Files @ r6888:f2ab5d0e6596
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Location: cpp/openttd-patchpack/source/src/cargotype.h

rubidium
(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
/* $Id$ */

/** @file cargotype.h */

#ifndef CARGOTYPE_H
#define CARGOTYPE_H


typedef uint32 CargoLabel;

enum TownEffect {
	TE_NONE,
	TE_PASSENGERS,
	TE_MAIL,
	TE_GOODS,
	TE_WATER,
	TE_FOOD,
};


struct CargoSpec {
	uint8 bitnum;
	CargoLabel label;
	uint32 grfid;
	uint8 legend_colour;
	uint8 rating_colour;
	uint8 weight;
	uint16 initial_payment;
	uint8 transit_days[2];

	bool is_freight;
	TownEffect town_effect; ///< The effect this cargo type has on towns
	uint16 multipliertowngrowth;
	uint8 callback_mask;

	StringID name;
	StringID name_plural;
	StringID units_volume;
	StringID quantifier;
	StringID abbrev;

	SpriteID sprite;

	uint16 classes;
	const struct SpriteGroup *group;

	bool IsValid() const;
};


extern uint32 _cargo_mask;
extern CargoSpec _cargo[NUM_CARGO];


/* Set up the default cargo types for the given landscape type */
void SetupCargoForClimate(LandscapeID l);
/* Retrieve cargo details for the given cargo ID */
const CargoSpec *GetCargo(CargoID c);
/* Get the cargo ID with the cargo label */
CargoID GetCargoIDByLabel(CargoLabel cl);
CargoID GetCargoIDByBitnum(uint8 bitnum);

static inline bool IsCargoInClass(CargoID c, uint16 cc)
{
	return (GetCargo(c)->classes & cc) != 0;
}


#endif /* CARGOTYPE_H */