Files @ r12060:f99d2e8d78fc
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Location: cpp/openttd-patchpack/source/src/strgen/strgen.h

smatz
(svn r16472) -Codechange: set vehicle type in SpecializedVehicle constructor instead of constructor of each vehicle type
/* $Id$ */

/** @file strgen.h Language pack header for strgen (needs to match). */

#ifndef STRGEN_H
#define STRGEN_H

/** Header of a language file. */
struct LanguagePackHeader {
	uint32 ident;       ///< 32-bits identifier
	uint32 version;     ///< 32-bits of auto generated version info which is basically a hash of strings.h
	char name[32];      ///< the international name of this language
	char own_name[32];  ///< the localized name of this language
	char isocode[16];   ///< the ISO code for the language (not country code)
	uint16 offsets[32]; ///< the offsets

	/** Thousand separator used for anything not currencies */
	char digit_group_separator[8];
	/** Thousand separator used for currencies */
	char digit_group_separator_currency[8];
	byte plural_form;   ///< plural form index
	byte text_dir;      ///< default direction of the text
	/**
	 * Windows language ID:
	 * Windows cannot and will not convert isocodes to something it can use to
	 * determine whether a font can be used for the language or not. As a result
	 * of that we need to pass the language id via strgen to OpenTTD to tell
	 * what language it is in "Windows". The ID is the 'locale identifier' on:
	 *   http://msdn.microsoft.com/en-us/library/ms776294.aspx
	 */
	uint16 winlangid;   ///< windows language id
	uint8 newgrflangid; ///< newgrf language id
	byte pad[3];        ///< pad header to be a multiple of 4
};

assert_compile(sizeof(LanguagePackHeader) % 4 == 0);

#endif /* STRGEN_H */