Files @ r8731:f165ceff38fd
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Location: cpp/openttd-patchpack/source/src/spritecache.h

miham
(svn r12408) -Update: WebTranslator2 update to 2008-03-25 09:44:24
brazilian_portuguese - 1 fixed by fukumori (1)
bulgarian - 1 fixed by thetitan (1)
catalan - 8 fixed by arnaullv (8)
czech - 1 fixed by Hadez (1)
french - 8 fixed by glx (8)
hungarian - 10 fixed by miham (10)
icelandic - 9 fixed, 1 changed by scrooge (10)
italian - 8 fixed by lorenzodv (8)
korean - 1 fixed by darkttd (1)
russian - 8 fixed by Smoky555 (8)
ukrainian - 1 fixed by mad (1)
/* $Id$ */

/** @file spritecache.h */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

#include "gfx_type.h"

struct Sprite {
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
};

extern uint _sprite_cache_size;

const void *GetRawSprite(SpriteID sprite, bool real_sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return (Sprite*)GetRawSprite(sprite, true);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return (byte*)GetRawSprite(sprite, false);
}

void GfxInitSpriteMem();
void IncreaseSpriteLRU();

bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id);
void DupSprite(SpriteID old_spr, SpriteID new_spr);

#endif /* SPRITECACHE_H */