Files @ r12269:f94731e7dc53
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Location: cpp/openttd-patchpack/source/src/sound/sound_driver.hpp

rubidium
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder)
* cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore
* industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go
Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
/* $Id$ */

/** @file sound_driver.hpp Base for all sound drivers. */

#ifndef SOUND_SOUND_DRIVER_HPP
#define SOUND_SOUND_DRIVER_HPP

#include "../driver.h"

class SoundDriver: public Driver {
public:
	/* Called once every tick */
	virtual void MainLoop() {}
};

class SoundDriverFactoryBase: public DriverFactoryBase {
};

template <class T>
class SoundDriverFactory: public SoundDriverFactoryBase {
public:
	SoundDriverFactory() { this->RegisterDriver(((T *)this)->GetName(), Driver::DT_SOUND, ((T *)this)->priority); }

	/**
	 * Get the long, human readable, name for the Driver-class.
	 */
	const char *GetName();
};

extern SoundDriver *_sound_driver;
extern char *_ini_sounddriver;

#endif /* SOUND_SOUND_DRIVER_HPP */