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Location: cpp/openttd-patchpack/source/railtypes.h
r4681:f719e26018b5
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(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 | /* $Id$ */
#ifndef RAILTYPES_H
#define RAILTYPES_H
/** @file railtypes.h
* All the railtype-specific information is stored here.
*/
/** Global Railtype definition
*/
RailtypeInfo _railtypes[] = {
/** Railway */
{ /* Main Sprites */
{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
SPR_CROSSING_OFF_X_RAIL,
SPR_TUNNEL_ENTRY_REAR_RAIL
},
/* GUI sprites */
{ 0x4E3, 0x4E4, 0x4E5, 0x4E6,
SPR_IMG_AUTORAIL,
SPR_IMG_DEPOT_RAIL,
SPR_IMG_TUNNEL_RAIL,
SPR_IMG_CONVERT_RAIL
},
{
SPR_CURSOR_NS_TRACK,
SPR_CURSOR_SWNE_TRACK,
SPR_CURSOR_EW_TRACK,
SPR_CURSOR_NWSE_TRACK,
SPR_CURSOR_AUTORAIL,
SPR_CURSOR_RAIL_DEPOT,
SPR_CURSOR_TUNNEL_RAIL,
SPR_CURSOR_CONVERT_RAIL
},
/* strings */
{ STR_100A_RAILROAD_CONSTRUCTION },
/* Offset of snow tiles */
SPR_RAIL_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_RAIL | 1 << RAILTYPE_ELECTRIC,
/* Compatible railtypes */
1 << RAILTYPE_RAIL | 1 << RAILTYPE_ELECTRIC,
/* main offset */
0,
/* bridge offset */
0,
/* custom ground offset */
0,
},
/** Electrified railway */
{ /* Main Sprites */
{ SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X,
SPR_RAIL_SINGLE_NORTH, SPR_RAIL_SINGLE_SOUTH, SPR_RAIL_SINGLE_EAST, SPR_RAIL_SINGLE_WEST,
SPR_CROSSING_OFF_X_RAIL,
SPR_TUNNEL_ENTRY_REAR_RAIL
},
/* GUI sprites */
{
SPR_BUILD_NS_ELRAIL,
SPR_BUILD_X_ELRAIL,
SPR_BUILD_EW_ELRAIL,
SPR_BUILD_Y_ELRAIL,
SPR_OPENTTD_BASE + 0,
0x50E,
SPR_BUILD_TUNNEL_ELRAIL,
SPR_IMG_CONVERT_RAIL
},
{
SPR_CURSOR_NS_ELRAIL,
SPR_CURSOR_SWNE_ELRAIL,
SPR_CURSOR_EW_ELRAIL,
SPR_CURSOR_NWSE_ELRAIL,
SPR_CURSOR_AUTORAIL,
SPR_CURSOR_RAIL_DEPOT,
SPR_CURSOR_TUNNEL_ELRAIL,
SPR_CURSOR_CONVERT_RAIL
},
/* strings */
{ STR_TITLE_ELRAIL_CONSTRUCTION },
/* Offset of snow tiles */
SPR_RAIL_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_ELECTRIC,
/* Compatible railtypes */
1 << RAILTYPE_ELECTRIC | 1 << RAILTYPE_RAIL,
/* main offset */
0,
/* bridge offset */
0,
/* custom ground offset */
0,
},
/** Monorail */
{ /* Main Sprites */
{ SPR_MONO_TRACK_Y, SPR_MONO_TRACK_N_S, SPR_MONO_TRACK_BASE, SPR_MONO_SINGLE_Y, SPR_MONO_SINGLE_X,
SPR_MONO_SINGLE_NORTH, SPR_MONO_SINGLE_SOUTH, SPR_MONO_SINGLE_EAST, SPR_MONO_SINGLE_WEST,
SPR_CROSSING_OFF_X_MONO,
SPR_TUNNEL_ENTRY_REAR_MONO
},
/* GUI sprites */
{ 0x4E7, 0x4E8, 0x4E9, 0x4EA,
SPR_IMG_AUTOMONO,
SPR_IMG_DEPOT_MONO,
SPR_IMG_TUNNEL_MONO,
SPR_IMG_CONVERT_MONO
},
{
SPR_CURSOR_NS_MONO,
SPR_CURSOR_SWNE_MONO,
SPR_CURSOR_EW_MONO,
SPR_CURSOR_NWSE_MONO,
SPR_CURSOR_AUTOMONO,
SPR_CURSOR_MONO_DEPOT,
SPR_CURSOR_TUNNEL_MONO,
SPR_CURSOR_CONVERT_MONO
},
/* strings */
{ STR_100B_MONORAIL_CONSTRUCTION },
/* Offset of snow tiles */
SPR_MONO_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_MONO,
/* Compatible Railtypes */
1 << RAILTYPE_MONO,
/* main offset */
82,
/* bridge offset */
16,
/* custom ground offset */
1,
},
/** Maglev */
{ /* Main sprites */
{ SPR_MGLV_TRACK_Y, SPR_MGLV_TRACK_N_S, SPR_MGLV_TRACK_BASE, SPR_MGLV_SINGLE_Y, SPR_MGLV_SINGLE_X,
SPR_MGLV_SINGLE_NORTH, SPR_MGLV_SINGLE_SOUTH, SPR_MGLV_SINGLE_EAST, SPR_MGLV_SINGLE_WEST,
SPR_CROSSING_OFF_X_MAGLEV,
SPR_TUNNEL_ENTRY_REAR_MAGLEV
},
/* GUI sprites */
{ 0x4EB, 0x4EC, 0x4EE, 0x4ED,
SPR_IMG_AUTOMAGLEV,
SPR_IMG_DEPOT_MAGLEV,
SPR_IMG_TUNNEL_MAGLEV,
SPR_IMG_CONVERT_MAGLEV
},
{
SPR_CURSOR_NS_MAGLEV,
SPR_CURSOR_SWNE_MAGLEV,
SPR_CURSOR_EW_MAGLEV,
SPR_CURSOR_NWSE_MAGLEV,
SPR_CURSOR_AUTOMAGLEV,
SPR_CURSOR_MAGLEV_DEPOT,
SPR_CURSOR_TUNNEL_MAGLEV,
SPR_CURSOR_CONVERT_MAGLEV
},
/* strings */
{ STR_100C_MAGLEV_CONSTRUCTION },
/* Offset of snow tiles */
SPR_MGLV_SNOW_OFFSET,
/* Powered railtypes */
1 << RAILTYPE_MAGLEV,
/* Compatible Railtypes */
1 << RAILTYPE_MAGLEV,
/* main offset */
164,
/* bridge offset */
24,
/* custom ground offset */
2,
},
};
#endif /* RAILTYPES_H */
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