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Location: cpp/openttd-patchpack/source/src/osk_gui.cpp
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Codechange: MacOS already has MIN/MAX macros defined
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file osk_gui.cpp The On Screen Keyboard GUI */
#include "stdafx.h"
#include "string_func.h"
#include "strings_func.h"
#include "debug.h"
#include "window_func.h"
#include "gfx_func.h"
#include "querystring_gui.h"
#include "video/video_driver.hpp"
#include "zoom_func.h"
#include "widgets/osk_widget.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "safeguards.h"
std::string _keyboard_opt[2];
static char32_t _keyboard[2][OSK_KEYBOARD_ENTRIES];
enum KeyStateBits {
KEYS_NONE,
KEYS_SHIFT,
KEYS_CAPS
};
static byte _keystate = KEYS_NONE;
struct OskWindow : public Window {
StringID caption; ///< the caption for this window.
QueryString *qs; ///< text-input
WidgetID text_btn; ///< widget number of parent's text field
Textbuf *text; ///< pointer to parent's textbuffer (to update caret position)
std::string orig_str; ///< Original string.
bool shift; ///< Is the shift effectively pressed?
OskWindow(WindowDesc *desc, Window *parent, WidgetID button) : Window(desc)
{
this->parent = parent;
assert(parent != nullptr);
NWidgetCore *par_wid = parent->GetWidget<NWidgetCore>(button);
assert(par_wid != nullptr);
assert(parent->querystrings.count(button) != 0);
this->qs = parent->querystrings.find(button)->second;
this->caption = (par_wid->widget_data != STR_NULL) ? par_wid->widget_data : this->qs->caption;
this->text_btn = button;
this->text = &this->qs->text;
this->querystrings[WID_OSK_TEXT] = this->qs;
/* make a copy in case we need to reset later */
this->orig_str = this->qs->text.buf;
this->InitNested(0);
this->SetFocusedWidget(WID_OSK_TEXT);
/* Not needed by default. */
this->DisableWidget(WID_OSK_SPECIAL);
this->UpdateOskState();
}
/**
* Only show valid characters; do not show characters that would
* only insert a space when we have a spacebar to do that or
* characters that are not allowed to be entered.
*/
void UpdateOskState()
{
this->shift = HasBit(_keystate, KEYS_CAPS) ^ HasBit(_keystate, KEYS_SHIFT);
for (uint i = 0; i < OSK_KEYBOARD_ENTRIES; i++) {
this->SetWidgetDisabledState(WID_OSK_LETTERS + i,
!IsValidChar(_keyboard[this->shift][i], this->qs->text.afilter) || _keyboard[this->shift][i] == ' ');
}
this->SetWidgetDisabledState(WID_OSK_SPACE, !IsValidChar(' ', this->qs->text.afilter));
this->SetWidgetLoweredState(WID_OSK_SHIFT, HasBit(_keystate, KEYS_SHIFT));
this->SetWidgetLoweredState(WID_OSK_CAPS, HasBit(_keystate, KEYS_CAPS));
}
void SetStringParameters(WidgetID widget) const override
{
if (widget == WID_OSK_CAPTION) SetDParam(0, this->caption);
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
if (widget < WID_OSK_LETTERS) return;
widget -= WID_OSK_LETTERS;
DrawCharCentered(_keyboard[this->shift][widget], r, TC_BLACK);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
/* clicked a letter */
if (widget >= WID_OSK_LETTERS) {
char32_t c = _keyboard[this->shift][widget - WID_OSK_LETTERS];
if (!IsValidChar(c, this->qs->text.afilter)) return;
if (this->qs->text.InsertChar(c)) this->OnEditboxChanged(WID_OSK_TEXT);
if (HasBit(_keystate, KEYS_SHIFT)) {
ToggleBit(_keystate, KEYS_SHIFT);
this->UpdateOskState();
this->SetDirty();
}
return;
}
switch (widget) {
case WID_OSK_BACKSPACE:
if (this->qs->text.DeleteChar(WKC_BACKSPACE)) this->OnEditboxChanged(WID_OSK_TEXT);
break;
case WID_OSK_SPECIAL:
/*
* Anything device specific can go here.
* The button itself is hidden by default, and when you need it you
* can not hide it in the create event.
*/
break;
case WID_OSK_CAPS:
ToggleBit(_keystate, KEYS_CAPS);
this->UpdateOskState();
this->SetDirty();
break;
case WID_OSK_SHIFT:
ToggleBit(_keystate, KEYS_SHIFT);
this->UpdateOskState();
this->SetDirty();
break;
case WID_OSK_SPACE:
if (this->qs->text.InsertChar(' ')) this->OnEditboxChanged(WID_OSK_TEXT);
break;
case WID_OSK_LEFT:
if (this->qs->text.MovePos(WKC_LEFT)) this->InvalidateData();
break;
case WID_OSK_RIGHT:
if (this->qs->text.MovePos(WKC_RIGHT)) this->InvalidateData();
break;
case WID_OSK_OK:
if (!this->qs->orig.has_value() || this->qs->text.buf != this->qs->orig) {
/* pass information by simulating a button press on parent window */
if (this->qs->ok_button >= 0) {
this->parent->OnClick(pt, this->qs->ok_button, 1);
/* Window gets deleted when the parent window removes itself. */
return;
}
}
this->Close();
break;
case WID_OSK_CANCEL:
if (this->qs->cancel_button >= 0) { // pass a cancel event to the parent window
this->parent->OnClick(pt, this->qs->cancel_button, 1);
/* Window gets deleted when the parent window removes itself. */
return;
} else { // or reset to original string
qs->text.Assign(this->orig_str);
qs->text.MovePos(WKC_END);
this->OnEditboxChanged(WID_OSK_TEXT);
this->Close();
}
break;
}
}
void OnEditboxChanged(WidgetID widget) override
{
if (widget == WID_OSK_TEXT) {
this->SetWidgetDirty(WID_OSK_TEXT);
this->parent->OnEditboxChanged(this->text_btn);
this->parent->SetWidgetDirty(this->text_btn);
}
}
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->SetWidgetDirty(WID_OSK_TEXT);
this->parent->SetWidgetDirty(this->text_btn);
}
void OnFocusLost(bool closing) override
{
VideoDriver::GetInstance()->EditBoxLostFocus();
if (!closing) this->Close();
}
};
static const int HALF_KEY_WIDTH = 7; // Width of 1/2 key in pixels.
static const int INTER_KEY_SPACE = 2; // Number of pixels between two keys.
static const int TOP_KEY_PADDING = 2; // Vertical padding for the top row of keys.
static const int KEY_PADDING = 6; // Vertical padding for remaining key rows.
/**
* Add a key widget to a row of the keyboard.
* @param hor Row container to add key widget to.
* @param pad_y Vertical padding of the key (all keys in a row should have equal padding).
* @param num_half Number of 1/2 key widths that this key has.
* @param widtype Widget type of the key. Must be either \c NWID_SPACER for an invisible key, or a \c WWT_* widget.
* @param widnum Widget number of the key.
* @param widdata Data value of the key widget.
* @note Key width is measured in 1/2 keys to allow for 1/2 key shifting between rows.
*/
static void AddKey(std::unique_ptr<NWidgetHorizontal> &hor, int pad_y, int num_half, WidgetType widtype, WidgetID widnum, uint16_t widdata)
{
int key_width = HALF_KEY_WIDTH + (INTER_KEY_SPACE + HALF_KEY_WIDTH) * (num_half - 1);
if (widtype == NWID_SPACER) {
if (!hor->IsEmpty()) key_width += INTER_KEY_SPACE;
auto spc = std::make_unique<NWidgetSpacer>(key_width, 0);
spc->SetMinimalTextLines(1, pad_y, FS_NORMAL);
hor->Add(std::move(spc));
} else {
if (!hor->IsEmpty()) {
auto spc = std::make_unique<NWidgetSpacer>(INTER_KEY_SPACE, 0);
spc->SetMinimalTextLines(1, pad_y, FS_NORMAL);
hor->Add(std::move(spc));
}
auto leaf = std::make_unique<NWidgetLeaf>(widtype, COLOUR_GREY, widnum, widdata, STR_NULL);
leaf->SetMinimalSize(key_width, 0);
leaf->SetMinimalTextLines(1, pad_y, FS_NORMAL);
hor->Add(std::move(leaf));
}
}
/** Construct the top row keys (cancel, ok, backspace). */
static std::unique_ptr<NWidgetBase> MakeTopKeys()
{
auto hor = std::make_unique<NWidgetHorizontal>();
AddKey(hor, TOP_KEY_PADDING, 6 * 2, WWT_TEXTBTN, WID_OSK_CANCEL, STR_BUTTON_CANCEL);
AddKey(hor, TOP_KEY_PADDING, 6 * 2, WWT_TEXTBTN, WID_OSK_OK, STR_BUTTON_OK );
AddKey(hor, TOP_KEY_PADDING, 2 * 2, WWT_PUSHIMGBTN, WID_OSK_BACKSPACE, SPR_OSK_BACKSPACE);
return hor;
}
/** Construct the row containing the digit keys. */
static std::unique_ptr<NWidgetBase> MakeNumberKeys()
{
std::unique_ptr<NWidgetHorizontal> hor = std::make_unique<NWidgetHorizontalLTR>();
for (WidgetID widnum = WID_OSK_NUMBERS_FIRST; widnum <= WID_OSK_NUMBERS_LAST; widnum++) {
AddKey(hor, KEY_PADDING, 2, WWT_PUSHBTN, widnum, 0x0);
}
return hor;
}
/** Construct the qwerty row keys. */
static std::unique_ptr<NWidgetBase> MakeQwertyKeys()
{
std::unique_ptr<NWidgetHorizontal> hor = std::make_unique<NWidgetHorizontalLTR>();
AddKey(hor, KEY_PADDING, 3, WWT_PUSHIMGBTN, WID_OSK_SPECIAL, SPR_OSK_SPECIAL);
for (WidgetID widnum = WID_OSK_QWERTY_FIRST; widnum <= WID_OSK_QWERTY_LAST; widnum++) {
AddKey(hor, KEY_PADDING, 2, WWT_PUSHBTN, widnum, 0x0);
}
AddKey(hor, KEY_PADDING, 1, NWID_SPACER, 0, 0);
return hor;
}
/** Construct the asdfg row keys. */
static std::unique_ptr<NWidgetBase> MakeAsdfgKeys()
{
std::unique_ptr<NWidgetHorizontal> hor = std::make_unique<NWidgetHorizontalLTR>();
AddKey(hor, KEY_PADDING, 4, WWT_IMGBTN, WID_OSK_CAPS, SPR_OSK_CAPS);
for (WidgetID widnum = WID_OSK_ASDFG_FIRST; widnum <= WID_OSK_ASDFG_LAST; widnum++) {
AddKey(hor, KEY_PADDING, 2, WWT_PUSHBTN, widnum, 0x0);
}
return hor;
}
/** Construct the zxcvb row keys. */
static std::unique_ptr<NWidgetBase> MakeZxcvbKeys()
{
std::unique_ptr<NWidgetHorizontal> hor = std::make_unique<NWidgetHorizontalLTR>();
AddKey(hor, KEY_PADDING, 3, WWT_IMGBTN, WID_OSK_SHIFT, SPR_OSK_SHIFT);
for (WidgetID widnum = WID_OSK_ZXCVB_FIRST; widnum <= WID_OSK_ZXCVB_LAST; widnum++) {
AddKey(hor, KEY_PADDING, 2, WWT_PUSHBTN, widnum, 0x0);
}
AddKey(hor, KEY_PADDING, 1, NWID_SPACER, 0, 0);
return hor;
}
/** Construct the spacebar row keys. */
static std::unique_ptr<NWidgetBase> MakeSpacebarKeys()
{
auto hor = std::make_unique<NWidgetHorizontal>();
AddKey(hor, KEY_PADDING, 8, NWID_SPACER, 0, 0);
AddKey(hor, KEY_PADDING, 13, WWT_PUSHTXTBTN, WID_OSK_SPACE, STR_EMPTY);
AddKey(hor, KEY_PADDING, 3, NWID_SPACER, 0, 0);
AddKey(hor, KEY_PADDING, 2, WWT_PUSHIMGBTN, WID_OSK_LEFT, SPR_OSK_LEFT);
AddKey(hor, KEY_PADDING, 2, WWT_PUSHIMGBTN, WID_OSK_RIGHT, SPR_OSK_RIGHT);
return hor;
}
static constexpr NWidgetPart _nested_osk_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_GREY, WID_OSK_CAPTION), SetDataTip(STR_JUST_STRING, STR_NULL), SetTextStyle(TC_WHITE),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_OSK_TEXT), SetMinimalSize(252, 12), SetPadding(2, 2, 2, 2),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetPIP(5, 2, 3),
NWidgetFunction(MakeTopKeys), SetPadding(0, 3, 0, 3),
NWidgetFunction(MakeNumberKeys), SetPadding(0, 3, 0, 3),
NWidgetFunction(MakeQwertyKeys), SetPadding(0, 3, 0, 3),
NWidgetFunction(MakeAsdfgKeys), SetPadding(0, 3, 0, 3),
NWidgetFunction(MakeZxcvbKeys), SetPadding(0, 3, 0, 3),
NWidgetFunction(MakeSpacebarKeys), SetPadding(0, 3, 0, 3),
EndContainer(),
};
static WindowDesc _osk_desc(__FILE__, __LINE__,
WDP_CENTER, nullptr, 0, 0,
WC_OSK, WC_NONE,
0,
std::begin(_nested_osk_widgets), std::end(_nested_osk_widgets)
);
/**
* Retrieve keyboard layout from language string or (if set) config file.
* Also check for invalid characters.
*/
void GetKeyboardLayout()
{
std::string keyboard[2];
std::string errormark[2]; // used for marking invalid chars
bool has_error = false; // true when an invalid char is detected
keyboard[0] = _keyboard_opt[0].empty() ? GetString(STR_OSK_KEYBOARD_LAYOUT) : _keyboard_opt[0];
keyboard[1] = _keyboard_opt[1].empty() ? GetString(STR_OSK_KEYBOARD_LAYOUT_CAPS) : _keyboard_opt[1];
for (uint j = 0; j < 2; j++) {
auto kbd = keyboard[j].begin();
bool ended = false;
for (uint i = 0; i < OSK_KEYBOARD_ENTRIES; i++) {
_keyboard[j][i] = Utf8Consume(kbd);
/* Be lenient when the last characters are missing (is quite normal) */
if (_keyboard[j][i] == '\0' || ended) {
ended = true;
_keyboard[j][i] = ' ';
continue;
}
if (IsPrintable(_keyboard[j][i])) {
errormark[j] += ' ';
} else {
has_error = true;
errormark[j] += '^';
_keyboard[j][i] = ' ';
}
}
}
if (has_error) {
ShowInfo("The keyboard layout you selected contains invalid chars. Please check those chars marked with ^.");
ShowInfo("Normal keyboard: {}", keyboard[0]);
ShowInfo(" {}", errormark[0]);
ShowInfo("Caps Lock: {}", keyboard[1]);
ShowInfo(" {}", errormark[1]);
}
}
/**
* Show the on-screen keyboard (osk) associated with a given textbox
* @param parent pointer to the Window where this keyboard originated from
* @param button widget number of parent's textbox
*/
void ShowOnScreenKeyboard(Window *parent, WidgetID button)
{
CloseWindowById(WC_OSK, 0);
GetKeyboardLayout();
new OskWindow(&_osk_desc, parent, button);
}
/**
* Updates the original text of the OSK so when the 'parent' changes the
* original and you press on cancel you won't get the 'old' original text
* but the updated one.
* @param parent window that just updated its original text
* @param button widget number of parent's textbox to update
*/
void UpdateOSKOriginalText(const Window *parent, WidgetID button)
{
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
if (osk == nullptr || osk->parent != parent || osk->text_btn != button) return;
osk->orig_str = osk->qs->text.buf;
osk->SetDirty();
}
/**
* Check whether the OSK is opened for a specific editbox.
* @param w Window to check for
* @param button Editbox of \a w to check for
* @return true if the OSK is opened for \a button.
*/
bool IsOSKOpenedFor(const Window *w, WidgetID button)
{
OskWindow *osk = dynamic_cast<OskWindow *>(FindWindowById(WC_OSK, 0));
return osk != nullptr && osk->parent == w && osk->text_btn == button;
}
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