Files @ r28827:f131debacb19
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Location: cpp/openttd-patchpack/source/src/game/game_gui.hpp

Peter Nelson
Codechange: Use `GetVisibleRangeIterators()` in more places. (#12190)

This replaces more first/last index calculation, along with indexed array/vector access, with iterator access instead.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute itand /or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.You should have received a copy of the GNU General Public License along with OpenTTD.If not, see < http://www.gnu.org/licenses/>.
 */

/** @file game_gui.hpp %Window for configuring the Games  */

#ifndef GAME_GUI_HPP
#define GAME_GUI_HPP

void ShowGSConfigWindow();

#endif /* AI_GUI_HPP */