Files @ r12269:f94731e7dc53
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Location: cpp/openttd-patchpack/source/src/sound/cocoa_s.h

rubidium
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
/* $Id$ */

/** @file cocoa_s.h Base for Cocoa sound handling. */

#ifndef SOUND_COCOA_H
#define SOUND_COCOA_H

#include "sound_driver.hpp"

class SoundDriver_Cocoa: public SoundDriver {
public:
	/* virtual */ const char *Start(const char * const *param);

	/* virtual */ void Stop();
};

class FSoundDriver_Cocoa: public SoundDriverFactory<FSoundDriver_Cocoa> {
public:
	static const int priority = 10;
	/* virtual */ const char *GetName() { return "cocoa"; }
	/* virtual */ const char *GetDescription() { return "Cocoa Sound Driver"; }
	/* virtual */ Driver *CreateInstance() { return new SoundDriver_Cocoa(); }
};

#endif /* SOUND_COCOA_H */