Files @ r8129:f8fcdf826c59
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Location: cpp/openttd-patchpack/source/src/callback_table.cpp

egladil
(svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
/* $Id$ */

/** @file callback_table.cpp */

#include "stdafx.h"
#include "openttd.h"
#include "callback_table.h"

/* If you add a callback for DoCommandP, also add the callback in here
 *   see below for the full list!
 * If you don't do it, it won't work across the network!! */

/* aircraft_gui.cpp */
CommandCallback CcBuildAircraft;

/* airport_gui.cpp */
CommandCallback CcBuildAirport;

/* bridge_gui.cpp */
CommandCallback CcBuildBridge;

/* dock_gui.cpp */
CommandCallback CcBuildDocks;
CommandCallback CcBuildCanal;

/* depot_gui.cpp */
CommandCallback CcCloneVehicle;

/* main_gui.cpp */
CommandCallback CcPlaySound10;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcBuildTown;
CommandCallback CcGiveMoney;

/* rail_gui.cpp */
CommandCallback CcPlaySound1E;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;

/* road_gui.cpp */
CommandCallback CcPlaySound1D;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;

/* roadveh_gui.cpp */
CommandCallback CcBuildRoadVeh;

/* ship_gui.cpp */
CommandCallback CcBuildShip;

/* train_gui.cpp */
CommandCallback CcBuildWagon;
CommandCallback CcBuildLoco;

CommandCallback CcAI;

CommandCallback *_callback_table[] = {
	/* 0x00 */ NULL,
	/* 0x01 */ CcBuildAircraft,
	/* 0x02 */ CcBuildAirport,
	/* 0x03 */ CcBuildBridge,
	/* 0x04 */ CcBuildCanal,
	/* 0x05 */ CcBuildDocks,
	/* 0x06 */ CcBuildLoco,
	/* 0x07 */ CcBuildRoadVeh,
	/* 0x08 */ CcBuildShip,
	/* 0x09 */ CcBuildTown,
	/* 0x0A */ CcBuildRoadTunnel,
	/* 0x0B */ CcBuildRailTunnel,
	/* 0x0C */ CcBuildWagon,
	/* 0x0D */ CcRoadDepot,
	/* 0x0E */ CcRailDepot,
	/* 0x0F */ CcPlaceSign,
	/* 0x10 */ CcPlaySound10,
	/* 0x11 */ CcPlaySound1D,
	/* 0x12 */ CcPlaySound1E,
	/* 0x13 */ CcStation,
	/* 0x14 */ CcTerraform,
	/* 0x15 */ CcAI,
	/* 0x16 */ CcCloneVehicle,
	/* 0x17 */ CcGiveMoney,
};

const int _callback_table_count = lengthof(_callback_table);