Files @ r8129:f8fcdf826c59
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Location: cpp/openttd-patchpack/source/src/road_map.h

egladil
(svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
/* $Id$ */

/** @file road_map.h */

#ifndef ROAD_MAP_H
#define ROAD_MAP_H

#include "track_func.h"
#include "rail_type.h"
#include "road_func.h"
#include "tile_map.h"


enum RoadTileType {
	ROAD_TILE_NORMAL,
	ROAD_TILE_CROSSING,
	ROAD_TILE_DEPOT
};

static inline RoadTileType GetRoadTileType(TileIndex t)
	{
	assert(IsTileType(t, MP_ROAD));
	return (RoadTileType)GB(_m[t].m5, 6, 2);
}

static inline bool IsLevelCrossing(TileIndex t)
{
	return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}

static inline bool IsLevelCrossingTile(TileIndex t)
{
	return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
}

static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
	switch (rt) {
		default: NOT_REACHED();
		case ROADTYPE_ROAD: return (RoadBits)GB(_m[t].m4, 0, 4);
		case ROADTYPE_TRAM: return (RoadBits)GB(_m[t].m4, 4, 4);
		case ROADTYPE_HWAY: return (RoadBits)GB(_m[t].m6, 2, 4);
	}
}

static inline RoadBits GetAllRoadBits(TileIndex tile)
{
	return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM) | GetRoadBits(tile, ROADTYPE_HWAY);
}

static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete
	switch (rt) {
		default: NOT_REACHED();
		case ROADTYPE_ROAD: SB(_m[t].m4, 0, 4, r); break;
		case ROADTYPE_TRAM: SB(_m[t].m4, 4, 4, r); break;
		case ROADTYPE_HWAY: SB(_m[t].m6, 2, 4, r); break;
	}
}

static inline RoadTypes GetRoadTypes(TileIndex t)
{
	if (IsTileType(t, MP_ROAD)) {
		return (RoadTypes)GB(_me[t].m7, 5, 3);
	} else {
		return (RoadTypes)GB(_m[t].m3, 0, 3);
	}
}

static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
{
	if (IsTileType(t, MP_ROAD)) {
		SB(_me[t].m7, 5, 3, rt);
	} else {
		assert(IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
		SB(_m[t].m3, 0, 2, rt);
	}
}

static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
{
	if (!IsTileType(t, MP_ROAD)) return GetTileOwner(t);

	switch (GetRoadTileType(t)) {
		default: NOT_REACHED();
		case ROAD_TILE_NORMAL:
			switch (rt) {
				default: NOT_REACHED();
				case ROADTYPE_ROAD: return (Owner)GB( _m[t].m1, 0, 5);
				case ROADTYPE_TRAM: {
					/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
					 * to OWNER_TOWN makes it use one bit less */
					Owner o = (Owner)GB( _m[t].m5, 0, 4);
					return o == OWNER_TOWN ? OWNER_NONE : o;
				}
				case ROADTYPE_HWAY: return (Owner)GB(_me[t].m7, 0, 5);
			}
		case ROAD_TILE_CROSSING:
			switch (rt) {
				default: NOT_REACHED();
				case ROADTYPE_ROAD: return (Owner)GB( _m[t].m4, 0, 5);
				case ROADTYPE_TRAM: {
					/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
					 * to OWNER_TOWN makes it use one bit less */
					Owner o = (Owner)GB( _m[t].m5, 0, 4);
					return o == OWNER_TOWN ? OWNER_NONE : o;
				}
				case ROADTYPE_HWAY: return (Owner)GB(_me[t].m7, 0, 5);
			}
		case ROAD_TILE_DEPOT: return GetTileOwner(t);
	}
}

static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
{
	if (!IsTileType(t, MP_ROAD)) return SetTileOwner(t, o);

	switch (GetRoadTileType(t)) {
		default: NOT_REACHED();
		case ROAD_TILE_NORMAL:
			switch (rt) {
				default: NOT_REACHED();
				case ROADTYPE_ROAD: SB( _m[t].m1, 0, 5, o); break;
				case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
				case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
			}
			break;
		case ROAD_TILE_CROSSING:
			switch (rt) {
				default: NOT_REACHED();
				case ROADTYPE_ROAD: SB( _m[t].m4, 0, 5, o); break;
				/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
				 * to OWNER_TOWN makes it use one bit less */
				case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
				case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
			}
			break;
		case ROAD_TILE_DEPOT: return SetTileOwner(t, o);
	}
}

/** Which directions are disallowed ? */
enum DisallowedRoadDirections {
	DRD_NONE,       ///< None of the directions are disallowed
	DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
	DRD_NORTHBOUND, ///< All northbound traffic is disallowed
	DRD_BOTH,       ///< All directions are disallowed
	DRD_END
};
DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections);

/**
 * Gets the disallowed directions
 * @param t the tile to get the directions from
 * @return the disallowed directions
 */
static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
	return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
}

/**
 * Sets the disallowed directions
 * @param t   the tile to set the directions for
 * @param drd the disallowed directions
 */
static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
	assert(drd < DRD_END);
	SB(_m[t].m5, 4, 2, drd);
}

static inline Axis GetCrossingRoadAxis(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return (Axis)GB(_m[t].m4, 6, 1);
}

static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{
	return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}

static inline TrackBits GetCrossingRailBits(TileIndex tile)
{
	return AxisToTrackBits(OtherAxis(GetCrossingRoadAxis(tile)));
}


static inline void UnbarCrossing(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	ClrBit(_m[t].m4, 5);
}

static inline void BarCrossing(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	SetBit(_m[t].m4, 5);
}

static inline bool IsCrossingBarred(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return HasBit(_m[t].m4, 5);
}

#define IsOnDesert IsOnSnow
static inline bool IsOnSnow(TileIndex t)
{
	return HasBit(_m[t].m3, 7);
}

#define ToggleDesert ToggleSnow
static inline void ToggleSnow(TileIndex t)
{
	ToggleBit(_m[t].m3, 7);
}


enum Roadside {
	ROADSIDE_BARREN           = 0,
	ROADSIDE_GRASS            = 1,
	ROADSIDE_PAVED            = 2,
	ROADSIDE_STREET_LIGHTS    = 3,
	ROADSIDE_TREES            = 5,
	ROADSIDE_GRASS_ROAD_WORKS = 6,
	ROADSIDE_PAVED_ROAD_WORKS = 7
};

static inline Roadside GetRoadside(TileIndex tile)
{
	return (Roadside)GB(_m[tile].m3, 4, 3);
}

static inline void SetRoadside(TileIndex tile, Roadside s)
{
	SB(_m[tile].m3, 4, 3, s);
}

static inline bool HasRoadWorks(TileIndex t)
{
	return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}

static inline bool IncreaseRoadWorksCounter(TileIndex t)
{
	AB(_m[t].m3, 0, 4, 1);

	return GB(_m[t].m3, 0, 4) == 15;
}

static inline void StartRoadWorks(TileIndex t)
{
	assert(!HasRoadWorks(t));
	/* Remove any trees or lamps in case or roadwork */
	switch (GetRoadside(t)) {
		case ROADSIDE_BARREN:
		case ROADSIDE_GRASS:  SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
		default:              SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
	}
}

static inline void TerminateRoadWorks(TileIndex t)
{
	assert(HasRoadWorks(t));
	SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
	/* Stop the counter */
	SB(_m[t].m3, 0, 4, 0);
}


static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_DEPOT);
	return (DiagDirection)GB(_m[t].m5, 0, 2);
}


/**
 * Returns the RoadBits on an arbitrary tile
 * Special behaviour:
 * - road depots: entrance is treated as road piece
 * - road tunnels: entrance is treated as road piece
 * - bridge ramps: start of the ramp is treated as road piece
 * - bridge middle parts: bridge itself is ignored
 * @param tile the tile to get the road bits for
 * @param rt   the road type to get the road bits form
 * @return the road bits of the given tile
 */
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt);

/**
 * Get the accessible track bits for the given tile.
 * Special behaviour:
 *  - road depots: no track bits
 *  - non-drive-through stations: no track bits
 * @param tile the tile to get the track bits for
 * @return the track bits for the given tile
 */
TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);

/**
 * Return if the tile is a valid tile for a crossing.
 *
 * @note function is overloaded
 * @param tile the curent tile
 * @param ax the axis of the road over the rail
 * @return true if it is a valid tile
 */
bool IsPossibleCrossing(const TileIndex tile, Axis ax);


static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram, Owner hway)
{
	SetTileType(t, MP_ROAD);
	SetTileOwner(t, road);
	_m[t].m2 = town;
	_m[t].m3 = 0;
	_m[t].m4 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HasBit(rot, ROADTYPE_ROAD) ? bits : 0);
	_m[t].m5 = ROAD_TILE_NORMAL << 6;
	SetRoadOwner(t, ROADTYPE_TRAM, tram);
	SB(_m[t].m6, 2, 4, HasBit(rot, ROADTYPE_HWAY) ? bits : 0);
	_me[t].m7 = rot << 5 | hway;
}


static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner hway, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
{
	SetTileType(t, MP_ROAD);
	SetTileOwner(t, rail);
	_m[t].m2 = town;
	_m[t].m3 = rat;
	_m[t].m4 = roaddir << 6 | road;
	_m[t].m5 = ROAD_TILE_CROSSING << 6;
	SetRoadOwner(t, ROADTYPE_TRAM, tram);
	SB(_m[t].m6, 2, 4, 0);
	_me[t].m7 = rot << 5 | hway;
}


static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir, RoadType rt)
{
	SetTileType(t, MP_ROAD);
	SetTileOwner(t, owner);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
	SB(_m[t].m6, 2, 4, 0);
	_me[t].m7 = RoadTypeToRoadTypes(rt) << 5;
}

#endif /* ROAD_MAP_H */