Files @ r6888:f2ab5d0e6596
Branch filter:

Location: cpp/openttd-patchpack/source/src/newgrf_engine.h

rubidium
(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
/* $Id$ */

/** @file newgrf_engine.h */

#ifndef NEWGRF_ENGINE_H
#define NEWGRF_ENGINE_H

#include "newgrf.h"
#include "direction.h"
#include "newgrf_cargo.h"

extern int _traininfo_vehicle_pitch;
extern int _traininfo_vehicle_width;


void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, byte *train_id, int trains);
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, byte overriding_engine);
void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
void SetRotorOverrideSprites(EngineID engine, const struct SpriteGroup *group);
SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction);
SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view);
#define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i)
#define GetCustomRotorIcon(et) GetRotorOverrideSprite(et, NULL, true)

/* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h
 * elsewhere... */
struct GRFFile;

void SetEngineGRF(EngineID engine, const struct GRFFile *file);
const struct GRFFile *GetEngineGRF(EngineID engine);
uint32 GetEngineGRFID(EngineID engine);

uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
uint16 GetVehicleCallbackParent(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
bool UsesWagonOverride(const Vehicle *v);
#define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
#define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)

/* Handler to Evaluate callback 36. If the callback fails (i.e. most of the
 * time) orig_value is returned */
uint GetVehicleProperty(const Vehicle *v, uint8 property, uint orig_value);
uint GetEngineProperty(EngineID engine, uint8 property, uint orig_value);

enum VehicleTrigger {
	VEHICLE_TRIGGER_NEW_CARGO     = 1,
	/* Externally triggered only for the first vehicle in chain */
	VEHICLE_TRIGGER_DEPOT         = 2,
	/* Externally triggered only for the first vehicle in chain, only if whole chain is empty */
	VEHICLE_TRIGGER_EMPTY         = 4,
	/* Not triggered externally (called for the whole chain if we got NEW_CARGO) */
	VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
};
void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);

void SetCustomEngineName(EngineID engine, StringID name);
StringID GetCustomEngineName(EngineID engine);

void UnloadWagonOverrides();
void UnloadRotorOverrideSprites();
void UnloadCustomEngineSprites();
void UnloadCustomEngineNames();

void ResetEngineListOrder();
EngineID GetRailVehAtPosition(EngineID pos);
uint16 ListPositionOfEngine(EngineID engine);
void AlterRailVehListOrder(EngineID engine, EngineID target);

#endif /* NEWGRF_ENGINE_H */