmp;
int num, w, mt;
const char *src;
WChar c;
GetString(buffer, str, lastof(buffer));
tmp = FormatStringLinebreaks(buffer, maxw);
num = GB(tmp, 0, 16);
mt = GetCharacterHeight((FontSize)GB(tmp, 16, 16));
y -= (mt >> 1) * num;
src = buffer;
for (;;) {
w = GetStringBoundingBox(src).width;
DoDrawString(src, x - (w >> 1), y, 0xFE);
_cur_fontsize = _last_fontsize;
for (;;) {
c = Utf8Consume(&src);
if (c == 0) {
y += mt;
if (--num < 0) {
_cur_fontsize = FS_NORMAL;
return;
}
break;
} else if (c == SCC_SETX) {
src++;
} else if (c == SCC_SETXY) {
src += 2;
}
}
}
}
uint DrawStringMultiLine(int x, int y, StringID str, int maxw, int maxh)
{
char buffer[512];
uint32 tmp;
int num, mt;
uint total_height;
const char *src;
WChar c;
GetString(buffer, str, lastof(buffer));
tmp = FormatStringLinebreaks(buffer, maxw);
num = GB(tmp, 0, 16);
mt = GetCharacterHeight((FontSize)GB(tmp, 16, 16));
total_height = (num + 1) * mt;
if (maxh != -1 && (int)total_height > maxh) {
/* Check there's room enough for at least one line. */
if (maxh < mt) return 0;
num = maxh / mt - 1;
total_height = (num + 1) * mt;
}
src = buffer;
for (;;) {
DoDrawString(src, x, y, 0xFE);
_cur_fontsize = _last_fontsize;
for (;;) {
c = Utf8Consume(&src);
if (c == 0) {
y += mt;
if (--num < 0) {
_cur_fontsize = FS_NORMAL;
return total_height;
}
break;
} else if (c == SCC_SETX) {
src++;
} else if (c == SCC_SETXY) {
src += 2;
}
}
}
}
/** Return the string dimension in pixels. The height and width are returned
* in a single Dimension value. TINYFONT, BIGFONT modifiers are only
* supported as the first character of the string. The returned dimensions
* are therefore a rough estimation correct for all the current strings
* but not every possible combination
* @param str string to calculate pixel-width
* @return string width and height in pixels */
Dimension GetStringBoundingBox(const char *str)
{
FontSize size = _cur_fontsize;
Dimension br;
int max_width;
WChar c;
br.width = br.height = max_width = 0;
for (;;) {
c = Utf8Consume(&str);
if (c == 0) break;
if (IsPrintable(c)) {
br.width += GetCharacterWidth(size, c);
} else {
switch (c) {
case SCC_SETX: br.width += (byte)*str++; break;
case SCC_SETXY:
br.width += (byte)*str++;
br.height += (byte)*str++;
break;
case SCC_TINYFONT: size = FS_SMALL; break;
case SCC_BIGFONT: size = FS_LARGE; break;
case '\n':
br.height += GetCharacterHeight(size);
if (br.width > max_width) max_width = br.width;
br.width = 0;
break;
}
}
}
br.height += GetCharacterHeight(size);
br.width = max(br.width, max_width);
return br;
}
void DrawCharCentered(WChar c, int x, int y, uint16 real_color)
{
FontSize size = FS_NORMAL;
byte color = real_color & 0xFF;
uint palette = _use_dos_palette ? 1 : 0;
int w = GetCharacterWidth(size, c);
_string_colorremap[1] = _string_colormap[palette][color].text;
_string_colorremap[2] = _string_colormap[palette][color].shadow;
_color_remap_ptr = _string_colorremap;
GfxMainBlitter(GetGlyph(size, c), x - w / 2, y, BM_COLOUR_REMAP);
}
/** Draw a string at the given coordinates with the given colour
* @param string the string to draw
* @param x offset from left side of the screen, if negative offset from the right side
* @param y offset from top side of the screen, if negative offset from the bottom
* @param real_color colour of the string, see _string_colormap in
* table/palettes.h or docs/ottd-colourtext-palette.png or the enum TextColour in gfx_type.h
* @return the x-coordinates where the drawing has finished. If nothing is drawn
* the originally passed x-coordinate is returned */
int DoDrawString(const char *string, int x, int y, uint16 real_color)
{
DrawPixelInfo *dpi = _cur_dpi;
FontSize size = _cur_fontsize;
WChar c;
int xo = x, yo = y;
byte color = real_color & 0xFF;
byte previous_color = color;
if (color != 0xFE) {
if (x >= dpi->left + dpi->width ||
x + _screen.width * 2 <= dpi->left ||
y >= dpi->top + dpi->height ||
y + _screen.height <= dpi->top)
return x;
if (color != 0xFF) {
switch_color:;
if (real_color & IS_PALETTE_COLOR) {
_string_colorremap[1] = color;
_string_colorremap[2] = _use_dos_palette ? 1 : 215;
} else {
uint palette = _use_dos_palette ? 1 : 0;
_string_colorremap[1] = _string_colormap[palette][color].text;
_string_colorremap[2] = _string_colormap[palette][color].shadow;
}
_color_remap_ptr = _string_colorremap;
}
}
check_bounds:
if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
skip_char:;
for (;;) {
c = Utf8Consume(&string);
if (!IsPrintable(c)) goto skip_cont;
}
}
for (;;) {
c = Utf8Consume(&string);
skip_cont:;
if (c == 0) {
_last_fontsize = size;
return x;
}
if (IsPrintable(c)) {
if (x >= dpi->left + dpi->width) goto skip_char;
if (x + 26 >= dpi->left) {
GfxMainBlitter(GetGlyph(size, c), x, y, BM_COLOUR_REMAP);
}
x += GetCharacterWidth(size, c);
} else if (c == '\n') { // newline = {}
x = xo;
y += GetCharacterHeight(size);
goto check_bounds;
} else if (c >= SCC_BLUE && c <= SCC_BLACK) { // change color?
previous_color = color;
color = (byte)(c - SCC_BLUE);
goto switch_color;
} else if (c == SCC_PREVIOUS_COLOUR) { // revert to the previous color
Swap(color, previous_color);
goto switch_color;
} else if (c == SCC_SETX) { // {SETX}
x = xo + (byte)*string++;
} else if (c == SCC_SETXY) {// {SETXY}
x = xo + (byte)*string++;
y = yo + (byte)*string++;
} else if (c == SCC_TINYFONT) { // {TINYFONT}
size = FS_SMALL;
} else if (c == SCC_BIGFONT) { // {BIGFONT}
size = FS_LARGE;
} else {
DEBUG(misc, 0, "[utf8] unknown string command character %d", c);
}
}
}
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw)
{
char buffer[512];
ttd_strlcpy(buffer, str, sizeof(buffer));
TruncateString(buffer, maxw);
return DoDrawString(buffer, x, y, color);
}
void DrawSprite(SpriteID img, SpriteID pal, int x, int y, const SubSprite *sub)
{
if (HasBit(img, PALETTE_MODIFIER_TRANSPARENT)) {
_color_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH)) + 1;
GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_TRANSPARENT, sub);
} else if (pal != PAL_NONE) {
_color_remap_ptr = GetNonSprite(GB(pal, 0, PALETTE_WIDTH)) + 1;
GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_COLOUR_REMAP, sub);
} else {
GfxMainBlitter(GetSprite(GB(img, 0, SPRITE_WIDTH)), x, y, BM_NORMAL, sub);
}
}
static inline void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub)
{
const DrawPixelInfo *dpi = _cur_dpi;
Blitter::BlitterParams bp;
/* Amount of pixels to clip from the source sprite */
int clip_left = (sub != NULL ? max(0, -sprite->x_offs + sub->left ) : 0);
int clip_top = (sub != NULL ? max(0, -sprite->y_offs + sub->top ) : 0);
int clip_right = (sub != NULL ? max(0, sprite->width - (-sprite->x_offs + sub->right + 1)) : 0);
int clip_bottom = (sub != NULL ? max(0, sprite->height - (-sprite->y_offs + sub->bottom + 1)) : 0);
if (clip_left + clip_right >= sprite->width) return;
if (clip_top + clip_bottom >= sprite->height) return;
/* Move to the correct offset */
x += sprite->x_offs;
y += sprite->y_offs;
/* Copy the main data directly from the sprite */
bp.sprite = sprite->data;
bp.sprite_width = sprite->width;
bp.sprite_height = sprite->height;
bp.width = UnScaleByZoom(sprite->width - clip_left - clip_right, dpi->zoom);
bp.height = UnScaleByZoom(sprite->height - clip_top - clip_bottom, dpi->zoom);
bp.top = 0;
bp.left = 0;
bp.skip_left = UnScaleByZoom(clip_left, dpi->zoom);
bp.skip_top = UnScaleByZoom(clip_top, dpi->zoom);
x += ScaleByZoom(bp.skip_left, dpi->zoom);
y += ScaleByZoom(bp.skip_top, dpi->zoom);
bp.dst = dpi->dst_ptr;
bp.pitch = dpi->pitch;
bp.remap = _color_remap_ptr;
assert(sprite->width > 0);
assert(sprite->height > 0);
if (bp.width <= 0) return;
if (bp.height <= 0) return;
y -= dpi->top;
/* Check for top overflow */
if (y < 0) {
bp.height -= -UnScaleByZoom(y, dpi->zoom);
if (bp.height <= 0) return;
bp.skip_top += -UnScaleByZoom(y, dpi->zoom);
y = 0;
} else {
bp.top = UnScaleByZoom(y, dpi->zoom);
}
/* Check for bottom overflow */
y += ScaleByZoom(bp.height, dpi->zoom) - dpi->height;
if (y > 0) {
bp.height -= UnScaleByZoom(y, dpi->zoom);
if (bp.height <= 0) return;
}
x -= dpi->left;
/* Check for left overflow */
if (x < 0) {
bp.width -= -UnScaleByZoom(x, dpi->zoom);
if (bp.width <= 0) return;
bp.skip_left += -UnScaleByZoom(x, dpi->zoom);
x = 0;
} else {
bp.left = UnScaleByZoom(x, dpi->zoom);
}
/* Check for right overflow */
x += ScaleByZoom(bp.width, dpi->zoom) - dpi->width;
if (x > 0) {
bp.width -= UnScaleByZoom(x, dpi->zoom);
if (bp.width <= 0) return;
}
BlitterFactoryBase::GetCurrentBlitter()->Draw(&bp, mode, dpi->zoom);
}
void DoPaletteAnimations();
void GfxInitPalettes()
{
memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
DoPaletteAnimations();
_pal_first_dirty = 0;
_pal_count_dirty = 256;
}
#define EXTR(p, q) (((uint16)(_palette_animation_counter * (p)) * (q)) >> 16)
#define EXTR2(p, q) (((uint16)(~_palette_animation_counter * (p)) * (q)) >> 16)
void DoPaletteAnimations()
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
const Colour *s;
Colour *d;
/* Amount of colors to be rotated.
* A few more for the DOS palette, because the water colors are
* 245-254 for DOS and 217-226 for Windows. */
const ExtraPaletteValues *ev = &_extra_palette_values;
int c = _use_dos_palette ? 38 : 28;
Colour old_val[38];
uint i;
uint j;
uint old_tc = _palette_animation_counter;
if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
_palette_animation_counter = 0;
}
d = &_cur_palette[217];
memcpy(old_val, d, c * sizeof(*old_val));
/* Dark blue water */
s = (_opt.landscape == LT_TOYLAND) ? ev->ac : ev->a;
j = EXTR(320, 5);
for (i = 0; i != 5; i++) {
*d++ = s[j];
j++;
if (j == 5) j = 0;
}
/* Glittery water */
s = (_opt.landscape == LT_TOYLAND) ? ev->bc : ev->b;
j = EXTR(128, 15);
for (i = 0; i != 5; i++) {
*d++ = s[j];
j += 3;
if (j >= 15) j -= 15;
}
s = ev->e;
j = EXTR2(512, 5);
for (i = 0; i != 5; i++) {
*d++ = s[j];
j++;
if (j == 5) j = 0;
}
/* Oil refinery fire animation */
s = ev->oil_ref;
j = EXTR2(512, 7);
for (i = 0; i != 7; i++) {
*d++ = s[j];
j++;
if (j == 7) j = 0;
}
/* Radio tower blinking */
{
byte i = (_palette_animation_counter >> 1) & 0x7F;
byte v;
(v = 255, i < 0x3f) ||
(v = 128, i < 0x4A || i >= 0x75) ||
(v = 20);
d->r = v;
d->g = 0;
d->b = 0;
d++;
i ^= 0x40;
(v = 255, i < 0x3f) ||
(v = 128, i < 0x4A || i >= 0x75) ||
(v = 20);
d->r = v;
d->g = 0;
d->b = 0;
d++;
}
/* Handle lighthouse and stadium animation */
s = ev->lighthouse;
j = EXTR(256, 4);
for (i = 0; i != 4; i++) {
*d++ = s[j];
j++;
if (j == 4) j = 0;
}
/* Animate water for old DOS graphics */
if (_use_dos_palette) {
/* Dark blue water DOS */
s = (_opt.landscape == LT_TOYLAND) ? ev->ac : ev->a;
j = EXTR(320, 5);
for (i = 0; i != 5; i++) {
*d++ = s[j];
j++;
if (j == 5) j = 0;
}
/* Glittery water DOS */
s = (_opt.landscape == LT_TOYLAND) ? ev->bc : ev->b;
j = EXTR(128, 15);
for (i = 0; i != 5; i++) {
*d++ = s[j];
j += 3;
if (j >= 15) j -= 15;
}
}
if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
_palette_animation_counter = old_tc;
} else {
if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
_pal_first_dirty = 217;
_pal_count_dirty = c;
}
}
}
void LoadStringWidthTable()
{
uint i;
/* Normal font */
for (i = 0; i != 224; i++) {
_stringwidth_table[FS_NORMAL][i] = GetGlyphWidth(FS_NORMAL, i + 32);
}
/* Small font */
for (i = 0; i != 224; i++) {
_stringwidth_table[FS_SMALL][i] = GetGlyphWidth(FS_SMALL, i + 32);
}
/* Large font */
for (i = 0; i != 224; i++) {
_stringwidth_table[FS_LARGE][i] = GetGlyphWidth(FS_LARGE, i + 32);
}
}
byte GetCharacterWidth(FontSize size, WChar key)
{
if (key >= 32 && key < 256) return _stringwidth_table[size][key - 32];
return GetGlyphWidth(size, key);
}
void ScreenSizeChanged()
{
_dirty_bytes_per_line = (_screen.width + DIRTY_BLOCK_WIDTH - 1) / DIRTY_BLOCK_WIDTH;
_dirty_blocks = ReallocT<byte>(_dirty_blocks, _dirty_bytes_per_line * ((_screen.height + DIRTY_BLOCK_HEIGHT - 1) / DIRTY_BLOCK_HEIGHT));
/* check the dirty rect */
if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
/* screen size changed and the old bitmap is invalid now, so we don't want to undraw it */
_cursor.visible = false;
}
void UndrawMouseCursor()
{
if (_cursor.visible) {
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
_cursor.visible = false;
blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y);
_video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
}
}
void DrawMouseCursor()
{
#if defined(WINCE)
/* Don't ever draw the mouse for WinCE, as we work with a stylus */
return;
#endif
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
int x;
int y;
int w;
int h;
/* Redraw mouse cursor but only when it's inside the window */
if (!_cursor.in_window) return;
/* Don't draw the mouse cursor if it's already drawn */
if (_cursor.visible) {
if (!_cursor.dirty) return;
UndrawMouseCursor();
}
w = _cursor.size.x;
x = _cursor.pos.x + _cursor.offs.x;
if (x < 0) {
w += x;
x = 0;
}
if (w > _screen.width - x) w = _screen.width - x;
if (w <= 0) return;
_cursor.draw_pos.x = x;
_cursor.draw_size.x = w;
h = _cursor.size.y;
y = _cursor.pos.y + _cursor.offs.y;
if (y < 0) {
h += y;
y = 0;
}
if (h > _screen.height - y) h = _screen.height - y;
if (h <= 0) return;
_cursor.draw_pos.y = y;
_cursor.draw_size.y = h;
assert(blitter->BufferSize(w, h) < (int)sizeof(_cursor_backup));
/* Make backup of stuff below cursor */
blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), _cursor_backup, _cursor.draw_size.x, _cursor.draw_size.y);
/* Draw cursor on screen */
_cur_dpi = &_screen;
DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x, _cursor.pos.y);
_video_driver->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
_cursor.visible = true;
_cursor.dirty = false;
}
void RedrawScreenRect(int left, int top, int right, int bottom)
{
assert(right <= _screen.width && bottom <= _screen.height);
if (_cursor.visible) {
if (right > _cursor.draw_pos.x &&
left < _cursor.draw_pos.x + _cursor.draw_size.x &&
bottom > _cursor.draw_pos.y &&
top < _cursor.draw_pos.y + _cursor.draw_size.y) {
UndrawMouseCursor();
}
}
UndrawChatMessage();
DrawOverlappedWindowForAll(left, top, right, bottom);
_video_driver->MakeDirty(left, top, right - left, bottom - top);
}
/*!
* Repaints the rectangle blocks which are marked as 'dirty'.
*
* @see SetDirtyBlocks
*/
void DrawDirtyBlocks()
{
byte *b = _dirty_blocks;
const int w = Align(_screen.width, DIRTY_BLOCK_WIDTH);
const int h = Align(_screen.height, DIRTY_BLOCK_HEIGHT);
int x;
int y;
if (IsGeneratingWorld() && !IsGeneratingWorldReadyForPaint()) return;
y = 0;
do {
x = 0;
do {
if (*b != 0) {
int left;
int top;
int right = x + DIRTY_BLOCK_WIDTH;
int bottom = y;
byte *p = b;
int h2;
/* First try coalescing downwards */
do {
*p = 0;
p += _dirty_bytes_per_line;
bottom += DIRTY_BLOCK_HEIGHT;
} while (bottom != h && *p != 0);
/* Try coalescing to the right too. */
h2 = (bottom - y) / DIRTY_BLOCK_HEIGHT;
assert(h2 > 0);
p = b;
while (right != w) {
byte *p2 = ++p;
int h = h2;
/* Check if a full line of dirty flags is set. */
do {
if (!*p2) goto no_more_coalesc;
p2 += _dirty_bytes_per_line;
} while (--h != 0);
/* Wohoo, can combine it one step to the right!
* Do that, and clear the bits. */
right += DIRTY_BLOCK_WIDTH;
h = h2;
p2 = p;
do {
*p2 = 0;
p2 += _dirty_bytes_per_line;
} while (--h != 0);
}
no_more_coalesc:
left = x;
top = y;
if (left < _invalid_rect.left ) left = _invalid_rect.left;
if (top < _invalid_rect.top ) top = _invalid_rect.top;
if (right > _invalid_rect.right ) right = _invalid_rect.right;
if (bottom > _invalid_rect.bottom) bottom = _invalid_rect.bottom;
if (left < right && top < bottom) {
RedrawScreenRect(left, top, right, bottom);
}
}
} while (b++, (x += DIRTY_BLOCK_WIDTH) != w);
} while (b += -(w / DIRTY_BLOCK_WIDTH) + _dirty_bytes_per_line, (y += DIRTY_BLOCK_HEIGHT) != h);
_invalid_rect.left = w;
_invalid_rect.top = h;
_invalid_rect.right = 0;
_invalid_rect.bottom = 0;
/* If we are generating a world, and waiting for a paint run, mark it here
* as done painting, so we can continue generating. */
if (IsGeneratingWorld() && IsGeneratingWorldReadyForPaint()) {
SetGeneratingWorldPaintStatus(false);
}
}
/*!
* This function extends the internal _invalid_rect rectangle as it
* now contains the rectangle defined by the given parameters. Note
* the point (0,0) is top left.
*
* @param left The left edge of the rectangle
* @param top The top edge of the rectangle
* @param right The right edge of the rectangle
* @param bottom The bottm edge of the rectangle
* @see DrawDirtyBlocks
*
* @todo The name of the function should be called like @c AddDirtyBlock as
* it neither set a dirty rect nor add several dirty rects although
* the function name is in plural. (Progman)
*/
void SetDirtyBlocks(int left, int top, int right, int bottom)
{
byte *b;
int width;
int height;
if (left < 0) left = 0;
if (top < 0) top = 0;
if (right > _screen.width) right = _screen.width;
if (bottom > _screen.height) bottom = _screen.height;
if (left >= right || top >= bottom) return;
if (left < _invalid_rect.left ) _invalid_rect.left = left;
if (top < _invalid_rect.top ) _invalid_rect.top = top;
if (right > _invalid_rect.right ) _invalid_rect.right = right;
if (bottom > _invalid_rect.bottom) _invalid_rect.bottom = bottom;
left /= DIRTY_BLOCK_WIDTH;
top /= DIRTY_BLOCK_HEIGHT;
b = _dirty_blocks + top * _dirty_bytes_per_line + left;
width = ((right - 1) / DIRTY_BLOCK_WIDTH) - left + 1;
height = ((bottom - 1) / DIRTY_BLOCK_HEIGHT) - top + 1;
assert(width > 0 && height > 0);
do {
int i = width;
do b[--i] = 0xFF; while (i);
b += _dirty_bytes_per_line;
} while (--height != 0);
}
/*!
* This function mark the whole screen as dirty. This results in repainting
* the whole screen. Use this with care as this function will break the
* idea about marking only parts of the screen as 'dirty'.
*/
void MarkWholeScreenDirty()
{
SetDirtyBlocks(0, 0, _screen.width, _screen.height);
}
/** Set up a clipping area for only drawing into a certain area. To do this,
* Fill a DrawPixelInfo object with the supplied relative rectangle, backup
* the original (calling) _cur_dpi and assign the just returned DrawPixelInfo
* _cur_dpi. When you are done, give restore _cur_dpi's original value
* @param *n the DrawPixelInfo that will be the clipping rectangle box allowed
* for drawing
* @param left,top,width,height the relative coordinates of the clipping
* rectangle relative to the current _cur_dpi. This will most likely be the
* offset from the calling window coordinates
* @return return false if the requested rectangle is not possible with the
* current dpi pointer. Only continue of the return value is true, or you'll
* get some nasty results */
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
{
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
const DrawPixelInfo *o = _cur_dpi;
n->zoom = ZOOM_LVL_NORMAL;
assert(width > 0);
assert(height > 0);
if ((left -= o->left) < 0) {
width += left;
if (width <= 0) return false;
n->left = -left;
left = 0;
} else {
n->left = 0;
}
if (width > o->width - left) {
width = o->width - left;
if (width <= 0) return false;
}
n->width = width;
if ((top -= o->top) < 0) {
height += top;
if (height <= 0) return false;
n->top = -top;
top = 0;
} else {
n->top = 0;
}
n->dst_ptr = blitter->MoveTo(o->dst_ptr, left, top);
n->pitch = o->pitch;
if (height > o->height - top) {
height = o->height - top;
if (height <= 0) return false;
}
n->height = height;
return true;
}
static void SetCursorSprite(SpriteID cursor, SpriteID pal)
{
CursorVars *cv = &_cursor;
const Sprite *p;
if (cv->sprite == cursor) return;
p = GetSprite(GB(cursor, 0, SPRITE_WIDTH));
cv->sprite = cursor;
cv->pal = pal;
cv->size.y = p->height;
cv->size.x = p->width;
cv->offs.x = p->x_offs;
cv->offs.y = p->y_offs;
cv->dirty = true;
}
static void SwitchAnimatedCursor()
{
const AnimCursor *cur = _cursor.animate_cur;
if (cur == NULL || cur->sprite == AnimCursor::LAST) cur = _cursor.animate_list;
SetCursorSprite(cur->sprite, _cursor.pal);
_cursor.animate_timeout = cur->display_time;
_cursor.animate_cur = cur + 1;
}
void CursorTick()
{
if (_cursor.animate_timeout != 0 && --_cursor.animate_timeout == 0)
SwitchAnimatedCursor();
}
void SetMouseCursor(SpriteID sprite, SpriteID pal)
{
/* Turn off animation */
_cursor.animate_timeout = 0;
/* Set cursor */
SetCursorSprite(sprite, pal);
}
void SetAnimatedMouseCursor(const AnimCursor *table)
{
_cursor.animate_list = table;
_cursor.animate_cur = NULL;
_cursor.pal = PAL_NONE;
SwitchAnimatedCursor();
}
bool ChangeResInGame(int width, int height)
{
return (_screen.width == width && _screen.height == height) || _video_driver->ChangeResolution(width, height);
}
bool ToggleFullScreen(bool fs)
{
bool result = _video_driver->ToggleFullscreen(fs);
if (_fullscreen != fs && _num_resolutions == 0) {
DEBUG(driver, 0, "Could not find a suitable fullscreen resolution");
}
return result;
}
static int CDECL compare_res(const void *pa, const void *pb)
{
int x = ((const uint16*)pa)[0] - ((const uint16*)pb)[0];
if (x != 0) return x;
return ((const uint16*)pa)[1] - ((const uint16*)pb)[1];
}
void SortResolutions(int count)
{
qsort(_resolutions, count, sizeof(_resolutions[0]), compare_res);
}
|