Files
@ r16050:f8b5963745b7
Branch filter:
Location: cpp/openttd-patchpack/source/src/group_gui.cpp
r16050:f8b5963745b7
25.6 KiB
text/x-c
(svn r20753) -Feature [FS#3999]: make it possible to select vehicle to clone and vehicle to clone orders from directly from vehicle lists and depot window
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file group_gui.cpp GUI for the group window. */
#include "stdafx.h"
#include "openttd.h"
#include "textbuf_gui.h"
#include "command_func.h"
#include "vehicle_gui.h"
#include "vehicle_base.h"
#include "group.h"
#include "strings_func.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "autoreplace_gui.h"
#include "company_func.h"
#include "widgets/dropdown_func.h"
#include "tilehighlight_func.h"
#include "vehicle_gui_base.h"
#include "core/geometry_func.hpp"
#include "company_base.h"
#include "table/strings.h"
#include "table/sprites.h"
typedef GUIList<const Group*> GUIGroupList;
enum GroupListWidgets {
GRP_WIDGET_CAPTION,
GRP_WIDGET_SORT_BY_ORDER,
GRP_WIDGET_SORT_BY_DROPDOWN,
GRP_WIDGET_LIST_VEHICLE,
GRP_WIDGET_LIST_VEHICLE_SCROLLBAR,
GRP_WIDGET_AVAILABLE_VEHICLES,
GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
GRP_WIDGET_STOP_ALL,
GRP_WIDGET_START_ALL,
GRP_WIDGET_ALL_VEHICLES,
GRP_WIDGET_DEFAULT_VEHICLES,
GRP_WIDGET_LIST_GROUP,
GRP_WIDGET_LIST_GROUP_SCROLLBAR,
GRP_WIDGET_CREATE_GROUP,
GRP_WIDGET_DELETE_GROUP,
GRP_WIDGET_RENAME_GROUP,
GRP_WIDGET_REPLACE_PROTECTION,
};
static const NWidgetPart _nested_group_widgets[] = {
NWidget(NWID_HORIZONTAL), // Window header
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, GRP_WIDGET_CAPTION),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
/* left part */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_ALL_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, GRP_WIDGET_DEFAULT_VEHICLES), SetMinimalSize(200, 13), SetFill(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_GROUP), SetMinimalSize(188, 0), SetDataTip(0x701, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP),
SetFill(1, 0), SetResize(0, 1), SetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_GROUP_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_CREATE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1),
SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_DELETE_GROUP), SetMinimalSize(24, 25), SetFill(0, 1),
SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_RENAME_GROUP), SetMinimalSize(24, 25), SetFill(0, 1),
SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(92, 25), SetFill(1, 1), EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_REPLACE_PROTECTION), SetMinimalSize(24, 25), SetFill(0, 1),
SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 25), SetFill(0, 1), EndContainer(),
EndContainer(),
EndContainer(),
/* right part */
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE), SetMinimalSize(248, 0), SetDataTip(0x701, STR_NULL), SetResize(1, 1), SetFill(1, 0), SetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, GRP_WIDGET_LIST_VEHICLE_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, GRP_WIDGET_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, GRP_WIDGET_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
EndContainer(),
EndContainer(),
};
class VehicleGroupWindow : public BaseVehicleListWindow {
private:
GroupID group_sel; ///< Selected group
VehicleID vehicle_sel; ///< Selected vehicle
GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none
GUIGroupList groups; ///< List of groups
uint tiny_step_height; ///< Step height for the group list
Scrollbar *group_sb;
/**
* (Re)Build the group list.
*
* @param owner The owner of the window
*/
void BuildGroupList(Owner owner)
{
if (!this->groups.NeedRebuild()) return;
this->groups.Clear();
const Group *g;
FOR_ALL_GROUPS(g) {
if (g->owner == owner && g->vehicle_type == this->vehicle_type) {
*this->groups.Append() = g;
}
}
this->groups.Compact();
this->groups.RebuildDone();
}
/** Sort the groups by their name */
static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b)
{
static const Group *last_group[2] = { NULL, NULL };
static char last_name[2][64] = { "", "" };
if (*a != last_group[0]) {
last_group[0] = *a;
SetDParam(0, (*a)->index);
GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0]));
}
if (*b != last_group[1]) {
last_group[1] = *b;
SetDParam(0, (*b)->index);
GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1]));
}
int r = strcmp(last_name[0], last_name[1]); // sort by name
if (r == 0) return (*a)->index - (*b)->index;
return r;
}
public:
VehicleGroupWindow(const WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow()
{
this->CreateNestedTree(desc);
this->vscroll = this->GetScrollbar(GRP_WIDGET_LIST_VEHICLE_SCROLLBAR);
this->group_sb = this->GetScrollbar(GRP_WIDGET_LIST_GROUP_SCROLLBAR);
this->vehicle_type = (VehicleType)GB(window_number, 11, 5);
switch (this->vehicle_type) {
default: NOT_REACHED();
case VEH_TRAIN: this->sorting = &_sorting.train; break;
case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
case VEH_SHIP: this->sorting = &_sorting.ship; break;
case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
}
this->group_sel = ALL_GROUP;
this->vehicle_sel = INVALID_VEHICLE;
this->group_rename = INVALID_GROUP;
const Owner owner = (Owner)GB(window_number, 0, 8);
this->vehicles.SetListing(*this->sorting);
this->vehicles.ForceRebuild();
this->vehicles.NeedResort();
this->BuildVehicleList(owner, this->group_sel, IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST);
this->SortVehicleList();
this->groups.ForceRebuild();
this->groups.NeedResort();
this->BuildGroupList(owner);
this->groups.Sort(&GroupNameSorter);
this->GetWidget<NWidgetCore>(GRP_WIDGET_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vehicle_type;
this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vehicle_type;
this->GetWidget<NWidgetCore>(GRP_WIDGET_CREATE_GROUP)->widget_data += this->vehicle_type;
this->GetWidget<NWidgetCore>(GRP_WIDGET_RENAME_GROUP)->widget_data += this->vehicle_type;
this->GetWidget<NWidgetCore>(GRP_WIDGET_DELETE_GROUP)->widget_data += this->vehicle_type;
this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data += this->vehicle_type;
this->FinishInitNested(desc, window_number);
this->owner = owner;
}
~VehicleGroupWindow()
{
*this->sorting = this->vehicles.GetListing();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case GRP_WIDGET_LIST_GROUP:
this->tiny_step_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP;
resize->height = this->tiny_step_height;
/* Minimum height is the height of the list widget minus all and default vehicles and a bit for the bottom bar */
size->height = 4 * GetVehicleListHeight(this->vehicle_type, this->tiny_step_height) - (this->tiny_step_height > 25 ? 2 : 3) * this->tiny_step_height;
break;
case GRP_WIDGET_ALL_VEHICLES:
case GRP_WIDGET_DEFAULT_VEHICLES:
size->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP;
size->width = max(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vehicle_type).width, GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vehicle_type).width);
size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + 8 + 8;
break;
case GRP_WIDGET_LIST_VEHICLE:
resize->height = GetVehicleListHeight(this->vehicle_type, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP);
size->height = 4 * resize->height;
break;
case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
Dimension d = this->GetActionDropdownSize(true, true);
d.height += padding.height;
d.width += padding.width;
*size = maxdim(*size, d);
break;
}
}
}
virtual void OnInvalidateData(int data)
{
if (data == 0) {
this->vehicles.ForceRebuild();
this->groups.ForceRebuild();
} else {
this->vehicles.ForceResort();
this->groups.ForceResort();
}
if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) {
DeleteWindowByClass(WC_QUERY_STRING);
this->group_rename = INVALID_GROUP;
}
if (!(IsAllGroupID(this->group_sel) || IsDefaultGroupID(this->group_sel) || Group::IsValidID(this->group_sel))) {
this->group_sel = ALL_GROUP;
HideDropDownMenu(this);
}
this->SetDirty();
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case GRP_WIDGET_AVAILABLE_VEHICLES:
SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vehicle_type);
break;
case GRP_WIDGET_CAPTION:
/* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption
* We list all vehicles or ungrouped vehicles */
if (IsDefaultGroupID(this->group_sel) || IsAllGroupID(this->group_sel)) {
SetDParam(0, STR_COMPANY_NAME);
SetDParam(1, GB(this->window_number, 0, 8));
SetDParam(2, this->vehicles.Length());
SetDParam(3, this->vehicles.Length());
} else {
const Group *g = Group::Get(this->group_sel);
SetDParam(0, STR_GROUP_NAME);
SetDParam(1, g->index);
SetDParam(2, g->num_vehicle);
SetDParam(3, g->num_vehicle);
}
break;
}
}
virtual void OnPaint()
{
const Owner owner = (Owner)GB(this->window_number, 0, 8);
/* If we select the all vehicles, this->list will contain all vehicles of the owner
* else this->list will contain all vehicles which belong to the selected group */
this->BuildVehicleList(owner, this->group_sel, IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST);
this->SortVehicleList();
this->BuildGroupList(owner);
this->groups.Sort(&GroupNameSorter);
this->group_sb->SetCount(this->groups.Length());
this->vscroll->SetCount(this->vehicles.Length());
/* The drop down menu is out, *but* it may not be used, retract it. */
if (this->vehicles.Length() == 0 && this->IsWidgetLowered(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN)) {
this->RaiseWidget(GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN);
HideDropDownMenu(this);
}
/* Disable all lists management button when the list is empty */
this->SetWidgetsDisabledState(this->vehicles.Length() == 0 || _local_company != owner,
GRP_WIDGET_STOP_ALL,
GRP_WIDGET_START_ALL,
GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN,
WIDGET_LIST_END);
/* Disable the group specific function when we select the default group or all vehicles */
this->SetWidgetsDisabledState(IsDefaultGroupID(this->group_sel) || IsAllGroupID(this->group_sel) || _local_company != owner,
GRP_WIDGET_DELETE_GROUP,
GRP_WIDGET_RENAME_GROUP,
GRP_WIDGET_REPLACE_PROTECTION,
WIDGET_LIST_END);
/* Disable remaining buttons for non-local companies
* Needed while changing _local_company, eg. by cheats
* All procedures (eg. move vehicle to another group)
* verify, whether you are the owner of the vehicle,
* so it doesn't have to be disabled
*/
this->SetWidgetsDisabledState(_local_company != owner,
GRP_WIDGET_CREATE_GROUP,
GRP_WIDGET_AVAILABLE_VEHICLES,
WIDGET_LIST_END);
/* If not a default group and the group has replace protection, show an enabled replace sprite. */
uint16 protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN;
if (!IsDefaultGroupID(this->group_sel) && !IsAllGroupID(this->group_sel) && Group::Get(this->group_sel)->replace_protection) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN;
this->GetWidget<NWidgetCore>(GRP_WIDGET_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vehicle_type;
/* Set text of sort by dropdown */
this->GetWidget<NWidgetCore>(GRP_WIDGET_SORT_BY_DROPDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()];
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case GRP_WIDGET_ALL_VEHICLES:
DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_FRAMERECT_TOP + 1,
STR_GROUP_ALL_TRAINS + this->vehicle_type, IsAllGroupID(this->group_sel) ? TC_WHITE : TC_BLACK);
break;
case GRP_WIDGET_DEFAULT_VEHICLES:
DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, r.top + WD_FRAMERECT_TOP + 1,
STR_GROUP_DEFAULT_TRAINS + this->vehicle_type, IsDefaultGroupID(this->group_sel) ? TC_WHITE : TC_BLACK);
break;
case GRP_WIDGET_LIST_GROUP: {
int y1 = r.top + WD_FRAMERECT_TOP + 1;
int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length());
for (int i = this->group_sb->GetPosition(); i < max; ++i) {
const Group *g = this->groups[i];
assert(g->owner == this->owner);
/* draw the selected group in white, else we draw it in black */
SetDParam(0, g->index);
DrawString(r.left + WD_FRAMERECT_LEFT + 8, r.right - WD_FRAMERECT_RIGHT - 8, y1, STR_GROUP_NAME, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK);
/* draw the number of vehicles of the group */
SetDParam(0, g->num_vehicle);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y1 + 1, STR_TINY_COMMA, (this->group_sel == g->index) ? TC_WHITE : TC_BLACK, SA_RIGHT);
y1 += this->tiny_step_height;
}
break;
}
case GRP_WIDGET_SORT_BY_ORDER:
this->DrawSortButtonState(GRP_WIDGET_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
break;
case GRP_WIDGET_LIST_VEHICLE:
this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r);
break;
}
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case GRP_WIDGET_SORT_BY_ORDER: // Flip sorting method ascending/descending
this->vehicles.ToggleSortOrder();
this->SetDirty();
break;
case GRP_WIDGET_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu
ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), GRP_WIDGET_SORT_BY_DROPDOWN, 0, (this->vehicle_type == VEH_TRAIN || this->vehicle_type == VEH_ROAD) ? 0 : (1 << 10));
return;
case GRP_WIDGET_ALL_VEHICLES: // All vehicles button
if (!IsAllGroupID(this->group_sel)) {
this->group_sel = ALL_GROUP;
this->vehicles.ForceRebuild();
this->SetDirty();
}
break;
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles button
if (!IsDefaultGroupID(this->group_sel)) {
this->group_sel = DEFAULT_GROUP;
this->vehicles.ForceRebuild();
this->SetDirty();
}
break;
case GRP_WIDGET_LIST_GROUP: { // Matrix Group
uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_GROUP, 0, this->tiny_step_height);
if (id_g >= this->groups.Length()) return;
this->group_sel = this->groups[id_g]->index;
this->vehicles.ForceRebuild();
this->SetDirty();
break;
}
case GRP_WIDGET_LIST_VEHICLE: { // Matrix Vehicle
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_VEHICLE);
if (id_v >= this->vehicles.Length()) return; // click out of list bound
const Vehicle *v = this->vehicles[id_v];
if (VehicleClicked(v)) break;
this->vehicle_sel = v->index;
SetObjectToPlaceWnd(v->GetImage(DIR_W), GetVehiclePalette(v), HT_DRAG, this);
_cursor.vehchain = true;
this->SetDirty();
break;
}
case GRP_WIDGET_CREATE_GROUP: { // Create a new group
DoCommandP(0, this->vehicle_type, 0, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup);
break;
}
case GRP_WIDGET_DELETE_GROUP: { // Delete the selected group
GroupID group = this->group_sel;
this->group_sel = ALL_GROUP;
DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE));
break;
}
case GRP_WIDGET_RENAME_GROUP: // Rename the selected roup
this->ShowRenameGroupWindow(this->group_sel, false);
break;
case GRP_WIDGET_AVAILABLE_VEHICLES:
ShowBuildVehicleWindow(INVALID_TILE, this->vehicle_type);
break;
case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
DropDownList *list = this->BuildActionDropdownList(true, Group::IsValidID(this->group_sel));
ShowDropDownList(this, list, 0, GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN);
break;
}
case GRP_WIDGET_START_ALL:
case GRP_WIDGET_STOP_ALL: { // Start/stop all vehicles of the list
DoCommandP(0, this->group_sel, ((IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
| (1 << 6)
| (widget == GRP_WIDGET_START_ALL ? (1 << 5) : 0)
| this->vehicle_type, CMD_MASS_START_STOP);
break;
}
case GRP_WIDGET_REPLACE_PROTECTION: {
const Group *g = Group::GetIfValid(this->group_sel);
if (g != NULL) {
DoCommandP(0, this->group_sel, !g->replace_protection, CMD_SET_GROUP_REPLACE_PROTECTION);
}
break;
}
}
}
virtual void OnDragDrop(Point pt, int widget)
{
switch (widget) {
case GRP_WIDGET_ALL_VEHICLES: // All vehicles
case GRP_WIDGET_DEFAULT_VEHICLES: // Ungrouped vehicles
DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
this->vehicle_sel = INVALID_VEHICLE;
this->SetDirty();
break;
case GRP_WIDGET_LIST_GROUP: { // Matrix group
const VehicleID vindex = this->vehicle_sel;
this->vehicle_sel = INVALID_VEHICLE;
this->SetDirty();
uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_GROUP, 0, this->tiny_step_height);
if (id_g >= this->groups.Length()) return;
DoCommandP(0, this->groups[id_g]->index, vindex, CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
break;
}
case GRP_WIDGET_LIST_VEHICLE: { // Matrix vehicle
const VehicleID vindex = this->vehicle_sel;
this->vehicle_sel = INVALID_VEHICLE;
this->SetDirty();
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, GRP_WIDGET_LIST_VEHICLE);
if (id_v >= this->vehicles.Length()) return; // click out of list bound
const Vehicle *v = this->vehicles[id_v];
if (!VehicleClicked(v) && vindex == v->index) {
ShowVehicleViewWindow(v);
}
break;
}
}
_cursor.vehchain = false;
}
virtual void OnQueryTextFinished(char *str)
{
if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
this->group_rename = INVALID_GROUP;
}
virtual void OnResize()
{
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_GROUP);
this->group_sb->SetCapacity(nwi->current_y / this->tiny_step_height);
nwi->widget_data = (this->group_sb->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
nwi = this->GetWidget<NWidgetCore>(GRP_WIDGET_LIST_VEHICLE);
this->vscroll->SetCapacityFromWidget(this, GRP_WIDGET_LIST_VEHICLE);
nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnDropdownSelect(int widget, int index)
{
switch (widget) {
case GRP_WIDGET_SORT_BY_DROPDOWN:
this->vehicles.SetSortType(index);
break;
case GRP_WIDGET_MANAGE_VEHICLES_DROPDOWN:
assert(this->vehicles.Length() != 0);
switch (index) {
case ADI_REPLACE: // Replace window
ShowReplaceGroupVehicleWindow(this->group_sel, this->vehicle_type);
break;
case ADI_SERVICE: // Send for servicing
DoCommandP(0, this->group_sel, ((IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
| DEPOT_MASS_SEND
| DEPOT_SERVICE, GetCmdSendToDepot(this->vehicle_type));
break;
case ADI_DEPOT: // Send to Depots
DoCommandP(0, this->group_sel, ((IsAllGroupID(this->group_sel) ? VLW_STANDARD : VLW_GROUP_LIST) & VLW_MASK)
| DEPOT_MASS_SEND, GetCmdSendToDepot(this->vehicle_type));
break;
case ADI_ADD_SHARED: // Add shared Vehicles
assert(Group::IsValidID(this->group_sel));
DoCommandP(0, this->group_sel, this->vehicle_type, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
break;
case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group
assert(Group::IsValidID(this->group_sel));
DoCommandP(0, this->group_sel, this->vehicle_type, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
break;
default: NOT_REACHED();
}
break;
default: NOT_REACHED();
}
this->SetDirty();
}
virtual void OnTick()
{
if (_pause_mode != PM_UNPAUSED) return;
if (this->groups.NeedResort() || this->vehicles.NeedResort()) {
this->SetDirty();
}
}
virtual void OnPlaceObjectAbort()
{
/* abort drag & drop */
this->vehicle_sel = INVALID_VEHICLE;
this->SetWidgetDirty(GRP_WIDGET_LIST_VEHICLE);
}
void ShowRenameGroupWindow(GroupID group, bool empty)
{
assert(Group::IsValidID(group));
this->group_rename = group;
/* Show empty query for new groups */
StringID str = STR_EMPTY;
if (!empty) {
SetDParam(0, group);
str = STR_GROUP_NAME;
}
ShowQueryString(str, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_BYTES, MAX_LENGTH_GROUP_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
}
/**
* Tests whether a given vehicle is selected in the window, and unselects it if necessary.
* Called when the vehicle is deleted.
* @param vehicle Vehicle that is going to be deleted
*/
void UnselectVehicle(VehicleID vehicle)
{
if (this->vehicle_sel == vehicle) ResetObjectToPlace();
}
};
static WindowDesc _other_group_desc(
WDP_AUTO, 460, 246,
WC_INVALID, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_group_widgets, lengthof(_nested_group_widgets)
);
static const WindowDesc _train_group_desc(
WDP_AUTO, 525, 246,
WC_TRAINS_LIST, WC_NONE,
WDF_UNCLICK_BUTTONS,
_nested_group_widgets, lengthof(_nested_group_widgets)
);
void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type)
{
if (!Company::IsValidID(company)) return;
WindowNumber num = (vehicle_type << 11) | VLW_GROUP_LIST | company;
if (vehicle_type == VEH_TRAIN) {
AllocateWindowDescFront<VehicleGroupWindow>(&_train_group_desc, num);
} else {
_other_group_desc.cls = GetWindowClassForVehicleType(vehicle_type);
AllocateWindowDescFront<VehicleGroupWindow>(&_other_group_desc, num);
}
}
/**
* Finds a group list window determined by vehicle type and owner
* @param vt vehicle type
* @param owner owner of groups
* @return pointer to VehicleGroupWindow, NULL if not found
*/
static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner)
{
return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), (vt << 11) | VLW_GROUP_LIST | owner);
}
/**
* Opens a 'Rename group' window for newly created group
* @param success did command succeed?
* @param tile unused
* @param p1 vehicle type
* @param p2 unused
* @see CmdCreateGroup
*/
void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Failed()) return;
assert(p1 <= VEH_AIRCRAFT);
VehicleGroupWindow *w = FindVehicleGroupWindow((VehicleType)p1, _current_company);
if (w != NULL) w->ShowRenameGroupWindow(_new_group_id, true);
}
/**
* Removes the highlight of a vehicle in a group window
* @param *v Vehicle to remove all highlights from
*/
void DeleteGroupHighlightOfVehicle(const Vehicle *v)
{
/* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either
* If that is the case, we can skip looping though the windows and save time
*/
if (_special_mouse_mode != WSM_DRAGDROP) return;
VehicleGroupWindow *w = FindVehicleGroupWindow(v->type, v->owner);
if (w != NULL) w->UnselectVehicle(v->index);
}
|