Files @ r5659:f82ff099edea
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Location: cpp/openttd-patchpack/source/src/sound/sdl_s.h

Darkvater
(svn r8119) -Fix (r8101): Uninitializing windows should be called before freeing dynamic variables as windows could use those variables during cleanup (eg WE_DESTROY calling GetStation(w->window_number).
-Merged UnInitializeGame with UnInitializeAirports and UnInitializeDynamicVariables
/* $Id$ */

#ifndef SOUND_SDL_H
#define SOUND_SDL_H

#include "../hal.h"

extern const HalSoundDriver _sdl_sound_driver;

#endif