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Location: cpp/openttd-patchpack/source/src/sound/win32_s.cpp
r22161:f1f4443e06bf
3.3 KiB
text/x-c
(svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't.
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file win32_s.cpp Handling of sound for Windows. */
#include "../stdafx.h"
#include "../openttd.h"
#include "../driver.h"
#include "../mixer.h"
#include "../core/alloc_func.hpp"
#include "../core/bitmath_func.hpp"
#include "../core/math_func.hpp"
#include "win32_s.h"
#include <windows.h>
#include <mmsystem.h>
#include "../safeguards.h"
static FSoundDriver_Win32 iFSoundDriver_Win32;
static HWAVEOUT _waveout;
static WAVEHDR _wave_hdr[2];
static int _bufsize;
static HANDLE _thread;
static DWORD _threadId;
static HANDLE _event;
static void PrepareHeader(WAVEHDR *hdr)
{
hdr->dwBufferLength = _bufsize * 4;
hdr->dwFlags = 0;
hdr->lpData = MallocT<char>(_bufsize * 4);
if (waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR) throw "waveOutPrepareHeader failed";
}
static DWORD WINAPI SoundThread(LPVOID arg)
{
do {
for (WAVEHDR *hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
if ((hdr->dwFlags & WHDR_INQUEUE) != 0) continue;
MxMixSamples(hdr->lpData, hdr->dwBufferLength / 4);
if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR) {
MessageBox(NULL, _T("Sounds are disabled until restart."), _T("waveOutWrite failed"), MB_ICONINFORMATION);
return 0;
}
}
WaitForSingleObject(_event, INFINITE);
} while (_waveout != NULL);
return 0;
}
const char *SoundDriver_Win32::Start(const char * const *parm)
{
WAVEFORMATEX wfex;
wfex.wFormatTag = WAVE_FORMAT_PCM;
wfex.nChannels = 2;
wfex.wBitsPerSample = 16;
wfex.nSamplesPerSec = GetDriverParamInt(parm, "hz", 44100);
wfex.nBlockAlign = (wfex.nChannels * wfex.wBitsPerSample) / 8;
wfex.nAvgBytesPerSec = wfex.nSamplesPerSec * wfex.nBlockAlign;
/* Limit buffer size to prevent overflows. */
_bufsize = GetDriverParamInt(parm, "bufsize", (GB(GetVersion(), 0, 8) > 5) ? 8192 : 4096);
_bufsize = min(_bufsize, UINT16_MAX);
try {
if (NULL == (_event = CreateEvent(NULL, FALSE, FALSE, NULL))) throw "Failed to create event";
if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD_PTR)_event, 0, CALLBACK_EVENT) != MMSYSERR_NOERROR) throw "waveOutOpen failed";
MxInitialize(wfex.nSamplesPerSec);
PrepareHeader(&_wave_hdr[0]);
PrepareHeader(&_wave_hdr[1]);
if (NULL == (_thread = CreateThread(NULL, 8192, SoundThread, 0, 0, &_threadId))) throw "Failed to create thread";
} catch (char *error) {
this->Stop();
return error;
}
return NULL;
}
void SoundDriver_Win32::Stop()
{
HWAVEOUT waveout = _waveout;
/* Stop the sound thread. */
_waveout = NULL;
SetEvent(_event);
WaitForSingleObject(_thread, INFINITE);
/* Close the sound device. */
waveOutReset(waveout);
waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
waveOutClose(waveout);
CloseHandle(_thread);
CloseHandle(_event);
}
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